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Primal-dual variable neighborhood search for the simple plant-location problem
Copyright @ 2007 INFORMSThe variable neighborhood search metaheuristic is applied to the primal simple plant-location problem and to a reduced dual obtained by exploiting the complementary slackness conditions. This leads to (i) heuristic resolution of (metric) instances with uniform fixed costs, up to n = 15,000 users, and m = n potential locations for facilities with an error not exceeding 0.04%; (ii) exact solution of such instances with up to m = n = 7,000; and (iii) exact solutions of instances with variable fixed costs and up to m = n = 15, 000.This work is supported by NSERC Grant 105574-02; NSERC Grant OGP205041; and partly by the Serbian Ministry of Science, Project 1583
Decorous lower bounds for minimum linear arrangement
Minimum Linear Arrangement is a classical basic combinatorial optimization problem from the 1960s, which turns out to be extremely challenging in practice. In particular, for most of its benchmark instances, even the order of magnitude of the optimal solution value is unknown, as testified by the surveys on the problem that contain tables in which the best known solution value often has one more digit than the best known lower bound value. In this paper, we propose a linear-programming based approach to compute lower bounds on the optimum. This allows us, for the first time, to show that the best known solutions are indeed not far from optimal for most of the benchmark instances
Investigating grid computing technologies for use with commercial simulation packages
As simulation experimentation in industry become more computationally demanding, grid computing can be seen as a promising technology that has the potential to bind together the computational resources needed to quickly execute such simulations. To investigate how this might be possible, this paper reviews the grid technologies that can be used together with commercial-off-the-shelf simulation packages (CSPs) used in industry. The paper identifies two specific forms of grid computing (Public Resource Computing and Enterprise-wide Desktop Grid Computing) and the middleware associated with them (BOINC and Condor) as being suitable for grid-enabling existing CSPs. It further proposes three different CSP-grid integration approaches and identifies one of them to be the most appropriate. It is hoped that this research will encourage simulation practitioners to consider grid computing as a technologically viable means of executing CSP-based experiments faster
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