5,112 research outputs found

    Visual 3-D SLAM from UAVs

    Get PDF
    The aim of the paper is to present, test and discuss the implementation of Visual SLAM techniques to images taken from Unmanned Aerial Vehicles (UAVs) outdoors, in partially structured environments. Every issue of the whole process is discussed in order to obtain more accurate localization and mapping from UAVs flights. Firstly, the issues related to the visual features of objects in the scene, their distance to the UAV, and the related image acquisition system and their calibration are evaluated for improving the whole process. Other important, considered issues are related to the image processing techniques, such as interest point detection, the matching procedure and the scaling factor. The whole system has been tested using the COLIBRI mini UAV in partially structured environments. The results that have been obtained for localization, tested against the GPS information of the flights, show that Visual SLAM delivers reliable localization and mapping that makes it suitable for some outdoors applications when flying UAVs

    Flight Dynamics-based Recovery of a UAV Trajectory using Ground Cameras

    Get PDF
    We propose a new method to estimate the 6-dof trajectory of a flying object such as a quadrotor UAV within a 3D airspace monitored using multiple fixed ground cameras. It is based on a new structure from motion formulation for the 3D reconstruction of a single moving point with known motion dynamics. Our main contribution is a new bundle adjustment procedure which in addition to optimizing the camera poses, regularizes the point trajectory using a prior based on motion dynamics (or specifically flight dynamics). Furthermore, we can infer the underlying control input sent to the UAV's autopilot that determined its flight trajectory. Our method requires neither perfect single-view tracking nor appearance matching across views. For robustness, we allow the tracker to generate multiple detections per frame in each video. The true detections and the data association across videos is estimated using robust multi-view triangulation and subsequently refined during our bundle adjustment procedure. Quantitative evaluation on simulated data and experiments on real videos from indoor and outdoor scenes demonstrates the effectiveness of our method

    Human Motion Trajectory Prediction: A Survey

    Full text link
    With growing numbers of intelligent autonomous systems in human environments, the ability of such systems to perceive, understand and anticipate human behavior becomes increasingly important. Specifically, predicting future positions of dynamic agents and planning considering such predictions are key tasks for self-driving vehicles, service robots and advanced surveillance systems. This paper provides a survey of human motion trajectory prediction. We review, analyze and structure a large selection of work from different communities and propose a taxonomy that categorizes existing methods based on the motion modeling approach and level of contextual information used. We provide an overview of the existing datasets and performance metrics. We discuss limitations of the state of the art and outline directions for further research.Comment: Submitted to the International Journal of Robotics Research (IJRR), 37 page

    Video analytics for security systems

    Get PDF
    This study has been conducted to develop robust event detection and object tracking algorithms that can be implemented in real time video surveillance applications. The aim of the research has been to produce an automated video surveillance system that is able to detect and report potential security risks with minimum human intervention. Since the algorithms are designed to be implemented in real-life scenarios, they must be able to cope with strong illumination changes and occlusions. The thesis is divided into two major sections. The first section deals with event detection and edge based tracking while the second section describes colour measurement methods developed to track objects in crowded environments. The event detection methods presented in the thesis mainly focus on detection and tracking of objects that become stationary in the scene. Objects such as baggage left in public places or vehicles parked illegally can cause a serious security threat. A new pixel based classification technique has been developed to detect objects of this type in cluttered scenes. Once detected, edge based object descriptors are obtained and stored as templates for tracking purposes. The consistency of these descriptors is examined using an adaptive edge orientation based technique. Objects are tracked and alarm events are generated if the objects are found to be stationary in the scene after a certain period of time. To evaluate the full capabilities of the pixel based classification and adaptive edge orientation based tracking methods, the model is tested using several hours of real-life video surveillance scenarios recorded at different locations and time of day from our own and publically available databases (i-LIDS, PETS, MIT, ViSOR). The performance results demonstrate that the combination of pixel based classification and adaptive edge orientation based tracking gave over 95% success rate. The results obtained also yield better detection and tracking results when compared with the other available state of the art methods. In the second part of the thesis, colour based techniques are used to track objects in crowded video sequences in circumstances of severe occlusion. A novel Adaptive Sample Count Particle Filter (ASCPF) technique is presented that improves the performance of the standard Sample Importance Resampling Particle Filter by up to 80% in terms of computational cost. An appropriate particle range is obtained for each object and the concept of adaptive samples is introduced to keep the computational cost down. The objective is to keep the number of particles to a minimum and only to increase them up to the maximum, as and when required. Variable standard deviation values for state vector elements have been exploited to cope with heavy occlusion. The technique has been tested on different video surveillance scenarios with variable object motion, strong occlusion and change in object scale. Experimental results show that the proposed method not only tracks the object with comparable accuracy to existing particle filter techniques but is up to five times faster. Tracking objects in a multi camera environment is discussed in the final part of the thesis. The ASCPF technique is deployed within a multi-camera environment to track objects across different camera views. Such environments can pose difficult challenges such as changes in object scale and colour features as the objects move from one camera view to another. Variable standard deviation values of the ASCPF have been utilized in order to cope with sudden colour and scale changes. As the object moves from one scene to another, the number of particles, together with the spread value, is increased to a maximum to reduce any effects of scale and colour change. Promising results are obtained when the ASCPF technique is tested on live feeds from four different camera views. It was found that not only did the ASCPF method result in the successful tracking of the moving object across different views but also maintained the real time frame rate due to its reduced computational cost thus indicating that the method is a potential practical solution for multi camera tracking applications

    Real-time marker-less multi-person 3D pose estimation in RGB-Depth camera networks

    Get PDF
    This paper proposes a novel system to estimate and track the 3D poses of multiple persons in calibrated RGB-Depth camera networks. The multi-view 3D pose of each person is computed by a central node which receives the single-view outcomes from each camera of the network. Each single-view outcome is computed by using a CNN for 2D pose estimation and extending the resulting skeletons to 3D by means of the sensor depth. The proposed system is marker-less, multi-person, independent of background and does not make any assumption on people appearance and initial pose. The system provides real-time outcomes, thus being perfectly suited for applications requiring user interaction. Experimental results show the effectiveness of this work with respect to a baseline multi-view approach in different scenarios. To foster research and applications based on this work, we released the source code in OpenPTrack, an open source project for RGB-D people tracking.Comment: Submitted to the 2018 IEEE International Conference on Robotics and Automatio
    corecore