59,736 research outputs found

    Survey of dynamic scheduling in manufacturing systems

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    Production/maintenance cooperative scheduling using multi-agents and fuzzy logic

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    Within companies, production is directly concerned with the manufacturing schedule, but other services like sales, maintenance, purchasing or workforce management should also have an influence on this schedule. These services often have together a hierarchical relationship, i.e. the leading function (most of the time sales or production) generates constraints defining the framework within which the other functions have to satisfy their own objectives. We show how the multi-agent paradigm, often used in scheduling for its ability to distribute decision-making, can also provide a framework for making several functions cooperate in the schedule performance. Production and maintenance have been chosen as an example: having common resources (the machines), their activities are actually often conflicting. We show how to use a fuzzy logic in order to model the temporal degrees of freedom of the two functions, and show that this approach may allow one to obtain a schedule that provides a better compromise between the satisfaction of the respective objectives of the two functions

    Fairness in nurse rostering

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    Design choices for agent-based control of AGVs in the dough making process

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    In this paper we consider a multi-agent system (MAS) for the logistics control of Automatic Guided Vehicles (AGVs) that are used in the dough making process at an industrial bakery. Here, logistics control refers to constructing robust schedules for all transportation jobs. The paper discusses how alternative MAS designs can be developed and compared using cost, frequency of messages between agents, and computation time for evaluating control rules as performance indicators. Qualitative design guidelines turn out to be insufficient to select the best agent architecture. Therefore, we also use simulation to support decision making, where we use real-life data from the bakery to evaluate several alternative designs. We find that architectures in which line agents initiate allocation of transportation jobs, and AGV agents schedule multiple jobs in advance, perform best. We conclude by discussing the benefits of our MAS systems design approach for real-life applications

    Application of Reinforcement Learning to Multi-Agent Production Scheduling

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    Reinforcement learning (RL) has received attention in recent years from agent-based researchers because it can be applied to problems where autonomous agents learn to select proper actions for achieving their goals based on interactions with their environment. Each time an agent performs an action, the environment¡Šs response, as indicated by its new state, is used by the agent to reward or penalize its action. The agent¡Šs goal is to maximize the total amount of reward it receives over the long run. Although there have been several successful examples demonstrating the usefulness of RL, its application to manufacturing systems has not been fully explored. The objective of this research is to develop a set of guidelines for applying the Q-learning algorithm to enable an individual agent to develop a decision making policy for use in agent-based production scheduling applications such as dispatching rule selection and job routing. For the dispatching rule selection problem, a single machine agent employs the Q-learning algorithm to develop a decision-making policy on selecting the appropriate dispatching rule from among three given dispatching rules. In the job routing problem, a simulated job shop system is used for examining the implementation of the Q-learning algorithm for use by job agents when making routing decisions in such an environment. Two factorial experiment designs for studying the settings used to apply Q-learning to the single machine dispatching rule selection problem and the job routing problem are carried out. This study not only investigates the main effects of this Q-learning application but also provides recommendations for factor settings and useful guidelines for future applications of Q-learning to agent-based production scheduling

    Exact and Heuristic Algorithms for the Job Shop Scheduling Problem with Earliness and Tardiness Over a Common Due Date

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    Scheduling has turned out to be a fundamental activity for both production and service organizations. As competitive markets emerge, Just-In-Time (JIT) production has obtained more importance as a way of rapidly responding to continuously changing market forces. Due to their realistic assumptions, job shop production environments have gained much research effort among scheduling researchers. This research develops exact and heuristic methods and algorithms to solve the job shop scheduling problem when the objective is to minimize both earliness and tardiness costs over a common due date. The objective function of minimizing earliness and tardiness costs captures the essence of the JIT approach in job shops. A dynamic programming procedure is developed to solve smaller instances of the problem, and a Multi-Agent Systems approach is developed and implemented to solve the problem for larger instances since this problem is known to be NP-Hard in a strong sense. A combinational auction-based approach using a Mixed-Integer Linear Programming (MILP) model to construct and evaluate the bids is proposed. The results showed that the proposed combinational auction-based algorithm is able to find optimal solutions for problems that are balanced in processing times across machines. A price discrimination process is successfully implemented to deal with unbalanced problems. The exact and heuristic procedures developed in this research are the first steps to create a structured approach to handle this problem and as a result, a set of benchmark problems will be available to the scheduling research community
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