544 research outputs found

    A context-based navigation paradigm for accessing web data.

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    This paper presents a context-based navigation paradigm, so as to overcome the phenomenon of user disorientation in a Web environment. Conventional navigation along static links is complemented by run-time generated guided tours, which are derived dynamically from the context of a user's information requirements. The result is a two-dimensional navigation paradigm, which reconciles complete navigational freedom and flexibility with a measure of linear guidance. Consequently, orientation is improved through reduced cognitive overhead and an increased sense of document coherence.Information; Requirements; Cognitive;

    MESH: an object-oriented approach to hypermedia modeling and navigation.

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    This paper introduces the MESH approach to hypermedia modeling and navigation, which aims at relieving the typical drawbacks of poor maintainability and user disorientation. The framework builds upon two fundamental concepts. The data model combines established entity-relationship and object-oriented abstractions with proprietary concepts into a formal hypermedia data model. Uniform layout and link typing specifications can be attributed and inherited in a static node typing hierarchy, whereas both nodes and links can be submitted dynamically to multiple complementary classifications. In the context-based navigation paradigm, conventional navigation along static links is complemented by run-time generated guided tours, which are derived dynamically from the context of a user's information requirements. The result is a two-dimensional navigation paradigm, which reconciles complete navigational freedom and flexibility with a measure of linear guidance. These specifications are captured in a high-level, platform independent implementation framework.Data; Model; Specifications; Classification; Information; Requirements;

    A taxonomy for interactive educational multimedia

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    Learning is more than knowledge acquisition; it often involves the active participation of the learner in a variety of knowledge- and skills-based learning and training activities. Interactive multimedia technology can support the variety of interaction channels and languages required to facilitate interactive learning and teaching. We will present a taxonomy for interactive educational multimedia that supports the classification, description and development of such systems. Such a taxonomy needs to embed multimedia technology into a coherent educational context. A conceptual framework based on an integrated interaction model is needed to capture learning and training activities in an online setting from an educational perspective, describe them in the human-computer context, and integrate them with mechanisms and principles of multimedia interaction

    A conceptual architecture for interactive educational multimedia

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    Learning is more than knowledge acquisition; it often involves the active participation of the learner in a variety of knowledge- and skills-based learning and training activities. Interactive multimedia technology can support the variety of interaction channels and languages required to facilitate interactive learning and teaching. A conceptual architecture for interactive educational multimedia can support the development of such multimedia systems. Such an architecture needs to embed multimedia technology into a coherent educational context. A framework based on an integrated interaction model is needed to capture learning and training activities in an online setting from an educational perspective, to describe them in the human-computer context, and to integrate them with mechanisms and principles of multimedia interaction

    PROVIDING INFORMATION SYSTEMS WITH FULL HYPERMEDIA FUNCTIONALITY

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    The goal of this research is to provide hypermedia functionality to all information systems. In this paper I present the architecture of a system-level hypermedia engine, designed both to manage fill hypermedia functionality for an information system and to bind interface-oriented âfront-end" systems with separate computation-oriented "back-end "systems. The engine dynamically superimposes a hypermedia representation over a back-end application's knowledge components and processes. I then describe a set of minimal requirements for integrating the hypermedia engine. The more sophisticated and cooperative the information system, the higher the level of hypermedia support the engine will provide.Information Systems Working Papers Serie

    Hypertext and news stories

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