252,421 research outputs found

    Efficient Iterative Processing in the SciDB Parallel Array Engine

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    Many scientific data-intensive applications perform iterative computations on array data. There exist multiple engines specialized for array processing. These engines efficiently support various types of operations, but none includes native support for iterative processing. In this paper, we develop a model for iterative array computations and a series of optimizations. We evaluate the benefits of an optimized, native support for iterative array processing on the SciDB engine and real workloads from the astronomy domain

    Format Abstraction for Sparse Tensor Algebra Compilers

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    This paper shows how to build a sparse tensor algebra compiler that is agnostic to tensor formats (data layouts). We develop an interface that describes formats in terms of their capabilities and properties, and show how to build a modular code generator where new formats can be added as plugins. We then describe six implementations of the interface that compose to form the dense, CSR/CSF, COO, DIA, ELL, and HASH tensor formats and countless variants thereof. With these implementations at hand, our code generator can generate code to compute any tensor algebra expression on any combination of the aforementioned formats. To demonstrate our technique, we have implemented it in the taco tensor algebra compiler. Our modular code generator design makes it simple to add support for new tensor formats, and the performance of the generated code is competitive with hand-optimized implementations. Furthermore, by extending taco to support a wider range of formats specialized for different application and data characteristics, we can improve end-user application performance. For example, if input data is provided in the COO format, our technique allows computing a single matrix-vector multiplication directly with the data in COO, which is up to 3.6×\times faster than by first converting the data to CSR.Comment: Presented at OOPSLA 201

    Well-Centered Triangulation

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    Meshes composed of well-centered simplices have nice orthogonal dual meshes (the dual Voronoi diagram). This is useful for certain numerical algorithms that prefer such primal-dual mesh pairs. We prove that well-centered meshes also have optimality properties and relationships to Delaunay and minmax angle triangulations. We present an iterative algorithm that seeks to transform a given triangulation in two or three dimensions into a well-centered one by minimizing a cost function and moving the interior vertices while keeping the mesh connectivity and boundary vertices fixed. The cost function is a direct result of a new characterization of well-centeredness in arbitrary dimensions that we present. Ours is the first optimization-based heuristic for well-centeredness, and the first one that applies in both two and three dimensions. We show the results of applying our algorithm to small and large two-dimensional meshes, some with a complex boundary, and obtain a well-centered tetrahedralization of the cube. We also show numerical evidence that our algorithm preserves gradation and that it improves the maximum and minimum angles of acute triangulations created by the best known previous method.Comment: Content has been added to experimental results section. Significant edits in introduction and in summary of current and previous results. Minor edits elsewher

    History Matching Using Principal Component Analysis

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