80,687 research outputs found
A Flexible and Modular Framework for Implementing Infrastructures for Global Computing
We present a Java software framework for building infrastructures to support the development of applications for systems where mobility and network awareness are key issues. The framework is particularly useful to develop run-time support for languages oriented towards global computing. It enables platform designers to customize communication protocols and network architectures and guarantees transparency of name management and code mobility in distributed environments. The key features are illustrated by means of a couple of simple case studies
Process Management in Distributed Operating Systems
As part of designing and building the Amoeba distributed operating system, we have come up with a simple set of mechanisms for process management that allows downloading process migration, checkpointing, remote debugging and emulation of alien operating system interfaces.\ud
The basic process management facilities are realized by the Amoeba Kernel and can be augmented by user-space services: Debug Service, Load-Balancing Service, Unix-Emulation Service, Checkpoint Service, etc.\ud
The Amoeba Kernel can produce a representation of the state of a process which can be given to another Kernel where it is accepted for continued execution. This state consists of the memory contents in the form of a collection of segments, and a Process Descriptor which contains the additional state, program counters, stack pointers, system call state, etc.\ud
Careful separation of mechanism and policy has resulted in a compact set of Kernel operations for process creation and management. A collection of user-space services provides process management policies and a simple interface for application programs.\ud
In this paper we shall describe the mechanisms as they are being implemented in the Amoeba Distributed System at the Centre for Mathematics and Computer Science in Amsterdam. We believe that the mechanisms described here can also apply to other distributed systems
Implementing a distributed mobile calculus using the IMC framework
In the last decade, many calculi for modelling distributed mobile code have been proposed. To assess their merits and encourage use, implementations of the calculi have often been proposed. These implementations usually consist of a limited part dealing with mechanisms that are specific of the proposed calculus and of a significantly larger part handling recurrent mechanisms that are common to many calculi. Nevertheless, also the "classic" parts are often re-implemented from scratch. In this paper we show how to implement a well established representative of the family of mobile calculi, the distributed [pi]-calculus, by using a Java middleware (called IMC - Implementing Mobile Calculi) where recurrent mechanisms of distributed and mobile systems are already implemented. By means of the case study, we illustrate a methodology to accelerate the development of prototype implementations while concentrating only on the features that are specific of the calculus under consideration and relying on the common framework for all the recurrent mechanisms like network connections, code mobility, name handling, etc
Refactoring Legacy JavaScript Code to Use Classes: The Good, The Bad and The Ugly
JavaScript systems are becoming increasingly complex and large. To tackle the
challenges involved in implementing these systems, the language is evolving to
include several constructions for programming- in-the-large. For example,
although the language is prototype-based, the latest JavaScript standard, named
ECMAScript 6 (ES6), provides native support for implementing classes. Even
though most modern web browsers support ES6, only a very few applications use
the class syntax. In this paper, we analyze the process of migrating structures
that emulate classes in legacy JavaScript code to adopt the new syntax for
classes introduced by ES6. We apply a set of migration rules on eight legacy
JavaScript systems. In our study, we document: (a) cases that are
straightforward to migrate (the good parts); (b) cases that require manual and
ad-hoc migration (the bad parts); and (c) cases that cannot be migrated due to
limitations and restrictions of ES6 (the ugly parts). Six out of eight systems
(75%) contain instances of bad and/or ugly cases. We also collect the
perceptions of JavaScript developers about migrating their code to use the new
syntax for classes.Comment: Paper accepted at 16th International Conference on Software Reuse
(ICSR), 2017; 16 page
Software engineering and middleware: a roadmap (Invited talk)
The construction of a large class of distributed systems can be simplified by leveraging middleware, which is layered between network operating systems and application components. Middleware resolves heterogeneity and facilitates communication and coordination of distributed components. Existing middleware products enable software engineers to build systems that are distributed across a local-area network. State-of-the-art middleware research aims to push this boundary towards Internet-scale distribution, adaptive and reconfigurable middleware and middleware for dependable and wireless systems. The challenge for software engineering research is to devise notations, techniques, methods and tools for distributed system construction that systematically build and exploit the capabilities that middleware deliver
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