1,762 research outputs found

    Learning-based Image Enhancement for Visual Odometry in Challenging HDR Environments

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    One of the main open challenges in visual odometry (VO) is the robustness to difficult illumination conditions or high dynamic range (HDR) environments. The main difficulties in these situations come from both the limitations of the sensors and the inability to perform a successful tracking of interest points because of the bold assumptions in VO, such as brightness constancy. We address this problem from a deep learning perspective, for which we first fine-tune a Deep Neural Network (DNN) with the purpose of obtaining enhanced representations of the sequences for VO. Then, we demonstrate how the insertion of Long Short Term Memory (LSTM) allows us to obtain temporally consistent sequences, as the estimation depends on previous states. However, the use of very deep networks does not allow the insertion into a real-time VO framework; therefore, we also propose a Convolutional Neural Network (CNN) of reduced size capable of performing faster. Finally, we validate the enhanced representations by evaluating the sequences produced by the two architectures in several state-of-art VO algorithms, such as ORB-SLAM and DSO

    How to Train a CAT: Learning Canonical Appearance Transformations for Direct Visual Localization Under Illumination Change

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    Direct visual localization has recently enjoyed a resurgence in popularity with the increasing availability of cheap mobile computing power. The competitive accuracy and robustness of these algorithms compared to state-of-the-art feature-based methods, as well as their natural ability to yield dense maps, makes them an appealing choice for a variety of mobile robotics applications. However, direct methods remain brittle in the face of appearance change due to their underlying assumption of photometric consistency, which is commonly violated in practice. In this paper, we propose to mitigate this problem by training deep convolutional encoder-decoder models to transform images of a scene such that they correspond to a previously-seen canonical appearance. We validate our method in multiple environments and illumination conditions using high-fidelity synthetic RGB-D datasets, and integrate the trained models into a direct visual localization pipeline, yielding improvements in visual odometry (VO) accuracy through time-varying illumination conditions, as well as improved metric relocalization performance under illumination change, where conventional methods normally fail. We further provide a preliminary investigation of transfer learning from synthetic to real environments in a localization context. An open-source implementation of our method using PyTorch is available at https://github.com/utiasSTARS/cat-net.Comment: In IEEE Robotics and Automation Letters (RA-L) and presented at the IEEE International Conference on Robotics and Automation (ICRA'18), Brisbane, Australia, May 21-25, 201

    Geometric-based Line Segment Tracking for HDR Stereo Sequences

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    In this work, we propose a purely geometrical approach for the robust matching of line segments for challenging stereo streams with severe illumination changes or High Dynamic Range (HDR) environments. To that purpose, we exploit the univocal nature of the matching problem, i.e. every observation must be corresponded with a single feature or not corresponded at all. We state the problem as a sparse, convex, `1-minimization of the matching vector regularized by the geometric constraints. This formulation allows for the robust tracking of line segments along sequences where traditional appearance-based matching techniques tend to fail due to dynamic changes in illumination conditions. Moreover, the proposed matching algorithm also results in a considerable speed-up of previous state of the art techniques making it suitable for real-time applications such as Visual Odometry (VO). This, of course, comes at expense of a slightly lower number of matches in comparison with appearance based methods, and also limits its application to continuous video sequences, as it is rather constrained to small pose increments between consecutive frames.We validate the claimed advantages by first evaluating the matching performance in challenging video sequences, and then testing the method in a benchmarked point and line based VO algorithm.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech.This work has been supported by the Spanish Government (project DPI2017-84827-R and grant BES-2015-071606) and by the Andalucian Government (project TEP2012-530)

    Navigation without localisation: reliable teach and repeat based on the convergence theorem

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    We present a novel concept for teach-and-repeat visual navigation. The proposed concept is based on a mathematical model, which indicates that in teach-and-repeat navigation scenarios, mobile robots do not need to perform explicit localisation. Rather than that, a mobile robot which repeats a previously taught path can simply `replay' the learned velocities, while using its camera information only to correct its heading relative to the intended path. To support our claim, we establish a position error model of a robot, which traverses a taught path by only correcting its heading. Then, we outline a mathematical proof which shows that this position error does not diverge over time. Based on the insights from the model, we present a simple monocular teach-and-repeat navigation method. The method is computationally efficient, it does not require camera calibration, and it can learn and autonomously traverse arbitrarily-shaped paths. In a series of experiments, we demonstrate that the method can reliably guide mobile robots in realistic indoor and outdoor conditions, and can cope with imperfect odometry, landmark deficiency, illumination variations and naturally-occurring environment changes. Furthermore, we provide the navigation system and the datasets gathered at http://www.github.com/gestom/stroll_bearnav.Comment: The paper will be presented at IROS 2018 in Madri

    Deep Drone Racing: From Simulation to Reality with Domain Randomization

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    Dynamically changing environments, unreliable state estimation, and operation under severe resource constraints are fundamental challenges that limit the deployment of small autonomous drones. We address these challenges in the context of autonomous, vision-based drone racing in dynamic environments. A racing drone must traverse a track with possibly moving gates at high speed. We enable this functionality by combining the performance of a state-of-the-art planning and control system with the perceptual awareness of a convolutional neural network (CNN). The resulting modular system is both platform- and domain-independent: it is trained in simulation and deployed on a physical quadrotor without any fine-tuning. The abundance of simulated data, generated via domain randomization, makes our system robust to changes of illumination and gate appearance. To the best of our knowledge, our approach is the first to demonstrate zero-shot sim-to-real transfer on the task of agile drone flight. We extensively test the precision and robustness of our system, both in simulation and on a physical platform, and show significant improvements over the state of the art.Comment: Accepted as a Regular Paper to the IEEE Transactions on Robotics Journal. arXiv admin note: substantial text overlap with arXiv:1806.0854
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