89,357 research outputs found

    Dynamic Hand Gesture Classification Based on Radar Micro-Doppler Signatures

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    Dynamic hand gesture recognition is of great importance for human-computer interaction. In this paper, we present a method to discriminate the four kinds of dynamic hand gestures, snapping fingers, flipping fingers, hand rotation and calling, using a radar micro-Doppler sensor. Two micro-Doppler features are extracted from the time-frequency spectrum and the support vector machine is used to classify these four kinds of gestures. The experimental results on measured data demonstrate that the proposed method can produce a classification accuracy higher than 88.56%

    Floating Widgets: Interaction with Acoustically-Levitated Widgets

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    Acoustic levitation enables new types of human-computer interface, where the content that users interact with is made up from small objects held in mid-air. We show that acoustically-levitated objects can form mid-air widgets that respond to interaction. Users can interact with them using in-air hand gestures. Sound and widget movement are used as feedback about the interaction

    Hand gesture based digit recognition

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    Recognition of static hand gestures in our daily plays an important role in human-computer interaction. Hand gesture recognition has been a challenging task now a days so a lot of research topic has been going on due to its increased demands in human computer interaction. Since Hand gestures have been the most natural communication medium among human being, so this facilitate efficient human computer interaction in many electronics gazettes . This has led us to take up this task of hand gesture recognition. In this project different hand gestures are recognized and no of fingers are counted. Recognition process involve steps like feature extraction, features reduction and classification. To make the recognition process robust against varying illumination we used lighting compensation method along with YCbCr model. Gabor filter has been used for feature extraction because of its special mathematical properties. Gabor based feature vectors have high dimension so in our project 15 local gabor filters are used instead of 40 Gabor filters. The objective in using fifteen Gabor filters is used to mitigate the complexity with improved accuracy. In this project the problem of high dimensionality of feature vector is being solved by using PCA. Using local Gabor filter helps in reduction of data redundancy as compared to that of 40 filters. Classification of the 5 different gestures is done with the use of one against all multiclass SVM which is also compared with Euclidean distance and cosine similarity while the former giving an accuracy of 90.86%

    Human-computer interaction based on hand gestures using RGB-D sensors

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    In this paper we present a new method for hand gesture recognition based on an RGB-D sensor. The proposed approach takes advantage of depth information to cope with the most common problems of traditional video-based hand segmentation methods: cluttered backgrounds and occlusions. The algorithm also uses colour and semantic information to accurately identify any number of hands present in the image. Ten different static hand gestures are recognised, including all different combinations of spread fingers. Additionally, movements of an open hand are followed and 6 dynamic gestures are identified. The main advantage of our approach is the freedom of the user’s hands to be at any position of the image without the need of wearing any specific clothing or additional devices. Besides, the whole method can be executed without any initial training or calibration. Experiments carried out with different users and in different environments prove the accuracy and robustness of the method which, additionally, can be run in real-time
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