242 research outputs found

    Mechanisms Driving Digital New Venture Creation & Performance: An Insider Action Research Study of Pure Digital Entrepreneurship in EdTech

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    Digitisation has ushered in a new era of value creation where cross border data flows generate more economic value than traditional flows of goods. The powerful new combination of digital and traditional forms of innovation has seen several new industries branded with a ‘tech’ suffix. In the education technology sector (EdTech), which is the industry context of this research, digitisation is driving double-digit growth into a projected $240 billion industry by 2021. Yet, despite its contemporary significance, the field of entrepreneurship has paid little attention to the phenomenon of digital entrepreneurship. As several scholars observe, digitisation challenges core organising axioms of entrepreneurship, with significant implications for the new venture creation process in new sectors such as EdTech. New venture creation no longer appears to follow discrete and linear models of innovation, as spatial and temporal boundaries get compressed. Given the paradigmatic shift, this study investigates three interrelated themes. Firstly, it seeks to determine how a Pure Digital Entrepreneurship (PDE) process develops over time; and more importantly, how the journey challenges extant assumptions of the entrepreneurial process. Secondly, it strives to identify and theorise the deep structures which underlie the PDE process through mechanism-based explanations. Consequently, the study also seeks to determine the causal pathways and enablers which overtly or covertly interrelate to power new venture emergence and performance. Thirdly, it aims to offer practical guidelines for nurturing the growth of PDE ventures, and for the development of supportive ecosystems. To meet the stated objectives, this study utilises an Insider Action Research (IAR) approach to inquiry, which incorporates reflective practice, collaborative inquiry and design research for third-person knowledge production. This three-pronged approach to inquiry allows for the enactment of a PDE journey in real-time, while acquiring a holistic narrative in the ‘swampy lowlands’ of new venture creation. The findings indicate that the PDE process is differentiated by the centrality of digital artifacts in new venture ideas, which in turn result in less-bounded processes that deliver temporal efficiencies – hence, the shorter new venture creation processes than in traditional forms of entrepreneurship. Further, PDE action is defined by two interrelated events – digital product development and digital growth marketing. These events are characterised by the constant forking, merging and termination of diverse activities. Secondly, concurrent enactment and piecemeal co-creation were found to be consequential mechanisms driving temporal efficiencies in digital product development. Meanwhile, data-driven operation and flexibility combine in digital growth marketing, to form higher order mechanisms which considerably reduce the levels of task-specific and outcome uncertainties. Finally, the study finds that digital growth marketing is differentiated from traditional marketing by the critical role of algorithmic agencies in their capacity as gatekeepers. Thus, unlike traditional marketing, which emphasises customer sovereignty, digital growth marketing involves a dual focus on the needs of human and algorithmic stakeholders. Based on the findings, this research develops a pragmatic model of pure digital new venture creation and suggests critical policy guidelines for nurturing the growth of PDE ventures and ecosystems

    Immersive Telepresence: A framework for training and rehearsal in a postdigital age

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    How to design for persistence and retention in MOOCs?

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    Design of educational interventions is typically carried out following a design cycle involving phases of investigation, conceptualization, prototyping, implementation, execution and evaluation. This cycle can be applied at different levels of granularity e.g. learning activity, module, course or programme. In this paper we consider an aspect of learner behavior that can be critical to the success of many MOOCs i.e. their persistence to study, and the related theme of learner retention. We reflect on the impact that consideration of these can have on design decisions at different stages in the design cycle with the aim of en-hancing MOOC design in relation to learner persistence and retention, with particular attention to the European context

    Applied Cognitive Sciences

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    Cognitive science is an interdisciplinary field in the study of the mind and intelligence. The term cognition refers to a variety of mental processes, including perception, problem solving, learning, decision making, language use, and emotional experience. The basis of the cognitive sciences is the contribution of philosophy and computing to the study of cognition. Computing is very important in the study of cognition because computer-aided research helps to develop mental processes, and computers are used to test scientific hypotheses about mental organization and functioning. This book provides a platform for reviewing these disciplines and presenting cognitive research as a separate discipline

    Modélisation des émotions de l’apprenant et interventions implicites pour les systèmes tutoriels intelligents

