18 research outputs found

    Flexibility in Data Management

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    With the ongoing expansion of information technology, new fields of application requiring data management emerge virtually every day. In our knowledge culture increasing amounts of data and work force organized in more creativity-oriented ways also radically change traditional fields of application and question established assumptions about data management. For instance, investigative analytics and agile software development move towards a very agile and flexible handling of data. As the primary facilitators of data management, database systems have to reflect and support these developments. However, traditional database management technology, in particular relational database systems, is built on assumptions of relatively stable application domains. The need to model all data up front in a prescriptive database schema earned relational database management systems the reputation among developers of being inflexible, dated, and cumbersome to work with. Nevertheless, relational systems still dominate the database market. They are a proven, standardized, and interoperable technology, well-known in IT departments with a work force of experienced and trained developers and administrators. This thesis aims at resolving the growing contradiction between the popularity and omnipresence of relational systems in companies and their increasingly bad reputation among developers. It adapts relational database technology towards more agility and flexibility. We envision a descriptive schema-comes-second relational database system, which is entity-oriented instead of schema-oriented; descriptive rather than prescriptive. The thesis provides four main contributions: (1)~a flexible relational data model, which frees relational data management from having a prescriptive schema; (2)~autonomous physical entity domains, which partition self-descriptive data according to their schema properties for better query performance; (3)~a freely adjustable storage engine, which allows adapting the physical data layout used to properties of the data and of the workload; and (4)~a self-managed indexing infrastructure, which autonomously collects and adapts index information under the presence of dynamic workloads and evolving schemas. The flexible relational data model is the thesis\' central contribution. It describes the functional appearance of the descriptive schema-comes-second relational database system. The other three contributions improve components in the architecture of database management systems to increase the query performance and the manageability of descriptive schema-comes-second relational database systems. We are confident that these four contributions can help paving the way to a more flexible future for relational database management technology

    Proceedings of the 26th International Symposium on Theoretical Aspects of Computer Science (STACS'09)

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    The Symposium on Theoretical Aspects of Computer Science (STACS) is held alternately in France and in Germany. The conference of February 26-28, 2009, held in Freiburg, is the 26th in this series. Previous meetings took place in Paris (1984), Saarbr¨ucken (1985), Orsay (1986), Passau (1987), Bordeaux (1988), Paderborn (1989), Rouen (1990), Hamburg (1991), Cachan (1992), W¨urzburg (1993), Caen (1994), M¨unchen (1995), Grenoble (1996), L¨ubeck (1997), Paris (1998), Trier (1999), Lille (2000), Dresden (2001), Antibes (2002), Berlin (2003), Montpellier (2004), Stuttgart (2005), Marseille (2006), Aachen (2007), and Bordeaux (2008). ..

    LIPIcs, Volume 244, ESA 2022, Complete Volume

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    LIPIcs, Volume 244, ESA 2022, Complete Volum

    A system for modelling deformable procedural shapes.

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    This thesis presents a new procedural paradigm for modelling. The method combines the benefit of compact object descriptions found in procedural modelling along with the advantage of the ability to interact in real-time as is found with interactive modelling techniques. The three main components to this paradigm are geometry generators (the creation of basic object shapes), selectors (the specification of a selection volume), and modifiers (the object transformation functions). The user interacts in real-time with the object, and has complete control over the object formation process. Interaction is stored within appropriate nodes in a creation-history list which can be replayed or partially replayed at any time during the creation process. The parameters associated with each interaction are stored within the node, and are available for editing at any time during the creation process. The concepts presented here remove the problems that most modelling software have, in that the arbitrary editing of object parameters is destructive, in the sense that changing the parameter of one node may cause the object to behave unpredictably. This takes place in real-time, rather than off-line. In some cases real-time interaction is made possible by trading visual quality vs. speed of rendering. This results in the object being rendered at a lower quality, and therefore decisions on whether the object parameters need adjustment may be predicated upon a poor representation of the object. The work presented herein attempts to bridge the divide between the two approaches by providing the user with a powerful and descriptive procedural modelling language that is entirely generated through real-time interaction with the geometric object via an intuitive user interface. The main contributions of this work are that it allows: Procedural objects are specified interactively. Modelling takes place independently of representation (meaning the user does not base their modelling on the (mesh) representation, but rather on the shape they see). Changes to the object are coherent and non-destructive

    Eight Biennial Report : April 2005 – March 2007

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    Artificial general intelligence: Proceedings of the Second Conference on Artificial General Intelligence, AGI 2009, Arlington, Virginia, USA, March 6-9, 2009

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    Artificial General Intelligence (AGI) research focuses on the original and ultimate goal of AI – to create broad human-like and transhuman intelligence, by exploring all available paths, including theoretical and experimental computer science, cognitive science, neuroscience, and innovative interdisciplinary methodologies. Due to the difficulty of this task, for the last few decades the majority of AI researchers have focused on what has been called narrow AI – the production of AI systems displaying intelligence regarding specific, highly constrained tasks. In recent years, however, more and more researchers have recognized the necessity – and feasibility – of returning to the original goals of the field. Increasingly, there is a call for a transition back to confronting the more difficult issues of human level intelligence and more broadly artificial general intelligence
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