1,759 research outputs found

    Generalization of form in visual pattern classification.

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    Human observers were trained to criterion in classifying compound Gabor signals with sym- metry relationships, and were then tested with each of 18 blob-only versions of the learning set. General- ization to dark-only and light-only blob versions of the learning signals, as well as to dark-and-light blob versions was found to be excellent, thus implying virtually perfect generalization of the ability to classify mirror-image signals. The hypothesis that the learning signals are internally represented in terms of a 'blob code' with explicit labelling of contrast polarities was tested by predicting observed generalization behaviour in terms of various types of signal representations (pixelwise, Laplacian pyramid, curvature pyramid, ON/OFF, local maxima of Laplacian and curvature operators) and a minimum-distance rule. Most representations could explain generalization for dark-only and light-only blob patterns but not for the high-thresholded versions thereof. This led to the proposal of a structure-oriented blob-code. Whether such a code could be used in conjunction with simple classifiers or should be transformed into a propo- sitional scheme of representation operated upon by a rule-based classification process remains an open question

    Mitigating the effect of covariates in face recognition

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    Current face recognition systems capture faces of cooperative individuals in controlled environment as part of the face recognition process. It is therefore possible to control lighting, pose, background, and quality of images. However, in a real world application, we have to deal with both ideal and imperfect data. Performance of current face recognition systems is affected for such non-ideal and challenging cases. This research focuses on designing algorithms to mitigate the effect of covariates in face recognition.;To address the challenge of facial aging, an age transformation algorithm is proposed that registers two face images and minimizes the aging variations. Unlike the conventional method, the gallery face image is transformed with respect to the probe face image and facial features are extracted from the registered gallery and probe face images. The variations due to disguises cause change in visual perception, alter actual data, make pertinent facial information disappear, mask features to varying degrees, or introduce extraneous artifacts in the face image. To recognize face images with variations due to age progression and disguises, a granular face verification approach is designed which uses dynamic feed-forward neural architecture to extract 2D log polar Gabor phase features at different granularity levels. The granular levels provide non-disjoint spatial information which is combined using the proposed likelihood ratio based Support Vector Machine match score fusion algorithm. The face verification algorithm is validated using five face databases including the Notre Dame face database, FG-Net face database and three disguise face databases.;The information in visible spectrum images is compromised due to improper illumination whereas infrared images provide invariance to illumination and expression. A multispectral face image fusion algorithm is proposed to address the variations in illumination. The Support Vector Machine based image fusion algorithm learns the properties of the multispectral face images at different resolution and granularity levels to determine optimal information and combines them to generate a fused image. Experiments on the Equinox and Notre Dame multispectral face databases show that the proposed algorithm outperforms existing algorithms. We next propose a face mosaicing algorithm to address the challenge due to pose variations. The mosaicing algorithm generates a composite face image during enrollment using the evidence provided by frontal and semiprofile face images of an individual. Face mosaicing obviates the need to store multiple face templates representing multiple poses of a users face image. Experiments conducted on three different databases indicate that face mosaicing offers significant benefits by accounting for the pose variations that are commonly observed in face images.;Finally, the concept of online learning is introduced to address the problem of classifier re-training and update. A learning scheme for Support Vector Machine is designed to train the classifier in online mode. This enables the classifier to update the decision hyperplane in order to account for the newly enrolled subjects. On a heterogeneous near infrared face database, the case study using Principal Component Analysis and C2 feature algorithms shows that the proposed online classifier significantly improves the verification performance both in terms of accuracy and computational time

    Iterative Multiscale Fusion and Night Vision Colorization of Multispectral Images

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    Noise-based Enhancement for Foveated Rendering

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    Human visual sensitivity to spatial details declines towards the periphery. Novel image synthesis techniques, so-called foveated rendering, exploit this observation and reduce the spatial resolution of synthesized images for the periphery, avoiding the synthesis of high-spatial-frequency details that are costly to generate but not perceived by a viewer. However, contemporary techniques do not make a clear distinction between the range of spatial frequencies that must be reproduced and those that can be omitted. For a given eccentricity, there is a range of frequencies that are detectable but not resolvable. While the accurate reproduction of these frequencies is not required, an observer can detect their absence if completely omitted. We use this observation to improve the performance of existing foveated rendering techniques. We demonstrate that this specific range of frequencies can be efficiently replaced with procedural noise whose parameters are carefully tuned to image content and human perception. Consequently, these fre- quencies do not have to be synthesized during rendering, allowing more aggressive foveation, and they can be replaced by noise generated in a less expensive post-processing step, leading to improved performance of the ren- dering system. Our main contribution is a perceptually-inspired technique for deriving the parameters of the noise required for the enhancement and its calibration. The method operates on rendering output and runs at rates exceeding 200 FPS at 4K resolution, making it suitable for integration with real-time foveated rendering systems for VR and AR devices. We validate our results and compare them to the existing contrast enhancement technique in user experiments
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