3,535 research outputs found

    ILP-based approaches to partitioning recurrent workloads upon heterogeneous multiprocessors

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    The problem of partitioning systems of independent constrained-deadline sporadic tasks upon heterogeneous multiprocessor platforms is considered. Several different integer linear program (ILP) formulations of this problem, offering different tradeoffs between effectiveness (as quantified by speedup bound) and running time efficiency, are presented

    On the design of a high-performance adaptive router for CC-NUMA multiprocessors

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    Copyright © 2003 IEEEThis work presents the design and evaluation of an adaptive packet router aimed at supporting CC-NUMA traffic. We exploit a simple and efficient packet injection mechanism to avoid deadlock, which leads to a fully adaptive routing by employing only three virtual channels. In addition, we selectively use output buffers for implementing the most utilized virtual paths in order to reduce head-of-line blocking. The careful implementation of these features has resulted in a good trade off between network performance and hardware cost. The outcome of this research is a High-Performance Adaptive Router (HPAR), which adequately balances the needs of parallel applications: minimal network latency at low loads and high throughput at heavy loads. The paper includes an evaluation process in which HPAR is compared with other adaptive routers using FIFO input buffering, with or without additional virtual channels to reduce head-of-line blocking. This evaluation contemplates both the VLSI costs of each router and their performance under synthetic and real application workloads. To make the comparison fair, all the routers use the same efficient deadlock avoidance mechanism. In all the experiments, HPAR exhibited the best response among all the routers tested. The throughput gains ranged from 10 percent to 40 percent in respect to its most direct rival, which employs more hardware resources. Other results shown that HPAR achieves up to 83 percent of its theoretical maximum throughput under random traffic and up to 70 percent when running real applications. Moreover, the observed packet latencies were comparable to those exhibited by simpler routers. Therefore, HPAR can be considered as a suitable candidate to implement packet interchange in next generations of CC-NUMA multiprocessors.Valentín Puente, José-Ángel Gregorio, Ramón Beivide, and Cruz Iz

    Neural networks and MIMD-multiprocessors

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    Two artificial neural network models are compared. They are the Hopfield Neural Network Model and the Sparse Distributed Memory model. Distributed algorithms for both of them are designed and implemented. The run time characteristics of the algorithms are analyzed theoretically and tested in practice. The storage capacities of the networks are compared. Implementations are done using a distributed multiprocessor system

    Parallel Architectures for Planetary Exploration Requirements (PAPER)

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    The Parallel Architectures for Planetary Exploration Requirements (PAPER) project is essentially research oriented towards technology insertion issues for NASA's unmanned planetary probes. It was initiated to complement and augment the long-term efforts for space exploration with particular reference to NASA/LaRC's (NASA Langley Research Center) research needs for planetary exploration missions of the mid and late 1990s. The requirements for space missions as given in the somewhat dated Advanced Information Processing Systems (AIPS) requirements document are contrasted with the new requirements from JPL/Caltech involving sensor data capture and scene analysis. It is shown that more stringent requirements have arisen as a result of technological advancements. Two possible architectures, the AIPS Proof of Concept (POC) configuration and the MAX Fault-tolerant dataflow multiprocessor, were evaluated. The main observation was that the AIPS design is biased towards fault tolerance and may not be an ideal architecture for planetary and deep space probes due to high cost and complexity. The MAX concepts appears to be a promising candidate, except that more detailed information is required. The feasibility for adding neural computation capability to this architecture needs to be studied. Key impact issues for architectural design of computing systems meant for planetary missions were also identified

    TriCheck: Memory Model Verification at the Trisection of Software, Hardware, and ISA

