2,513 research outputs found

    Discrete Visual Perception

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    International audienceComputational vision and biomedical image have made tremendous progress of the past decade. This is mostly due the development of efficient learning and inference algorithms which allow better, faster and richer modeling of visual perception tasks. Graph-based representations are among the most prominent tools to address such perception through the casting of perception as a graph optimization problem. In this paper, we briefly introduce the interest of such representations, discuss their strength and limitations and present their application to address a variety of problems in computer vision and biomedical image analysis

    Illumination Invariant Outdoor Perception

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    This thesis proposes the use of a multi-modal sensor approach to achieve illumination invariance in images taken in outdoor environments. The approach is automatic in that it does not require user input for initialisation, and is not reliant on the input of atmospheric radiative transfer models. While it is common to use pixel colour and intensity as features in high level vision algorithms, their performance is severely limited by the uncontrolled lighting and complex geometric structure of outdoor scenes. The appearance of a material is dependent on the incident illumination, which can vary due to spatial and temporal factors. This variability causes identical materials to appear differently depending on their location. Illumination invariant representations of the scene can potentially improve the performance of high level vision algorithms as they allow discrimination between pixels to occur based on the underlying material characteristics. The proposed approach to obtaining illumination invariance utilises fused image and geometric data. An approximation of the outdoor illumination is used to derive per-pixel scaling factors. This has the effect of relighting the entire scene using a single illuminant that is common in terms of colour and intensity for all pixels. The approach is extended to radiometric normalisation and the multi-image scenario, meaning that the resultant dataset is both spatially and temporally illumination invariant. The proposed illumination invariance approach is evaluated on several datasets and shows that spatial and temporal invariance can be achieved without loss of spectral dimensionality. The system requires very few tuning parameters, meaning that expert knowledge is not required in order for its operation. This has potential implications for robotics and remote sensing applications where perception systems play an integral role in developing a rich understanding of the scene

    Automatic extraction of urban structures based on shadow information from satellite imagery

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    The geometric visualisation of the buildings as the 3D solid structures can provide a comprehensive vision in terms of the assessment and simulation of solar exposed surfaces, which includes rooftops and facades. However, the main issue in the simulation a genuine data source that presents the real characteristics of buildings. This research aims to extract the 3D model as the solid boxes of urban structures automatically from Quickbird satellite image with 0.6 m GSD for assessing the solar energy potential. The results illustrate that the 3D model of building presents spatial visualisation of solar radiation for the entire building surface in a different direction

    Probeless Illumination Estimation for Outdoor Augmented Reality

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    Toward Guaranteed Illumination Models for Non-Convex Objects

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    Illumination variation remains a central challenge in object detection and recognition. Existing analyses of illumination variation typically pertain to convex, Lambertian objects, and guarantee quality of approximation in an average case sense. We show that it is possible to build V(vertex)-description convex cone models with worst-case performance guarantees, for non-convex Lambertian objects. Namely, a natural verification test based on the angle to the constructed cone guarantees to accept any image which is sufficiently well-approximated by an image of the object under some admissible lighting condition, and guarantees to reject any image that does not have a sufficiently good approximation. The cone models are generated by sampling point illuminations with sufficient density, which follows from a new perturbation bound for point images in the Lambertian model. As the number of point images required for guaranteed verification may be large, we introduce a new formulation for cone preserving dimensionality reduction, which leverages tools from sparse and low-rank decomposition to reduce the complexity, while controlling the approximation error with respect to the original cone

    Interactive removal and ground truth for difficult shadow scenes

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    A user-centric method for fast, interactive, robust, and high-quality shadow removal is presented. Our algorithm can perform detection and removal in a range of difficult cases, such as highly textured and colored shadows. To perform detection, an on-the-fly learning approach is adopted guided by two rough user inputs for the pixels of the shadow and the lit area. After detection, shadow removal is performed by registering the penumbra to a normalized frame, which allows us efficient estimation of nonuniform shadow illumination changes, resulting in accurate and robust removal. Another major contribution of this work is the first validated and multiscene category ground truth for shadow removal algorithms. This data set containing 186 images eliminates inconsistencies between shadow and shadow-free images and provides a range of different shadow types such as soft, textured, colored, and broken shadow. Using this data, the most thorough comparison of state-of-the-art shadow removal methods to date is performed, showing our proposed algorithm to outperform the state of the art across several measures and shadow categories. To complement our data set, an online shadow removal benchmark website is also presented to encourage future open comparisons in this challenging field of research

    Analyses of the cloud contents of multispectral imagery from LANDSAT 2: Mesoscale assessments of cloud and rainfall over the British Isles

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    The author has identified the following significant results. It was demonstrated that satellites with sufficiently high resolution capability in the visible region of the electromagnetic spectrum could be used to check the accuracy of estimates of total cloud amount assessed subjectively from the ground, and to reveal areas of performance in which corrections should be made. It was also demonstrated that, in middle latitude in summer, cloud shadow may obscure at least half as much again of the land surface covered by an individual LANDSAT frame as the cloud itself. That proportion would increase with latitude and/or time of year towards the winter solstice. Analyses of sample multispectral images for six different categories of clouds in summer revealed marked differences between the reflectance characteristics of cloud fields in the visible/near infrared region of the spectrum
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