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    ์ดˆ์  ์Šคํƒ์—์„œ 3D ๊นŠ์ด ์žฌ๊ตฌ์„ฑ ๋ฐ ๊นŠ์ด ๊ฐœ์„ 

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    ํ•™์œ„๋…ผ๋ฌธ (๋ฐ•์‚ฌ) -- ์„œ์šธ๋Œ€ํ•™๊ต ๋Œ€ํ•™์› : ๊ณต๊ณผ๋Œ€ํ•™ ์ „๊ธฐยท์ปดํ“จํ„ฐ๊ณตํ•™๋ถ€, 2021. 2. ์‹ ์˜๊ธธ.Three-dimensional (3D) depth recovery from two-dimensional images is a fundamental and challenging objective in computer vision, and is one of the most important prerequisites for many applications such as 3D measurement, robot location and navigation, self-driving, and so on. Depth-from-focus (DFF) is one of the important methods to reconstruct a 3D depth in the use of focus information. Reconstructing a 3D depth from texture-less regions is a typical issue associated with the conventional DFF. Further more, it is difficult for the conventional DFF reconstruction techniques to preserve depth edges and fine details while maintaining spatial consistency. In this dissertation, we address these problems and propose an DFF depth recovery framework which is robust over texture-less regions, and can reconstruct a depth image with clear edges and fine details. The depth recovery framework proposed in this dissertation is composed of two processes: depth reconstruction and depth refinement. To recovery an accurate 3D depth, We first formulate the depth reconstruction as a maximum a posterior (MAP) estimation problem with the inclusion of matting Laplacian prior. The nonlocal principle is adopted during the construction stage of the matting Laplacian matrix to preserve depth edges and fine details. Additionally, a depth variance based confidence measure with the combination of the reliability measure of focus measure is proposed to maintain the spatial smoothness, such that the smooth depth regions in initial depth could have high confidence value and the reconstructed depth could be more derived from the initial depth. As the nonlocal principle breaks the spatial consistency, the reconstructed depth image is spatially inconsistent. Meanwhile, it suffers from texture-copy artifacts. To smooth the noise and suppress the texture-copy artifacts introduced in the reconstructed depth image, we propose a closed-form edge-preserving depth refinement algorithm that formulates the depth refinement as a MAP estimation problem using Markov random fields (MRFs). With the incorporation of pre-estimated depth edges and mutual structure information into our energy function and the specially designed smoothness weight, the proposed refinement method can effectively suppress noise and texture-copy artifacts while preserving depth edges. Additionally, with the construction of undirected weighted graph representing the energy function, a closed-form solution is obtained by using the Laplacian matrix corresponding to the graph. The proposed framework presents a novel method of 3D depth recovery from a focal stack. The proposed algorithm shows the superiority in depth recovery over texture-less regions owing to the effective variance based confidence level computation and the matting Laplacian prior. Additionally, this proposed reconstruction method can obtain a depth image with clear edges and fine details due to the adoption of nonlocal principle in the construct]ion of matting Laplacian matrix. The proposed closed-form depth refinement approach shows that the ability in noise removal while preserving object structure with the usage of common edges. Additionally, it is able to effectively suppress texture-copy artifacts by utilizing mutual structure information. The proposed depth refinement provides a general idea for edge-preserving image smoothing, especially for depth related refinement such as stereo vision. Both quantitative and qualitative experimental results show the supremacy of the proposed method in terms of robustness in texture-less regions, accuracy, and ability to preserve object structure while maintaining spatial smoothness.Chapter 1 Introduction 1 1.1 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1.2 Motivation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1.3 Contribution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1.4 Organization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Chapter 2 Related Works 9 2.1 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2.2 Principle of depth-from-focus . . . . . . . . . . . . . . . . . . . . 9 2.2.1 Focus measure operators . . . . . . . . . . . . . . . . . . . 12 2.3 Depth-from-focus reconstruction . . . . . . . . . . . . . . . . . . 14 2.4 Edge-preserving image denoising . . . . . . . . . . . . . . . . . . 23 Chapter 3 Depth-from-Focus Reconstruction using Nonlocal Matting Laplacian Prior 38 3.1 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 3.2 Image matting and matting Laplacian . . . . . . . . . . . . . . . 40 3.3 Depth-from-focus . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 3.4 Depth reconstruction . . . . . . . . . . . . . . . . . . . . . . . . . 47 3.4.1 Problem statement . . . . . . . . . . . . . . . . . . . . . . 47 3.4.2 Likelihood model . . . . . . . . . . . . . . . . . . . . . . . 48 3.4.3 Nonlocal matting Laplacian prior model . . . . . . . . . . 50 3.5 Experimental results . . . . . . . . . . . . . . . . . . . . . . . . . 55 3.5.1 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 3.5.2 Data configuration . . . . . . . . . . . . . . . . . . . . . . 55 3.5.3 Reconstruction results . . . . . . . . . . . . . . . . . . . . 56 3.5.4 Comparison between reconstruction using local and nonlocal matting Laplacian . . . . . . . . . . . . . . . . . . . 56 3.5.5 Spatial consistency analysis . . . . . . . . . . . . . . . . . 59 3.5.6 Parameter setting and analysis . . . . . . . . . . . . . . . 59 3.6 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Chapter 4 Closed-form MRF-based Depth Refinement 63 4.1 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 4.2 Problem statement . . . . . . . . . . . . . . . . . . . . . . . . . . 65 4.3 Closed-form solution . . . . . . . . . . . . . . . . . . . . . . . . . 69 4.4 Edge preservation . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 4.5 Texture-copy artifacts suppression . . . . . . . . . . . . . . . . . 73 4.6 Experimental results . . . . . . . . . . . . . . . . . . . . . . . . . 76 4.7 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Chapter 5 Evaluation 82 5.1 Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 5.2 Evaluation metrics . . . . . . . . . . . . . . . . . . . . . . . . . . 83 5.3 Evaluation on synthetic datasets . . . . . . . . . . . . . . . . . . 84 5.4 Evaluation on real scene datasets . . . . . . . . . . . . . . . . . . 89 5.5 Limitations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 5.6 Computational performances . . . . . . . . . . . . . . . . . . . . 93 Chapter 6 Conclusion 96 Bibliography 99Docto

