1,583 research outputs found
The Motivation, Architecture and Demonstration of Ultralight Network Testbed
In this paper we describe progress in the NSF-funded Ultralight project and a recent demonstration of Ultralight technologies at SuperComputing 2005 (SC|05). The goal of the
Ultralight project is to help meet the data-intensive computing challenges of the next generation of particle physics experiments with a comprehensive, network-focused approach. Ultralight adopts a new approach to networking: instead of treating it traditionally, as a static, unchanging and unmanaged set of inter-computer links, we are developing and using it as a dynamic, configurable, and closely monitored resource that is managed from end-to-end. Thus we are constructing a next-generation global system that is able to meet the data processing, distribution, access and analysis needs of the particle physics community. In this paper we present the motivation for, and an overview of, the Ultralight project. We then cover early
results in the various working areas of the project. The remainder of the paper describes our experiences of the Ultralight network architecture, kernel setup, application tuning and configuration used during the bandwidth challenge event at SC|05. During this Challenge, we
achieved a record-breaking aggregate data rate in excess of 150 Gbps while moving physics datasets between many sites interconnected by the Ultralight backbone network. The exercise highlighted the benefits of Ultralight's research and development efforts that are enabling new and advanced methods of distributed scientific data analysis
The Design and Demonstration of the Ultralight Testbed
In this paper we present the motivation, the design, and a recent demonstration of the UltraLight testbed at SC|05. The goal of the Ultralight testbed is to help meet the data-intensive computing challenges of the next generation of particle physics experiments with a comprehensive, network- focused approach. UltraLight adopts a new approach to networking: instead of treating it traditionally, as a static, unchanging and unmanaged set of inter-computer links, we are developing and using it as a dynamic, configurable, and closely monitored resource that is managed from end-to-end. To achieve its goal we are constructing a next-generation global system that is able to meet the data processing, distribution, access and analysis needs of the particle physics community. In this paper we will first present early results in the various working areas of the project. We then describe our experiences of the network architecture, kernel setup, application tuning and configuration used during the bandwidth challenge event at SC|05. During this Challenge, we achieved a record-breaking aggregate data rate in excess of 150 Gbps while moving physics datasets between many Grid computing sites
On the Efficacy of Live DDoS Detection with Hadoop
Distributed Denial of Service flooding attacks are one of the biggest
challenges to the availability of online services today. These DDoS attacks
overwhelm the victim with huge volume of traffic and render it incapable of
performing normal communication or crashes it completely. If there are delays
in detecting the flooding attacks, nothing much can be done except to manually
disconnect the victim and fix the problem. With the rapid increase of DDoS
volume and frequency, the current DDoS detection technologies are challenged to
deal with huge attack volume in reasonable and affordable response time.
In this paper, we propose HADEC, a Hadoop based Live DDoS Detection framework
to tackle efficient analysis of flooding attacks by harnessing MapReduce and
HDFS. We implemented a counter-based DDoS detection algorithm for four major
flooding attacks (TCP-SYN, HTTP GET, UDP and ICMP) in MapReduce, consisting of
map and reduce functions. We deployed a testbed to evaluate the performance of
HADEC framework for live DDoS detection. Based on the experiments we showed
that HADEC is capable of processing and detecting DDoS attacks in affordable
time
Recommended from our members
Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
UN-Water Global Analysis and Assessment of Sanitation and Drinking-Water (GLAAS): The Challenge of Extending and Sustaining Services
UN-Water GLAAS reports on the capacity of countries to make progress towards the MDG water and sanitation target and on the effectiveness of external support agencies to facilitate this process. This 2012 edition notes that resources are neither targeted nor sufficient to sustain routine operation and maintenance requirements. Thus, there is a serious risk of slipping backwards on gains already made. The report highlights immediate steps that can be taken to sustain services already in place, while extending sanitation and drinking water provisioning
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