3,843 research outputs found

    Scheduling Techniques for Operating Systems for Medical and IoT Devices: A Review

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    Software and Hardware synthesis are the major subtasks in the implementation of hardware/software systems. Increasing trend is to build SoCs/NoC/Embedded System for Implantable Medical Devices (IMD) and Internet of Things (IoT) devices, which includes multiple Microprocessors and Signal Processors, allowing designing complex hardware and software systems, yet flexible with respect to the delivered performance and executed application. An important technique, which affect the macroscopic system implementation characteristics is the scheduling of hardware operations, program instructions and software processes. This paper presents a survey of the various scheduling strategies in process scheduling. Process Scheduling has to take into account the real-time constraints. Processes are characterized by their timing constraints, periodicity, precedence and data dependency, pre-emptivity, priority etc. The affect of these characteristics on scheduling decisions has been described in this paper

    Investigation of implementing a synchronization protocol under multiprocessors hierarchical scheduling

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    In the multi-core and multiprocessor domain, there has been considerable work done on scheduling techniques assuming that real-time tasks are independent. In practice a typical real-time system usually share logical resources among tasks. However, synchronization in the multiprocessor area has not received enough attention. In this paper we investigate the possibilities of extending multiprocessor hierarchical scheduling to support an existing synchronization protocol (FMLP) in multiprocessor systems. We discuss problems regarding implementation of the synchronization protocol under the multiprocessor hierarchical scheduling

    The SRP Resource Sharing Protocol for Self-Suspending Tasks

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    Motivated by the increasingly wide adoption of realtime workload with self-suspending behaviors, and the relevance of mechanisms to handle mutually-exclusive shared resources, this paper takes a new look at locking protocols for self-suspending tasks under uniprocessor fixed-priority scheduling. Pitfalls when integrating the widely-adopted Stack Resource Policy (SRP) with self-suspending tasks are firstly illustrated, and then a new finegrained SRP analysis is presented. Next, a new locking protocol, named SRP-SS, is proposed to overcome the limitations of the original SRP. The SRP-SS is a generalization of the SRP to cope with the specificities of self-suspending tasks. It therefore reduces to the SRP under some configurations and hence theoretically dominates the SRP. It also ensures backward compatibility for applications developed specifically for the SRP. The SRP-SS comes with its own schedulability analysis and configuration algorithm. The performances of the SRP and SRP-SS are finally studied by means of large-scale schedulability experiments.info:eu-repo/semantics/publishedVersio

    Smart real time operating system

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    Ph.DDOCTOR OF PHILOSOPH

    Software parametrization of feasible reconfigurable real-time systems under energy and dependency constraints

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    Enforcing temporal constraints is necessary to maintain the correctness of a realtime system. However, a real-time system may be enclosed by many factors and constraints that lead to different challenges to overcome. In other words, to achieve the real-time aspects, these systems face various challenges particularly in terms of architecture, reconfiguration property, energy consumption, and dependency constraints. Unfortunately, the characterization of real-time task deadlines is a relatively unexplored problem in the real-time community. Most of the literature seems to consider that the deadlines are somehow provided as hard assumptions, this can generate high costs relative to the development time if these deadlines are violated at runtime. In this context, the main aim of this thesis is to determine the effective temporal properties that will certainly be met at runtime under well-defined constraints. We went to overcome these challenges in a step-wise manner. Each time, we elected a well-defined subset of challenges to be solved. This thesis deals with reconfigurable real-time systems in mono-core and multi-core architectures. First, we propose a new scheduling strategy based on configuring feasible scheduling of software tasks of various types (periodic, sporadic, and aperiodic) and constraints (hard and soft) mono-core architecture. Then, the second contribution deals with reconfigurable real-time systems in mono-core under energy and resource sharing constraints. Finally, the main objective of the multi-core architecture is achieved in a third contribution.Das Erzwingen zeitlicher Beschränkungen ist notwendig,um die Korrektheit eines Echtzeitsystems aufrechtzuerhalten. Ein Echtzeitsystem kann jedoch von vielen Faktoren und Beschränkungen umgeben sein, die zu unterschiedlichen Herausforderungen führen, die es zu bewältigen gilt. Mit anderen Worten, um die zeitlichen Aspekte zu erreichen, können diese Systeme verschiedenen Herausforderungen gegenüberstehen, einschliesslich Architektur, Rekonfigurationseigenschaft, Energie und Abhängigkeitsbeschränkungen. Leider ist die Charakterisierung von Echtzeit-Aufgabenterminen ein relativ unerforschtes Problem in der Echtzeit-Community. Der grösste Teil der Literatur geht davon aus, dass die Fristen (Deadlines) irgendwie als harte Annahmen bereitgestellt werden, was im Verhältnis zur Entwicklungszeit hohe Kosten verursachen kann, wenn diese Fristen zur Laufzeit verletzt werden. In diesem Zusammenhang ist das Hauptziel dieser Arbeit, die effektiven zeitlichen Eigenschaften zu bestimmen, die zur Laufzeit unter wohldefinierten Randbedingungen mit Sicherheit erfüllt werden. Wir haben diese Herausforderungen schrittweise gemeistert. Jedes Mal haben wir eine wohldefinierte Teilmenge von Herausforderungen ausgewählt, die es zu lösen gilt. Zunächst schlagen wir eine neue Scheduling-Strategie vor, die auf der Konfiguration eines durchführbaren Scheduling von Software-Tasks verschiedener Typen (periodisch, sporadisch und aperiodisch) und Beschränkungen (hart und weich) einer Mono-Core-Architektur basiert. Der zweite Beitrag befasst sich dann mit rekonfigurierbaren Echtzeitsystemen in Mono-Core unter Energie und Ressourcenteilungsbeschränkungen. Abschliessend wird in einem dritten Beitrag das Verfahren auf Multi-Core-Architekturen erweitert
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