14,085 research outputs found

    A Novel Framework for Highlight Reflectance Transformation Imaging

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    We propose a novel pipeline and related software tools for processing the multi-light image collections (MLICs) acquired in different application contexts to obtain shape and appearance information of captured surfaces, as well as to derive compact relightable representations of them. Our pipeline extends the popular Highlight Reflectance Transformation Imaging (H-RTI) framework, which is widely used in the Cultural Heritage domain. We support, in particular, perspective camera modeling, per-pixel interpolated light direction estimation, as well as light normalization correcting vignetting and uneven non-directional illumination. Furthermore, we propose two novel easy-to-use software tools to simplify all processing steps. The tools, in addition to support easy processing and encoding of pixel data, implement a variety of visualizations, as well as multiple reflectance-model-fitting options. Experimental tests on synthetic and real-world MLICs demonstrate the usefulness of the novel algorithmic framework and the potential benefits of the proposed tools for end-user applications.Terms: "European Union (EU)" & "Horizon 2020" / Action: H2020-EU.3.6.3. - Reflective societies - cultural heritage and European identity / Acronym: Scan4Reco / Grant number: 665091DSURF project (PRIN 2015) funded by the Italian Ministry of University and ResearchSardinian Regional Authorities under projects VIGEC and Vis&VideoLa

    Enhanced Augmented Reality Framework for Sports Entertainment Applications

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    Augmented Reality (AR) superimposes virtual information on real-world data, such as displaying useful information on videos/images of a scene. This dissertation presents an Enhanced AR (EAR) framework for displaying useful information on images of a sports game. The challenge in such applications is robust object detection and recognition. This is even more challenging when there is strong sunlight. We address the phenomenon where a captured image is degraded by strong sunlight. The developed framework consists of an image enhancement technique to improve the accuracy of subsequent player and face detection. The image enhancement is followed by player detection, face detection, recognition of players, and display of personal information of players. First, an algorithm based on Multi-Scale Retinex (MSR) is proposed for image enhancement. For the tasks of player and face detection, we use adaptive boosting algorithm with Haar-like features for both feature selection and classification. The player face recognition algorithm uses adaptive boosting with the LDA for feature selection and nearest neighbor classifier for classification. The framework can be deployed in any sports where a viewer captures images. Display of players-specific information enhances the end-user experience. Detailed experiments are performed on 2096 diverse images captured using a digital camera and smartphone. The images contain players in different poses, expressions, and illuminations. Player face recognition module requires players faces to be frontal or up to ?350 of pose variation. The work demonstrates the great potential of computer vision based approaches for future development of AR applications.COMSATS Institute of Information Technolog

    Multi-Modal Enhancement Techniques for Visibility Improvement of Digital Images

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    Image enhancement techniques for visibility improvement of 8-bit color digital images based on spatial domain, wavelet transform domain, and multiple image fusion approaches are investigated in this dissertation research. In the category of spatial domain approach, two enhancement algorithms are developed to deal with problems associated with images captured from scenes with high dynamic ranges. The first technique is based on an illuminance-reflectance (I-R) model of the scene irradiance. The dynamic range compression of the input image is achieved by a nonlinear transformation of the estimated illuminance based on a windowed inverse sigmoid transfer function. A single-scale neighborhood dependent contrast enhancement process is proposed to enhance the high frequency components of the illuminance, which compensates for the contrast degradation of the mid-tone frequency components caused by dynamic range compression. The intensity image obtained by integrating the enhanced illuminance and the extracted reflectance is then converted to a RGB color image through linear color restoration utilizing the color components of the original image. The second technique, named AINDANE, is a two step approach comprised of adaptive luminance enhancement and adaptive contrast enhancement. An image dependent nonlinear transfer function is designed for dynamic range compression and a multiscale image dependent neighborhood approach is developed for contrast enhancement. Real time processing of video streams is realized with the I-R model based technique due to its high speed processing capability while AINDANE produces higher quality enhanced images due to its multi-scale contrast enhancement property. Both the algorithms exhibit balanced luminance, contrast enhancement, higher robustness, and better color consistency when compared with conventional techniques. In the transform domain approach, wavelet transform based image denoising and contrast enhancement algorithms are developed. The denoising is treated as a maximum a posteriori (MAP) estimator problem; a Bivariate probability density function model is introduced to explore the interlevel dependency among the wavelet coefficients. In addition, an approximate solution to the MAP estimation problem is proposed to avoid the use of complex iterative computations to find a numerical solution. This relatively low complexity image denoising algorithm implemented with dual-tree complex wavelet transform (DT-CWT) produces high quality denoised images

    Surface analysis and fingerprint recognition from multi-light imaging collections

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    Multi-light imaging captures a scene from a fixed viewpoint through multiple photographs, each of which are illuminated from a different direction. Every image reveals information about the surface, with the intensity reflected from each point being measured for all lighting directions. The images captured are known as multi-light image collections (MLICs), for which a variety of techniques have been developed over recent decades to acquire information from the images. These techniques include shape from shading, photometric stereo and reflectance transformation imaging (RTI). Pixel coordinates from one image in a MLIC will correspond to exactly the same position on the surface across all images in the MLIC since the camera does not move. We assess the relevant literature to the methods presented in this thesis in chapter 1 and describe different types of reflections and surface types, as well as explaining the multi-light imaging process. In chapter 2 we present a novel automated RTI method which requires no calibration equipment (i.e. shiny reference spheres or 3D printed structures as other methods require) and automatically computes the lighting direction and compensates for non-uniform illumination. Then in chapter 3 we describe our novel MLIC method termed Remote Extraction of Latent Fingerprints (RELF) which segments each multi-light imaging photograph into superpixels (small groups of pixels) and uses a neural network classifier to determine whether or not the superpixel contains fingerprint. The RELF algorithm then mosaics these superpixels which are classified as fingerprint together in order to obtain a complete latent print image, entirely contactlessly. In chapter 4 we detail our work with the Metropolitan Police Service (MPS) UK, who described to us with their needs and requirements which helped us to create a prototype RELF imaging device which is now being tested by MPS officers who are validating the quality of the latent prints extracted using our technique. In chapter 5 we then further developed our multi-light imaging latent fingerprint technique to extract latent prints from curved surfaces and automatically correct for surface curvature distortions. We have a patent pending for this method
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