19,778 research outputs found

    MiniCPS: A toolkit for security research on CPS Networks

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    In recent years, tremendous effort has been spent to modernizing communication infrastructure in Cyber-Physical Systems (CPS) such as Industrial Control Systems (ICS) and related Supervisory Control and Data Acquisition (SCADA) systems. While a great amount of research has been conducted on network security of office and home networks, recently the security of CPS and related systems has gained a lot of attention. Unfortunately, real-world CPS are often not open to security researchers, and as a result very few reference systems and topologies are available. In this work, we present MiniCPS, a CPS simulation toolbox intended to alleviate this problem. The goal of MiniCPS is to create an extensible, reproducible research environment targeted to communications and physical-layer interactions in CPS. MiniCPS builds on Mininet to provide lightweight real-time network emulation, and extends Mininet with tools to simulate typical CPS components such as programmable logic controllers, which use industrial protocols (Ethernet/IP, Modbus/TCP). In addition, MiniCPS defines a simple API to enable physical-layer interaction simulation. In this work, we demonstrate applications of MiniCPS in two example scenarios, and show how MiniCPS can be used to develop attacks and defenses that are directly applicable to real systems.Comment: 8 pages, 6 figures, 1 code listin

    Dynamic Virtualized Deployment of Particle Physics Environments on a High Performance Computing Cluster

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    The NEMO High Performance Computing Cluster at the University of Freiburg has been made available to researchers of the ATLAS and CMS experiments. Users access the cluster from external machines connected to the World-wide LHC Computing Grid (WLCG). This paper describes how the full software environment of the WLCG is provided in a virtual machine image. The interplay between the schedulers for NEMO and for the external clusters is coordinated through the ROCED service. A cloud computing infrastructure is deployed at NEMO to orchestrate the simultaneous usage by bare metal and virtualized jobs. Through the setup, resources are provided to users in a transparent, automatized, and on-demand way. The performance of the virtualized environment has been evaluated for particle physics applications

    VIoLET: A Large-scale Virtual Environment for Internet of Things

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    IoT deployments have been growing manifold, encompassing sensors, networks, edge, fog and cloud resources. Despite the intense interest from researchers and practitioners, most do not have access to large-scale IoT testbeds for validation. Simulation environments that allow analytical modeling are a poor substitute for evaluating software platforms or application workloads in realistic computing environments. Here, we propose VIoLET, a virtual environment for defining and launching large-scale IoT deployments within cloud VMs. It offers a declarative model to specify container-based compute resources that match the performance of the native edge, fog and cloud devices using Docker. These can be inter-connected by complex topologies on which private/public networks, and bandwidth and latency rules are enforced. Users can configure synthetic sensors for data generation on these devices as well. We validate VIoLET for deployments with > 400 devices and > 1500 device-cores, and show that the virtual IoT environment closely matches the expected compute and network performance at modest costs. This fills an important gap between IoT simulators and real deployments.Comment: To appear in the Proceedings of the 24TH International European Conference On Parallel and Distributed Computing (EURO-PAR), August 27-31, 2018, Turin, Italy, europar2018.org. Selected as a Distinguished Paper for presentation at the Plenary Session of the conferenc

    MOSDEN: A Scalable Mobile Collaborative Platform for Opportunistic Sensing Applications

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    Mobile smartphones along with embedded sensors have become an efficient enabler for various mobile applications including opportunistic sensing. The hi-tech advances in smartphones are opening up a world of possibilities. This paper proposes a mobile collaborative platform called MOSDEN that enables and supports opportunistic sensing at run time. MOSDEN captures and shares sensor data across multiple apps, smartphones and users. MOSDEN supports the emerging trend of separating sensors from application-specific processing, storing and sharing. MOSDEN promotes reuse and re-purposing of sensor data hence reducing the efforts in developing novel opportunistic sensing applications. MOSDEN has been implemented on Android-based smartphones and tablets. Experimental evaluations validate the scalability and energy efficiency of MOSDEN and its suitability towards real world applications. The results of evaluation and lessons learned are presented and discussed in this paper.Comment: Accepted to be published in Transactions on Collaborative Computing, 2014. arXiv admin note: substantial text overlap with arXiv:1310.405

    Open-TEE - An Open Virtual Trusted Execution Environment

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    Hardware-based Trusted Execution Environments (TEEs) are widely deployed in mobile devices. Yet their use has been limited primarily to applications developed by the device vendors. Recent standardization of TEE interfaces by GlobalPlatform (GP) promises to partially address this problem by enabling GP-compliant trusted applications to run on TEEs from different vendors. Nevertheless ordinary developers wishing to develop trusted applications face significant challenges. Access to hardware TEE interfaces are difficult to obtain without support from vendors. Tools and software needed to develop and debug trusted applications may be expensive or non-existent. In this paper, we describe Open-TEE, a virtual, hardware-independent TEE implemented in software. Open-TEE conforms to GP specifications. It allows developers to develop and debug trusted applications with the same tools they use for developing software in general. Once a trusted application is fully debugged, it can be compiled for any actual hardware TEE. Through performance measurements and a user study we demonstrate that Open-TEE is efficient and easy to use. We have made Open- TEE freely available as open source.Comment: Author's version of article to appear in 14th IEEE International Conference on Trust, Security and Privacy in Computing and Communications, TrustCom 2015, Helsinki, Finland, August 20-22, 201

    ENORM: A Framework For Edge NOde Resource Management

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    Current computing techniques using the cloud as a centralised server will become untenable as billions of devices get connected to the Internet. This raises the need for fog computing, which leverages computing at the edge of the network on nodes, such as routers, base stations and switches, along with the cloud. However, to realise fog computing the challenge of managing edge nodes will need to be addressed. This paper is motivated to address the resource management challenge. We develop the first framework to manage edge nodes, namely the Edge NOde Resource Management (ENORM) framework. Mechanisms for provisioning and auto-scaling edge node resources are proposed. The feasibility of the framework is demonstrated on a PokeMon Go-like online game use-case. The benefits of using ENORM are observed by reduced application latency between 20% - 80% and reduced data transfer and communication frequency between the edge node and the cloud by up to 95\%. These results highlight the potential of fog computing for improving the quality of service and experience.Comment: 14 pages; accepted to IEEE Transactions on Services Computing on 12 September 201
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