    Emergence of Object Segmentation in Perturbed Generative Models

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    We introduce a novel framework to build a model that can learn how to segment objects from a collection of images without any human annotation. Our method builds on the observation that the location of object segments can be perturbed locally relative to a given background without affecting the realism of a scene. Our approach is to first train a generative model of a layered scene. The layered representation consists of a background image, a foreground image and the mask of the foreground. A composite image is then obtained by overlaying the masked foreground image onto the background. The generative model is trained in an adversarial fashion against a discriminator, which forces the generative model to produce realistic composite images. To force the generator to learn a representation where the foreground layer corresponds to an object, we perturb the output of the generative model by introducing a random shift of both the foreground image and mask relative to the background. Because the generator is unaware of the shift before computing its output, it must produce layered representations that are realistic for any such random perturbation. Finally, we learn to segment an image by defining an autoencoder consisting of an encoder, which we train, and the pre-trained generator as the decoder, which we freeze. The encoder maps an image to a feature vector, which is fed as input to the generator to give a composite image matching the original input image. Because the generator outputs an explicit layered representation of the scene, the encoder learns to detect and segment objects. We demonstrate this framework on real images of several object categories.Comment: 33rd Conference on Neural Information Processing Systems (NeurIPS 2019), Spotlight presentatio

    SAPA: Similarity-Aware Point Affiliation for Feature Upsampling

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    We introduce point affiliation into feature upsampling, a notion that describes the affiliation of each upsampled point to a semantic cluster formed by local decoder feature points with semantic similarity. By rethinking point affiliation, we present a generic formulation for generating upsampling kernels. The kernels encourage not only semantic smoothness but also boundary sharpness in the upsampled feature maps. Such properties are particularly useful for some dense prediction tasks such as semantic segmentation. The key idea of our formulation is to generate similarity-aware kernels by comparing the similarity between each encoder feature point and the spatially associated local region of decoder features. In this way, the encoder feature point can function as a cue to inform the semantic cluster of upsampled feature points. To embody the formulation, we further instantiate a lightweight upsampling operator, termed Similarity-Aware Point Affiliation (SAPA), and investigate its variants. SAPA invites consistent performance improvements on a number of dense prediction tasks, including semantic segmentation, object detection, depth estimation, and image matting. Code is available at: https://github.com/poppinace/sapaComment: Accepted to NeurIPS 2022. Code is available at https://github.com/poppinace/sap
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