108 research outputs found
Learning and detecting activities from movement trajectories using the hierarchical hidden Markov model
Directly modeling the inherent hierarchy and shared structures of human behaviors, we present an application of the hierarchical hidden Markov model (HHMM) for the problem of activity recognition. We argue that to robustly model and recognize complex human activities, it is crucial to exploit both the natural hierarchical decomposition and shared semantics embedded in the movement trajectories. To this end, we propose the use of the HHMM, a rich stochastic model that has been recently extended to handle shared structures, for representing and recognizing a set of complex indoor activities. Furthermore, in the need of real-time recognition, we propose a Rao-Blackwellised particle filter (RBPF) that efficiently computes the filtering distribution at a constant time complexity for each new observation arrival. The main contributions of this paper lie in the application of the shared-structure HHMM, the estimation of the model\u27s parameters at all levels simultaneously, and a construction of an RBPF approximate inference scheme. The experimental results in a real-world environment have confirmed our belief that directly modeling shared structures not only reduces computational cost, but also improves recognition accuracy when compared with the tree HHMM and the flat HMM.<br /
Situation awareness and ability in coalitions
This paper proposes a discussion on the formal links between the Situation Calculus and the semantics of interpreted systems as far as they relate to Higher-Level Information Fusion tasks. Among these tasks Situation Analysis require to be able to reason about the decision processes of coalitions. Indeed in higher levels of information fusion, one not only need to know that a certain proposition is true (or that it has a certain numerical measure attached), but rather needs to model the circumstances under which this validity holds as well as agents' properties and constraints. In a previous paper the authors have proposed to use the Interpreted System semantics as a potential candidate for the unification of all levels of information fusion. In the present work we show how the proposed framework allow to bind reasoning about courses of action and Situation Awareness. We propose in this paper a (1) model of coalition, (2) a model of ability in the situation calculus language and (3) a model of situation awareness in the interpreted systems semantics. Combining the advantages of both Situation Calculus and the Interpreted Systems semantics, we show how the Situation Calculus can be framed into the Interpreted Systems semantics. We illustrate on the example of RAP compilation in a coalition context, how ability and situation awareness interact and what benefit is gained. Finally, we conclude this study with a discussion on possible future works
Un enfoque para la generación de plan corpus con un algoritmo de planning
Obtener un plan corpus a partir del cual aprender una biblioteca de planes que sirva de base de conocimiento para un sistema de reconocimiento de planes es una tarea difícil. En este trabajo se presenta un enfoque basado en planning para la generación automática de secuencias de acciones que llevan al cumplimiento de diferentes objetivos. El método propuesto permite adicionalmente la especificación de preferencias que se utilizan a la hora de elegir qué acción seguir en un punto determinado del plan de manera tal de poder modelar fácilmente diferentes perfiles de usuarios que utilicen el sistema.Sociedad Argentina de Informática e Investigación Operativ
Parameter Compilation
In resolving instances of a computational problem, if multiple instances of
interest share a feature in common, it may be fruitful to compile this feature
into a format that allows for more efficient resolution, even if the
compilation is relatively expensive. In this article, we introduce a formal
framework for classifying problems according to their compilability. The basic
object in our framework is that of a parameterized problem, which here is a
language along with a parameterization---a map which provides, for each
instance, a so-called parameter on which compilation may be performed. Our
framework is positioned within the paradigm of parameterized complexity, and
our notions are relatable to established concepts in the theory of
parameterized complexity. Indeed, we view our framework as playing a unifying
role, integrating together parameterized complexity and compilability theory
Introspecting Preferences in Answer Set Programming
This paper develops a logic programming language, ASP^EP, that extends answer set programming language with a new epistemic operator >~_x where x in {#,supseteq}. The operator are used between two literals in rules bodies, and thus allows for the representation of introspections of preferences in the presence of multiple belief sets: G >~_# F expresses that G is preferred to F by the cardinality of the sets, and G >~_supseteq F expresses G is preferred to F by the set-theoretic inclusion. We define the semantics of ASP^EP, explore the relation to the languages of strong introspections, and study the applications of ASP^EP by modeling the Monty Hall problem and the principle of majority
Recommended from our members
Competence Checking for the Global E-Service Society Using Games
We study the problem of checking the competence of communicative agents operating in a global society in order to receive and offer electronic services. Such a society will be composed of local sub-societies that will often be semi-open, viz., entrance of agents in a semi-open society is conditional to specific admission criteria. Assuming that a candidate agent provides an abstract description of their communicative skills, we present a test that a controller agent could perform in order to decide if a candidate agent should be admitted. We formulate this test by revisiting an existing knowledge representation framework based on games specified as extended logic programs. The resulting framework finds useful application in complex and inter-operable web-services construed as semi-open societies in support of the global vision known as the Semantic Web
CadiBack: Extracting Backbones with CaDiCaL
The backbone of a satisfiable formula is the set of literals that are true in all its satisfying assignments. Backbone computation can improve a wide range of SAT-based applications, such as verification, fault localization and product configuration. In this tool paper, we introduce a new backbone extraction tool called CadiBack. It takes advantage of unique features available in our state-of-the-art SAT solver CaDiCaL including transparent inprocessing and single clause assumptions, which have not been evaluated in this context before. In addition, CaDiCaL is enhanced with an improved algorithm to support model rotation by utilizing watched literal data structures. In our comprehensive experiments with a large number of benchmarks, CadiBack solves 60% more instances than the state-of-the-art backbone extraction tool MiniBones. Our tool is thoroughly tested with fuzzing, internal correctness checking and cross-checking on a large benchmark set. It is publicly available as open source, well documented and easy to extend
Data-based melody generation through multi-objective evolutionary computation
Genetic-based composition algorithms are able to explore an immense space of possibilities, but the main difficulty has always been the implementation of the selection process. In this work, sets of melodies are utilized for training a machine learning approach to compute fitness, based on different metrics. The fitness of a candidate is provided by combining the metrics, but their values can range through different orders of magnitude and evolve in different ways, which makes it hard to combine these criteria. In order to solve this problem, a multi-objective fitness approach is proposed, in which the best individuals are those in the Pareto front of the multi-dimensional fitness space. Melodic trees are also proposed as a data structure for chromosomic representation of melodies and genetic operators are adapted to them. Some experiments have been carried out using a graphical interface prototype that allows one to explore the creative capabilities of the proposed system. An Online Supplement is provided and can be accessed at http://dx.doi.org/10.1080/17459737.2016.1188171, where the reader can find some technical details, information about the data used, generated melodies, and additional information about the developed prototype and its performance.This work was supported by the Spanish Ministerio de Educación, Cultura y Deporte [FPU fellowship AP2012-0939]; and the Spanish Ministerio de Economía y Competitividad project TIMuL supported by UE FEDER funds [No. TIN2013–48152–C2–1–R]
- …