17 research outputs found
Human-Robotic Variable-Stiffness Grasps of Small-Fruit Containers Are Successful Even Under Severely Impaired Sensory Feedback
Application areas of robotic grasping extend to delicate objects like groceries. The intrinsic elasticity offered by variable-stiffness actuators (VSA) appears to be promising in terms of being able to adapt to the object shape, to withstand collisions with the environment during the grasp acquisition, and to resist the weight applied to the fingers by a lifted object during the actual grasp. It is hypothesized that these properties are particularly useful in the absence of high-quality sensory feedback, which would otherwise be able to guide the shape adaptation and collision avoidance, and that in this case, VSA hands perform better than hands with fixed stiffness. This hypothesis is tested in an experiment where small-fruit containers are picked and placed using a newly developed variable-stiffness robotic hand. The grasp performance is measured under different sensory feedback conditions: full or impaired visual feedback, full or impaired force feedback. The hand is switched between a variable-stiffness mode and two fixed-stiffness modes. Strategies for modulating the stiffness and exploiting environmental constraints are observed from human operators that control the robotic hand. The results show consistently successful grasps under all stiffness and feedback conditions. However, the performance is affected by the amount of available visual feedback. Different stiffness modes turn out to be beneficial in different feedback conditions and with respect to different performance criteria, but a general advantage of VSA over fixed stiffness cannot be shown for the present task. Guidance of the fingers along cracks and gaps is observed, which may inspire the programming of autonomously grasping robots
Force-Guided High-Precision Grasping Control of Fragile and Deformable Objects Using sEMG-Based Force Prediction
Regulating contact forces with high precision is crucial for grasping and
manipulating fragile or deformable objects. We aim to utilize the dexterity of
human hands to regulate the contact forces for robotic hands and exploit human
sensory-motor synergies in a wearable and non-invasive way. We extracted force
information from the electric activities of skeletal muscles during their
voluntary contractions through surface electromyography (sEMG). We built a
regression model based on a Neural Network to predict the gripping force from
the preprocessed sEMG signals and achieved high accuracy (R2 = 0.982). Based on
the force command predicted from human muscles, we developed a force-guided
control framework, where force control was realized via an admittance
controller that tracked the predicted gripping force reference to grasp
delicate and deformable objects. We demonstrated the effectiveness of the
proposed method on a set of representative fragile and deformable objects from
daily life, all of which were successfully grasped without any damage or
deformation.Comment: 8 pages, 11 figures, to be published on IEEE Robotics and Automation
Letters. For the attached video, see https://youtu.be/0AotKaWFJD
CLASHâA Compliant Sensorized Hand for Handling Delicate Objects
Automation of logistic tasks, such as object picking and placing, is currently one of the most active areas of research in robotics. Handling delicate objects, such as fruits and vegetables, both in warehouses and in plantations, is a big challenge due to the delicacy and precision required for the task. This paper presents the CLASH hand, a Compliant Low-Cost Antagonistic Servo Hand, whose kinematics was specifically designed for handling groceries. The main feature of the hand is its variable stiffness, which allows it to withstand collisions with the environment and also to adapt the passive stiffness to the object weight while relying on a modular design using off-the-shelf low-cost components. Due to the implementation of differentially coupled flexors, the hand can be actuated like an underactuated hand but can also be driven with different stiffness levels to planned grasp poses, i.e., it can serve for both model-based grasp planning and for underactuated or model-free grasping. The hand also includes self-checking and logging processes, which enable more robust performance during grasping actions. This paper presents key aspects of the hand design, examines the robustness of the hand in impact tests, and uses a standardized fruit benchmarking test to verify the behavior of the hand when different actuator and sensor failures occur and are compensated for autonomously by the hand
Proceedings of the 4th international conference on disability, virtual reality and associated technologies (ICDVRAT 2002)
The proceedings of the conferenc
Using MapReduce Streaming for Distributed Life Simulation on the Cloud
Distributed software simulations are indispensable in the study of large-scale life models but often require the use of technically complex lower-level distributed computing frameworks, such as MPI. We propose to overcome the complexity challenge by applying the emerging MapReduce (MR) model to distributed life simulations and by running such simulations on the cloud. Technically, we design optimized MR streaming algorithms for discrete and continuous versions of Conwayâs life according to a general MR streaming pattern. We chose life because it is simple enough as a testbed for MRâs applicability to a-life simulations and general enough to make our results applicable to various lattice-based a-life models. We implement and empirically evaluate our algorithmsâ performance on Amazonâs Elastic MR cloud. Our experiments demonstrate that a single MR optimization technique called strip partitioning can reduce the execution time of continuous life simulations by 64%. To the best of our knowledge, we are the first to propose and evaluate MR streaming algorithms for lattice-based simulations. Our algorithms can serve as prototypes in the development of novel MR simulation algorithms for large-scale lattice-based a-life models.https://digitalcommons.chapman.edu/scs_books/1014/thumbnail.jp
Proceedings of the 7th international conference on disability, virtual reality and associated technologies, with ArtAbilitation (ICDVRAT 2008)
The proceedings of the conferenc
Psychology
Psychology is designed to meet scope and sequence requirements for the single-semester introduction to psychology course. The book offers a comprehensive treatment of core concepts, grounded in both classic studies and current and emerging research. The text also includes coverage of the DSM-5 in examinations of psychological disorders. Psychology incorporates discussions that reflect the diversity within the discipline, as well as the diversity of cultures and communities across the globe.https://commons.erau.edu/oer-textbook/1000/thumbnail.jp