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    Memory consistency models (MCMs) which govern inter-module interactions in a shared memory system, are a significant, yet often under-appreciated, aspect of system design. MCMs are defined at the various layers of the hardware-software stack, requiring thoroughly verified specifications, compilers, and implementations at the interfaces between layers. Current verification techniques evaluate segments of the system stack in isolation, such as proving compiler mappings from a high-level language (HLL) to an ISA or proving validity of a microarchitectural implementation of an ISA. This paper makes a case for full-stack MCM verification and provides a toolflow, TriCheck, capable of verifying that the HLL, compiler, ISA, and implementation collectively uphold MCM requirements. The work showcases TriCheck's ability to evaluate a proposed ISA MCM in order to ensure that each layer and each mapping is correct and complete. Specifically, we apply TriCheck to the open source RISC-V ISA, seeking to verify accurate, efficient, and legal compilations from C11. We uncover under-specifications and potential inefficiencies in the current RISC-V ISA documentation and identify possible solutions for each. As an example, we find that a RISC-V-compliant microarchitecture allows 144 outcomes forbidden by C11 to be observed out of 1,701 litmus tests examined. Overall, this paper demonstrates the necessity of full-stack verification for detecting MCM-related bugs in the hardware-software stack.Comment: Proceedings of the Twenty-Second International Conference on Architectural Support for Programming Languages and Operating System

    Synchronising C/C++ and POWER

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    Shared memory concurrency relies on synchronisation primitives: compare-and-swap, load-reserve/store-conditional (aka LL/SC), language-level mutexes, and so on. In a sequentially consistent setting, or even in the TSO setting of x86 and Sparc, these have well-understood semantics. But in the very relaxed settings of IBM®, POWER®, ARM, or C/C++, it remains surprisingly unclear exactly what the programmer can depend on. This paper studies relaxed-memory synchronisation. On the hardware side, we give a clear semantic characterisation of the load-reserve/store-conditional primitives as provided by POWER multiprocessors, for the first time since they were introduced 20 years ago; we cover their interaction with relaxed loads, stores, barriers, and dependencies. Our model, while not officially sanctioned by the vendor, is validated by extensive testing, comparing actual implementation behaviour against an oracle generated from the model, and by detailed discussion with IBM staff. We believe the ARM semantics to be similar. On the software side, we prove sound a proposed compilation scheme of the C/C++ synchronisation constructs to POWER, including C/C++ spinlock mutexes, fences, and read-modify-write operations, together with the simpler atomic operations for which soundness is already known from our previous work; this is a first step in verifying concurrent algorithms that use load-reserve/store-conditional with respect to a realistic semantics. We also build confidence in the C/C++ model in its own terms, fixing some omissions and contributing to the C standards committee adoption of the C++11 concurrency model

    Towards high-level execution primitives for and-parallelism: preliminary results

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    Most implementations of parallel logic programming rely on complex low-level machinery which is arguably difflcult to implement and modify. We explore an alternative approach aimed at taming that complexity by raising core parts of the implementation to the source language level for the particular case of and-parallelism. Therefore, we handle a signiflcant portion of the parallel implementation mechanism at the Prolog level with the help of a comparatively small number of concurrency-related primitives which take care of lower-level tasks such as locking, thread management, stack set management, etc. The approach does not eliminate altogether modiflcations to the abstract machine, but it does greatly simplify them and it also facilitates experimenting with different alternatives. We show how this approach allows implementing both restricted and unrestricted (i.e., non fork-join) parallelism. Preliminary experiments show that the amount of performance sacriflced is reasonable, although granularity control is required in some cases. Also, we observe that the availability of unrestricted parallelism contributes to better observed speedups

    Real-time scheduling of transactions in multicore systems

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    International audienceTransactional memory has attracted much interest for multicore systems as it eases programming and avoids the problems of lock-based methods. However, introducing real-time scheduling of transactions in multicore systems is an open problem. Existing solutions for real-time scheduling consider either tasks in multiprocessor systems or transactions in database systems. In this paper, we show that these solutions are not suitable for multicore systems. And we discuss the main challenges to introduce real-time scheduling within transactional memory in multicore systems
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