35,190 research outputs found
Hybrid statistical and mechanistic mathematical model guides mobile health intervention for chronic pain
Nearly a quarter of visits to the Emergency Department are for conditions
that could have been managed via outpatient treatment; improvements that allow
patients to quickly recognize and receive appropriate treatment are crucial.
The growing popularity of mobile technology creates new opportunities for
real-time adaptive medical intervention, and the simultaneous growth of big
data sources allows for preparation of personalized recommendations. Here we
focus on the reduction of chronic suffering in the sickle cell disease
community. Sickle cell disease is a chronic blood disorder in which pain is the
most frequent complication. There currently is no standard algorithm or
analytical method for real-time adaptive treatment recommendations for pain.
Furthermore, current state-of-the-art methods have difficulty in handling
continuous-time decision optimization using big data. Facing these challenges,
in this study we aim to develop new mathematical tools for incorporating mobile
technology into personalized treatment plans for pain. We present a new hybrid
model for the dynamics of subjective pain that consists of a dynamical systems
approach using differential equations to predict future pain levels, as well as
a statistical approach tying system parameters to patient data (both personal
characteristics and medication response history). Pilot testing of our approach
suggests that it has significant potential to predict pain dynamics given
patients' reported pain levels and medication usages. With more abundant data,
our hybrid approach should allow physicians to make personalized, data driven
recommendations for treating chronic pain.Comment: 13 pages, 15 figures, 5 table
Hybrid group recommendations for a travel service
Recommendation techniques have proven their usefulness as a tool to cope with the information overload problem in many classical domains such as movies, books, and music. Additional challenges for recommender systems emerge in the domain of tourism such as acquiring metadata and feedback, the sparsity of the rating matrix, user constraints, and the fact that traveling is often a group activity. This paper proposes a recommender system that offers personalized recommendations for travel destinations to individuals and groups. These recommendations are based on the users' rating profile, personal interests, and specific demands for their next destination. The recommendation algorithm is a hybrid approach combining a content-based, collaborative filtering, and knowledge-based solution. For groups of users, such as families or friends, individual recommendations are aggregated into group recommendations, with an additional opportunity for users to give feedback on these group recommendations. A group of test users evaluated the recommender system using a prototype web application. The results prove the usefulness of individual and group recommendations and show that users prefer the hybrid algorithm over each individual technique. This paper demonstrates the added value of various recommendation algorithms in terms of different quality aspects, compared to an unpersonalized list of the most-popular destinations
Labour Market Information Driven, Personalized, OER Recommendation System for Lifelong Learners
In this paper, we suggest a novel method to aid lifelong learners to access
relevant OER based learning content to master skills demanded on the labour
market. Our software prototype 1) applies Text Classification and Text Mining
methods on vacancy announcements to decompose jobs into meaningful skills
components, which lifelong learners should target; and 2) creates a hybrid OER
Recommender System to suggest personalized learning content for learners to
progress towards their skill targets. For the first evaluation of this
prototype we focused on two job areas: Data Scientist, and Mechanical Engineer.
We applied our skill extractor approach and provided OER recommendations for
learners targeting these jobs. We conducted in-depth, semi-structured
interviews with 12 subject matter experts to learn how our prototype performs
in terms of its objectives, logic, and contribution to learning. More than 150
recommendations were generated, and 76.9% of these recommendations were treated
as useful by the interviewees. Interviews revealed that a personalized OER
recommender system, based on skills demanded by labour market, has the
potential to improve the learning experience of lifelong learners.Comment: This paper has been accepted to be published in the proceedings of
CSEDU 2020 by SciTePres
Entity Personalized Talent Search Models with Tree Interaction Features
Talent Search systems aim to recommend potential candidates who are a good
match to the hiring needs of a recruiter expressed in terms of the recruiter's
search query or job posting. Past work in this domain has focused on linear and
nonlinear models which lack preference personalization in the user-level due to
being trained only with globally collected recruiter activity data. In this
paper, we propose an entity-personalized Talent Search model which utilizes a
combination of generalized linear mixed (GLMix) models and gradient boosted
decision tree (GBDT) models, and provides personalized talent recommendations
using nonlinear tree interaction features generated by the GBDT. We also
present the offline and online system architecture for the productionization of
this hybrid model approach in our Talent Search systems. Finally, we provide
offline and online experiment results benchmarking our entity-personalized
model with tree interaction features, which demonstrate significant
improvements in our precision metrics compared to globally trained
non-personalized models.Comment: This paper has been accepted for publication at ACM WWW 201
Factors Influencing the Quality of the User Experience in Ubiquitous Recommender Systems
The use of mobile devices and the rapid growth of the internet and networking
infrastructure has brought the necessity of using Ubiquitous recommender
systems. However in mobile devices there are different factors that need to be
considered in order to get more useful recommendations and increase the quality
of the user experience. This paper gives an overview of the factors related to
the quality and proposes a new hybrid recommendation model.Comment: The final publication is available at www.springerlink.com
Distributed, Ambient, and Pervasive Interactions Lecture Notes in Computer
Science Volume 8530, 2014, pp 369-37
Personalized Video Recommendation Using Rich Contents from Videos
Video recommendation has become an essential way of helping people explore
the massive videos and discover the ones that may be of interest to them. In
the existing video recommender systems, the models make the recommendations
based on the user-video interactions and single specific content features. When
the specific content features are unavailable, the performance of the existing
models will seriously deteriorate. Inspired by the fact that rich contents
(e.g., text, audio, motion, and so on) exist in videos, in this paper, we
explore how to use these rich contents to overcome the limitations caused by
the unavailability of the specific ones. Specifically, we propose a novel
general framework that incorporates arbitrary single content feature with
user-video interactions, named as collaborative embedding regression (CER)
model, to make effective video recommendation in both in-matrix and
out-of-matrix scenarios. Our extensive experiments on two real-world
large-scale datasets show that CER beats the existing recommender models with
any single content feature and is more time efficient. In addition, we propose
a priority-based late fusion (PRI) method to gain the benefit brought by the
integrating the multiple content features. The corresponding experiment shows
that PRI brings real performance improvement to the baseline and outperforms
the existing fusion methods
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