3,144 research outputs found

    Scalable Layer-2/Layer-3 Multistage Switching Architectures for Software Routers

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    Software routers are becoming an important alternative to proprietary and expensive network devices, because they exploit the economy of scale of the PC market and open-source software. When considering maximum performance in terms of throughput, PC-based routers suffer from limitations stemming from the single PC architecture, e.g., limited bus bandwidth, and high memory access latency. To overcome these limitations, in this paper we present a multistage architecture that combines a layer-2 load-balancer front-end and a layer-3 routing back-end, interconnected by standard Ethernet switches. Both the front-end and the back-end are implemented using standard PCs and open- source software. After describing the architecture, evaluation is performed on a lab test-bed, to show its scalability. While the proposed solution allows to increase performance of PC- based routers, it also allows to distribute packet manipulation functionalities, and to automatically recover from component failures

    Multistage Switching Architectures for Software Routers

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    Software routers based on personal computer (PC) architectures are becoming an important alternative to proprietary and expensive network devices. However, software routers suffer from many limitations of the PC architecture, including, among others, limited bus and central processing unit (CPU) bandwidth, high memory access latency, limited scalability in terms of number of network interface cards, and lack of resilience mechanisms. Multistage PC-based architectures can be an interesting alternative since they permit us to i) increase the performance of single software routers, ii) scale router size, iii) distribute packet manipulation and control functionality, iv) recover from single-component failures, and v) incrementally upgrade router performance. We propose a specific multistage architecture, exploiting PC-based routers as switching elements, to build a high-speed, largesize,scalable, and reliable software router. A small-scale prototype of the multistage router is currently up and running in our labs, and performance evaluation is under wa

    High throughput accelerator interface framework for a linear time-multiplexed FPGA overlay

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    Coarse-grained FPGA overlays improve design productivity through software-like programmability and fast compilation. However, the effectiveness of overlays as accelerators is dependent on suitable interface and programming integration into a typically processor-based computing system, an aspect which has often been neglected in evaluations of overlays. We explore the integration of a time-multiplexed FPGA overlay over a server-class PCI Express interface. We show how this integration can be optimised to maximise performance, and evaluate the area overhead. We also propose a user-friendly programming model for such an overlay accelerator system

    Time Driven Priority Router Implementation and First Experiments

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    This paper reports on the implementation of Time-Driven Priority (TDP) scheduling on a FreeBSD platform. This work is part of a TDP prototyping and demonstration project aimed at showing the implications of TDP deployment in packet-switched networks, especially benefits for real-time applications. This paper focuses on practical aspects related to the implementation of the technology on a Personal Computer (PC)-based router and presents the experimental results obtained on a testbed network. The basic building blocks of a TDP router are described and implementation choices are discussed. The relevant results achieved and here presented can be categorized into two types: qualitative results, including the successful integration of all needed blocks and the insight obtained on the complexity related to the implementation of a TDP router, and quantitative ones, including measures of achievable network utilization and of jitter experienced on a fully-loaded TDP network. The outcome demonstrates the effectiveness of the presented implementation while confirming TDP points of strengt

    A Hardware Generator of Multi-point Distributed Random Numbers for Monte Carlo Simulation

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    Monte Carlo simulation of weak approximations of stochastic differential equations constitutes an intensive computational task. In applications such as finance, for instance, to achieve "real time" execution, as often required, one needs highly efficient implementations of the multi-point distributed random number generator underlying the simulations. In this paper a fast and flexible dedicated hardware solution on a field programmable gate array is presented. A comparative performance analysis between a software-only and the proposed hardware solution demonstrates that the hardware solution is bottleneck-free, retains the flexibility of the software solution and significantly increases the computational efficiency. Moreover, simulations in applications such as economics, insurance, physics, population dynamics, epidemiology, structural mechanics, chemistry and biotechnology can benefit from the obtained speedup.random number generators; random bit generators; hardware implementation; field programmable gate arrays (FPGAs); Monte Carlo simulation; weak Taylor schemes; multi-point distributed random variables
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