1,002 research outputs found

    SPH modeling of water-related natural hazards

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    This paper collects some recent smoothed particle hydrodynamic (SPH) applications in the field of natural hazards connected to rapidly varied flows of both water and dense granular mixtures including sediment erosion and bed load transport. The paper gathers together and outlines the basic aspects of some relevant works dealing with flooding on complex topography, sediment scouring, fast landslide dynamics, and induced surge wave. Additionally, the preliminary results of a new study regarding the post-failure dynamics of rainfall-induced shallow landslide are presented. The paper also shows the latest advances in the use of high performance computing (HPC) techniques to accelerate computational fluid dynamic (CFD) codes through the efficient use of current computational resources. This aspect is extremely important when simulating complex three-dimensional problems that require a high computational cost and are generally involved in the modeling of water-related natural hazards of practical interest. The paper provides an overview of some widespread SPH free open source software (FOSS) codes applied to multiphase problems of theoretical and practical interest in the field of hydraulic engineering. The paper aims to provide insight into the SPH modeling of some relevant physical aspects involved in water-related natural hazards (e.g., sediment erosion and non-Newtonian rheology). The future perspectives of SPH in this application field are finally pointed out

    Forward and adjoint simulations of seismic wave propagation on fully unstructured hexahedral meshes

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    We present forward and adjoint spectral-element simulations of coupled acoustic and (an)elastic seismic wave propagation on fully unstructured hexahedral meshes. Simulations benefit from recent advances in hexahedral meshing, load balancing and software optimization. Meshing may be accomplished using a mesh generation tool kit such as CUBIT, and load balancing is facilitated by graph partitioning based on the SCOTCH library. Coupling between fluid and solid regions is incorporated in a straightforward fashion using domain decomposition. Topography, bathymetry and Moho undulations may be readily included in the mesh, and physical dispersion and attenuation associated with anelasticity are accounted for using a series of standard linear solids. Finite-frequency FrĂ©chet derivatives are calculated using adjoint methods in both fluid and solid domains. The software is benchmarked for a layercake model. We present various examples of fully unstructured meshes, snapshots of wavefields and finite-frequency kernels generated by Version 2.0 ‘Sesame' of our widely used open source spectral-element package SPECFEM3

    Review on Computational Electromagnetics

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    Computational electromagnetics (CEM) is applied to model the interaction of electromagnetic fields with the objects like antenna, waveguides, aircraft and their environment using Maxwell equations.  In this paper the strength and weakness of various computational electromagnetic techniques are discussed. Performance of various techniques in terms accuracy, memory and computational time for application specific tasks such as modeling RCS (Radar cross section), space applications, thin wires, antenna arrays are presented in this paper

    Tools and Selected Applications

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    High-performance tsunami modelling with modern GPU technology

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    PhD ThesisEarthquake-induced tsunamis commonly propagate in the deep ocean as long waves and develop into sharp-fronted surges moving rapidly coastward, which may be effectively simulated by hydrodynamic models solving the nonlinear shallow water equations (SWEs). Tsunamis can cause substantial economic and human losses, which could be mitigated through early warning systems given efficient and accurate modelling. Most existing tsunami models require long simulation times for real-world applications. This thesis presents a graphics processing unit (GPU) accelerated finite volume hydrodynamic model using the compute unified device architecture (CUDA) for computationally efficient tsunami simulations. Compared with a standard PC, the model is able to reduce run-time by a factor of > 40. The validated model is used to reproduce the 2011 Japan tsunami. Two source models were tested, one based on tsunami waveform inversion and another using deep-ocean tsunameters. Vertical sea surface displacement is computed by the Okada model, assuming instantaneous sea-floor deformation. Both source models can reproduce the wave propagation at offshore and nearshore gauges, but the tsunameter-based model better simulates the first wave amplitude. Effects of grid resolutions between 450-3600 m, slope limiters, and numerical accuracy are also investigated for the simulation of the 2011 Japan tsunami. Grid resolutions of 1-2 km perform well with a proper limiter; the Sweby limiter is optimal for coarser resolutions, recovers wave peaks better than minmod, and is more numerically stable than Superbee. One hour of tsunami propagation can be predicted in 50 times on a regular low-cost PC-hosted GPU, compared to a single CPU. For 450 m resolution on a larger-memory server-hosted GPU, performance increased by ~70 times. Finally, two adaptive mesh refinement (AMR) techniques including simplified dynamic adaptive grids on CPU and a static adaptive grid on GPU are introduced to provide multi-scale simulations. Both can reduce run-time by ~3 times while maintaining acceptable accuracy. The proposed computationally-efficient tsunami model is expected to provide a new practical tool for tsunami modelling for different purposes, including real-time warning, evacuation planning, risk management and city planning

    Efficient Many-Light Rendering of Scenes with Participating Media

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    We present several approaches based on virtual lights that aim at capturing the light transport without compromising quality, and while preserving the elegance and efficiency of many-light rendering. By reformulating the integration scheme, we obtain two numerically efficient techniques; one tailored specifically for interactive, high-quality lighting on surfaces, and one for handling scenes with participating media

    Development of Micro-Macro Continuum-Discontinuum Coupled Numerical Method

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    A micro-macro and continuum-discontinuum coupled model and corresponding computer codes are developed in this thesis for rock dynamics study. Firstly, a new micromechanical model for describing the elastic continuum based on the underlying microstructure of material is proposed. The model provides a more general description of material than linear elasticity. Then, a numerical model Distinct Lattice Spring Model (DLSM) is developed based on the RMIB theory. The new proposed model has the advantages of being meshless, and automatic continuum description through underlying discontinuum structure and directly using macroscopic elastic parameters. Following this, the multi-scale DLSM (m-DLSM) is proposed to combine DLSM and NMM. The proposed model uses a tri-layer structure and the macro model can be automatically released into micro model during calculation. Forth ward, the ability of DLSM on modeling dynamic failure is studied. A damage based micro constitutive law is developed. Relationships between the micro constitutive parameters and the macro mechanical parameters of material are provided. The micro parameters can directly be obtained from macro experimental results, i.e., tensile strength and fracture energy, through these equations. Moreover, the ability of DLSM on modeling wave propagation is enhanced and verified. Non-reflection boundary condition and methods to represent discontinuity in DLSM are developed. Finally, the parallelization of DLSM and 2D implicit DLSM are introduced. The main achievements of the whole PhD work and future research works are summarized and prospected in the conclusion part of the thesis
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