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    La modélisation de l’expérience de l’utilisateur dans les Interactions Homme-Machine est un enjeu important pour la conception et le développement des systèmes adaptatifs intelligents. Dans ce contexte, une attention particulière est portée sur les réactions émotionnelles de l’utilisateur, car elles ont une influence capitale sur ses aptitudes cognitives, comme la perception et la prise de décision. La modélisation des émotions est particulièrement pertinente pour les Systèmes Tutoriels Émotionnellement Intelligents (STEI). Ces systèmes cherchent à identifier les émotions de l’apprenant lors des sessions d’apprentissage, et à optimiser son expérience d’interaction en recourant à diverses stratégies d’interventions. Cette thèse vise à améliorer les méthodes de modélisation des émotions et les stratégies émotionnelles utilisées actuellement par les STEI pour agir sur les émotions de l’apprenant. Plus précisément, notre premier objectif a été de proposer une nouvelle méthode pour détecter l’état émotionnel de l’apprenant, en utilisant différentes sources d’informations qui permettent de mesurer les émotions de façon précise, tout en tenant compte des variables individuelles qui peuvent avoir un impact sur la manifestation des émotions. Pour ce faire, nous avons développé une approche multimodale combinant plusieurs mesures physiologiques (activité cérébrale, réactions galvaniques et rythme cardiaque) avec des variables individuelles, pour détecter une émotion très fréquemment observée lors des sessions d’apprentissage, à savoir l’incertitude. Dans un premier lieu, nous avons identifié les indicateurs physiologiques clés qui sont associés à cet état, ainsi que les caractéristiques individuelles qui contribuent à sa manifestation. Puis, nous avons développé des modèles prédictifs permettant de détecter automatiquement cet état à partir des différentes variables analysées, à travers l’entrainement d’algorithmes d’apprentissage machine. Notre deuxième objectif a été de proposer une approche unifiée pour reconnaître simultanément une combinaison de plusieurs émotions, et évaluer explicitement l’impact de ces émotions sur l’expérience d’interaction de l’apprenant. Pour cela, nous avons développé une plateforme hiérarchique, probabiliste et dynamique permettant de suivre les changements émotionnels de l'apprenant au fil du temps, et d’inférer automatiquement la tendance générale qui caractérise son expérience d’interaction à savoir : l’immersion, le blocage ou le décrochage. L’immersion correspond à une expérience optimale : un état dans lequel l'apprenant est complètement concentré et impliqué dans l’activité d’apprentissage. L’état de blocage correspond à une tendance d’interaction non optimale où l'apprenant a de la difficulté à se concentrer. Finalement, le décrochage correspond à un état extrêmement défavorable où l’apprenant n’est plus du tout impliqué dans l’activité d’apprentissage. La plateforme proposée intègre trois modalités de variables diagnostiques permettant d’évaluer l’expérience de l’apprenant à savoir : des variables physiologiques, des variables comportementales, et des mesures de performance, en combinaison avec des variables prédictives qui représentent le contexte courant de l’interaction et les caractéristiques personnelles de l'apprenant. Une étude a été réalisée pour valider notre approche à travers un protocole expérimental permettant de provoquer délibérément les trois tendances ciblées durant l’interaction des apprenants avec différents environnements d’apprentissage. Enfin, notre troisième objectif a été de proposer de nouvelles stratégies pour influencer positivement l’état émotionnel de l’apprenant, sans interrompre la dynamique de la session d’apprentissage. Nous avons à cette fin introduit le concept de stratégies émotionnelles implicites : une nouvelle approche pour agir subtilement sur les émotions de l’apprenant, dans le but d’améliorer son expérience d’apprentissage. Ces stratégies utilisent la perception subliminale, et plus précisément une technique connue sous le nom d’amorçage affectif. Cette technique permet de solliciter inconsciemment les émotions de l’apprenant, à travers la projection d’amorces comportant certaines connotations affectives. Nous avons mis en œuvre une stratégie émotionnelle implicite utilisant une forme particulière d’amorçage affectif à savoir : le conditionnement évaluatif, qui est destiné à améliorer de façon inconsciente l’estime de soi. Une étude expérimentale a été réalisée afin d’évaluer l’impact de cette stratégie sur les réactions émotionnelles et les performances des apprenants.Modeling the user’s experience within Human-Computer Interaction is an important challenge for the design and development of intelligent adaptive systems. In this context, a particular attention is given to the user’s emotional reactions, as they decisively influence his cognitive abilities, such as perception and decision-making. Emotion modeling is particularly relevant for Emotionally Intelligent Tutoring Systems (EITS). These systems seek to identify the learner’s emotions during tutoring sessions, and to optimize his interaction experience using a variety of intervention strategies. This thesis aims to improve current methods on emotion modeling, as well as the emotional strategies that are presently used within EITS to influence the learner’s emotions. More precisely, our first objective was to propose a new method to recognize the learner’s emotional state, using different sources of information that allow to measure emotions accurately, whilst taking account of individual characteristics that can have an impact on the manifestation of emotions. To that end, we have developed a multimodal approach combining several physiological measures (brain activity, galvanic responses and heart rate) with individual variables, to detect a specific emotion, which is frequently observed within computer tutoring, namely : uncertainty. First, we have identified the key physiological indicators that are associated to this state, and the individual characteristics that contribute to its manifestation. Then, we have developed predictive models to automatically detect this state from the analyzed variables, trough machine learning algorithm training. Our second objective was to propose a unified approach to simultaneously recognize a combination of several emotions, and to explicitly evaluate the impact of these emotions on the learner’s interaction experience. For this purpose, we have developed a hierarchical, probabilistic and dynamic framework, which allows one to track the learner’s emotional changes over time, and to automatically infer the trend that characterizes his interaction experience namely : flow, stuck or off-task. Flow is an optimal experience : a state in which the learner is completely focused and involved within the learning activity. The state of stuck is a non-optimal trend of the interaction where the learner has difficulty to maintain focused attention. Finally, the off-task behavior is an extremely unfavorable state where the learner is not involved anymore within the learning session. The proposed framework integrates three-modality diagnostic variables that sense the learner’s experience including : physiology, behavior and performance, in conjunction with predictive variables that represent the current context of the interaction and the learner’s personal characteristics. A human-subject study was conducted to validate our approach through an experimental protocol designed to deliberately elicit the three targeted trends during the learners’ interaction with different learning environments. Finally, our third objective was to propose new strategies to positively influence the learner’s emotional state, without interrupting the dynamics of the learning session. To this end, we have introduced the concept of implicit emotional strategies : a novel approach to subtly impact the learner’s emotions, in order to improve his learning experience. These strategies use the subliminal perception, and more precisely a technique known as affective priming. This technique aims to unconsciously solicit the learner’s emotions, through the projection of primes charged with specific affective connotations. We have implemented an implicit emotional strategy using a particular form of affective priming namely : the evaluative conditioning, which is designed to unconsciously enhance self-esteem. An experimental study was conducted in order to evaluate the impact of this strategy on the learners’ emotional reactions and performance
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