1,738 research outputs found
Aesthetic-Driven Image Enhancement by Adversarial Learning
We introduce EnhanceGAN, an adversarial learning based model that performs
automatic image enhancement. Traditional image enhancement frameworks typically
involve training models in a fully-supervised manner, which require expensive
annotations in the form of aligned image pairs. In contrast to these
approaches, our proposed EnhanceGAN only requires weak supervision (binary
labels on image aesthetic quality) and is able to learn enhancement operators
for the task of aesthetic-based image enhancement. In particular, we show the
effectiveness of a piecewise color enhancement module trained with weak
supervision, and extend the proposed EnhanceGAN framework to learning a deep
filtering-based aesthetic enhancer. The full differentiability of our image
enhancement operators enables the training of EnhanceGAN in an end-to-end
manner. We further demonstrate the capability of EnhanceGAN in learning
aesthetic-based image cropping without any groundtruth cropping pairs. Our
weakly-supervised EnhanceGAN reports competitive quantitative results on
aesthetic-based color enhancement as well as automatic image cropping, and a
user study confirms that our image enhancement results are on par with or even
preferred over professional enhancement
Fast-AT: Fast Automatic Thumbnail Generation using Deep Neural Networks
Fast-AT is an automatic thumbnail generation system based on deep neural
networks. It is a fully-convolutional deep neural network, which learns
specific filters for thumbnails of different sizes and aspect ratios. During
inference, the appropriate filter is selected depending on the dimensions of
the target thumbnail. Unlike most previous work, Fast-AT does not utilize
saliency but addresses the problem directly. In addition, it eliminates the
need to conduct region search on the saliency map. The model generalizes to
thumbnails of different sizes including those with extreme aspect ratios and
can generate thumbnails in real time. A data set of more than 70,000 thumbnail
annotations was collected to train Fast-AT. We show competitive results in
comparison to existing techniques
Aesthetic preference for art emerges from a weighted integration over hierarchically structured visual features in the brain
It is an open question whether preferences for visual art can be lawfully predicted from the basic constituent elements of a visual image. Moreover, little is known about how such preferences are actually constructed in the brain. Here we developed and tested a computational framework to gain an understanding of how the human brain constructs aesthetic value. We show that it is possible to explain human preferences for a piece of art based on an analysis of features present in the image. This was achieved by analyzing the visual properties of drawings and photographs by multiple means, ranging from image statistics extracted by computer vision tools, subjective human ratings about attributes, to a deep convolutional neural network. Crucially, it is possible to predict subjective value ratings not only within but also across individuals, speaking to the possibility that much of the variance in human visual preference is shared across individuals. Neuroimaging data revealed that preference computations occur in the brain by means of a graded hierarchical representation of lower and higher level features in the visual system. These features are in turn integrated to compute an overall subjective preference in the parietal and prefrontal cortex. Our findings suggest that rather than being idiosyncratic, human preferences for art can be explained at least in part as a product of a systematic neural integration over underlying visual features of an image. This work not only advances our understanding of the brain-wide computations underlying value construction but also brings new mechanistic insights to the study of visual aesthetics and art appreciation
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