83,364 research outputs found
PrAGMATiC: a Probabilistic and Generative Model of Areas Tiling the Cortex
Much of the human cortex seems to be organized into topographic cortical
maps. Yet few quantitative methods exist for characterizing these maps. To
address this issue we developed a modeling framework that can reveal
group-level cortical maps based on neuroimaging data. PrAGMATiC, a
probabilistic and generative model of areas tiling the cortex, is a
hierarchical Bayesian generative model of cortical maps. This model assumes
that the cortical map in each individual subject is a sample from a single
underlying probability distribution. Learning the parameters of this
distribution reveals the properties of a cortical map that are common across a
group of subjects while avoiding the potentially lossy step of co-registering
each subject into a group anatomical space. In this report we give a
mathematical description of PrAGMATiC, describe approximations that make it
practical to use, show preliminary results from its application to a real
dataset, and describe a number of possible future extensions
Probabilistic facial feature extraction using joint distribution of location and texture information
In this work, we propose a method which can extract critical points on a face using both location and texture information. This new approach can automatically learn feature information from training data. It finds the best facial feature locations by maximizing the joint distribution of location and texture parameters. We first introduce an independence assumption. Then, we improve upon this model by assuming dependence of location parameters but independence of texture parameters.We model combined location parameters with a multivariate Gaussian for computational reasons. The texture parameters are modeled with a Gaussian mixture model. It is shown that the new method outperforms active appearance models for the same experimental setup
Joint Training of a Convolutional Network and a Graphical Model for Human Pose Estimation
This paper proposes a new hybrid architecture that consists of a deep
Convolutional Network and a Markov Random Field. We show how this architecture
is successfully applied to the challenging problem of articulated human pose
estimation in monocular images. The architecture can exploit structural domain
constraints such as geometric relationships between body joint locations. We
show that joint training of these two model paradigms improves performance and
allows us to significantly outperform existing state-of-the-art techniques
Learning Human Pose Estimation Features with Convolutional Networks
This paper introduces a new architecture for human pose estimation using a
multi- layer convolutional network architecture and a modified learning
technique that learns low-level features and higher-level weak spatial models.
Unconstrained human pose estimation is one of the hardest problems in computer
vision, and our new architecture and learning schema shows significant
improvement over the current state-of-the-art results. The main contribution of
this paper is showing, for the first time, that a specific variation of deep
learning is able to outperform all existing traditional architectures on this
task. The paper also discusses several lessons learned while researching
alternatives, most notably, that it is possible to learn strong low-level
feature detectors on features that might even just cover a few pixels in the
image. Higher-level spatial models improve somewhat the overall result, but to
a much lesser extent then expected. Many researchers previously argued that the
kinematic structure and top-down information is crucial for this domain, but
with our purely bottom up, and weak spatial model, we could improve other more
complicated architectures that currently produce the best results. This mirrors
what many other researchers, like those in the speech recognition, object
recognition, and other domains have experienced
Speech Processing in Computer Vision Applications
Deep learning has been recently proven to be a viable asset in determining features in the field of Speech Analysis. Deep learning methods like Convolutional Neural Networks facilitate the expansion of specific feature information in waveforms, allowing networks to create more feature dense representations of data. Our work attempts to address the problem of re-creating a face given a speaker\u27s voice and speaker identification using deep learning methods. In this work, we first review the fundamental background in speech processing and its related applications. Then we introduce novel deep learning-based methods to speech feature analysis. Finally, we will present our deep learning approaches to speaker identification and speech to face synthesis. The presented method can convert a speaker audio sample to an image of their predicted face. This framework is composed of several chained together networks, each with an essential step in the conversion process. These include Audio embedding, encoding, and face generation networks, respectively. Our experiments show that certain features can map to the face and that with a speaker\u27s voice, DNNs can create their face and that a GUI could be used in conjunction to display a speaker recognition network\u27s data
Bottom-Up and Top-Down Reasoning with Hierarchical Rectified Gaussians
Convolutional neural nets (CNNs) have demonstrated remarkable performance in
recent history. Such approaches tend to work in a unidirectional bottom-up
feed-forward fashion. However, practical experience and biological evidence
tells us that feedback plays a crucial role, particularly for detailed spatial
understanding tasks. This work explores bidirectional architectures that also
reason with top-down feedback: neural units are influenced by both lower and
higher-level units.
We do so by treating units as rectified latent variables in a quadratic
energy function, which can be seen as a hierarchical Rectified Gaussian model
(RGs). We show that RGs can be optimized with a quadratic program (QP), that
can in turn be optimized with a recurrent neural network (with rectified linear
units). This allows RGs to be trained with GPU-optimized gradient descent. From
a theoretical perspective, RGs help establish a connection between CNNs and
hierarchical probabilistic models. From a practical perspective, RGs are well
suited for detailed spatial tasks that can benefit from top-down reasoning. We
illustrate them on the challenging task of keypoint localization under
occlusions, where local bottom-up evidence may be misleading. We demonstrate
state-of-the-art results on challenging benchmarks.Comment: To appear in CVPR 201
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