10,185 research outputs found
Fast Conical Hull Algorithms for Near-separable Non-negative Matrix Factorization
The separability assumption (Donoho & Stodden, 2003; Arora et al., 2012)
turns non-negative matrix factorization (NMF) into a tractable problem.
Recently, a new class of provably-correct NMF algorithms have emerged under
this assumption. In this paper, we reformulate the separable NMF problem as
that of finding the extreme rays of the conical hull of a finite set of
vectors. From this geometric perspective, we derive new separable NMF
algorithms that are highly scalable and empirically noise robust, and have
several other favorable properties in relation to existing methods. A parallel
implementation of our algorithm demonstrates high scalability on shared- and
distributed-memory machines.Comment: 15 pages, 6 figure
Load-Balancing for Parallel Delaunay Triangulations
Computing the Delaunay triangulation (DT) of a given point set in
is one of the fundamental operations in computational geometry.
Recently, Funke and Sanders (2017) presented a divide-and-conquer DT algorithm
that merges two partial triangulations by re-triangulating a small subset of
their vertices - the border vertices - and combining the three triangulations
efficiently via parallel hash table lookups. The input point division should
therefore yield roughly equal-sized partitions for good load-balancing and also
result in a small number of border vertices for fast merging. In this paper, we
present a novel divide-step based on partitioning the triangulation of a small
sample of the input points. In experiments on synthetic and real-world data
sets, we achieve nearly perfectly balanced partitions and small border
triangulations. This almost cuts running time in half compared to
non-data-sensitive division schemes on inputs exhibiting an exploitable
underlying structure.Comment: Short version submitted to EuroPar 201
Faster Geometric Algorithms via Dynamic Determinant Computation
The computation of determinants or their signs is the core procedure in many
important geometric algorithms, such as convex hull, volume and point location.
As the dimension of the computation space grows, a higher percentage of the
total computation time is consumed by these computations. In this paper we
study the sequences of determinants that appear in geometric algorithms. The
computation of a single determinant is accelerated by using the information
from the previous computations in that sequence.
We propose two dynamic determinant algorithms with quadratic arithmetic
complexity when employed in convex hull and volume computations, and with
linear arithmetic complexity when used in point location problems. We implement
the proposed algorithms and perform an extensive experimental analysis. On one
hand, our analysis serves as a performance study of state-of-the-art
determinant algorithms and implementations. On the other hand, we demonstrate
the supremacy of our methods over state-of-the-art implementations of
determinant and geometric algorithms. Our experimental results include a 20 and
78 times speed-up in volume and point location computations in dimension 6 and
11 respectively.Comment: 29 pages, 8 figures, 3 table
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