2,292 research outputs found

    EVEREST IST - 2002 - 00185 : D23 : final report

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    Deliverable públic del projecte europeu EVERESTThis deliverable constitutes the final report of the project IST-2002-001858 EVEREST. After its successful completion, the project presents this document that firstly summarizes the context, goal and the approach objective of the project. Then it presents a concise summary of the major goals and results, as well as highlights the most valuable lessons derived form the project work. A list of deliverables and publications is included in the annex.Postprint (published version

    Final report on the evaluation of RRM/CRRM algorithms

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    Deliverable public del projecte EVERESTThis deliverable provides a definition and a complete evaluation of the RRM/CRRM algorithms selected in D11 and D15, and evolved and refined on an iterative process. The evaluation will be carried out by means of simulations using the simulators provided at D07, and D14.Preprin

    The Effect Of Hot Spots On The Performance Of Mesh--Based Networks

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    Direct network performance is affected by different design parameters which include number of virtual channels, number of ports, routing algorithm, switching technique, deadlock handling technique, packet size, and buffer size. Another factor that affects network performance is the traffic pattern. In this thesis, we study the effect of hotspot traffic on system performance. Specifically, we study the effect of hotspot factor, hotspot number, and hot spot location on the performance of mesh-based networks. Simulations are run on two network topologies, both the mesh and torus. We pay more attention to meshes because they are widely used in commercial machines. Comparisons between oblivious wormhole switching and chaotic packet switching are reported. Overall packet switching proved to be more efficient in terms of throughput when compared to wormhole switching. In the case of uniform random traffic, it is shown that the differences between chaotic and oblivious routing are indistinguishable. Networks with low number of hotspots show better performance. As the number of hotspots increases network latency tends to increase. It is shown that when the hotspot factor increases, performance of packet switching is better than that of wormhole switching. It is also shown that the location of hotspots affects network performance particularly with the oblivious routers since their achieved latencies proved to be more vulnerable to changes in the hotspot location. It is also shown that the smaller the size of the network the earlier network saturation occurs. Further, it is shown that the chaos router’s adaptivity is useful in this case. Finally, for tori, performance is not greatly affected by hotspot presence. This is mostly due to the symmetric nature of tori

    Interference in Poisson Networks with Isotropically Distributed Nodes

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    Practical wireless networks are finite, and hence non-stationary with nodes typically non-homo-geneously deployed over the area. This leads to a location-dependent performance and to boundary effects which are both often neglected in network modeling. In this work, interference in networks with nodes distributed according to an isotropic but not necessarily stationary Poisson point process (PPP) are studied. The resulting link performance is precisely characterized as a function of (i) an arbitrary receiver location and of (ii) an arbitrary isotropic shape of the spatial distribution. Closed-form expressions for the first moment and the Laplace transform of the interference are derived for the path loss exponents α=2\alpha=2 and α=4\alpha=4, and simple bounds are derived for other cases. The developed model is applied to practical problems in network analysis: for instance, the accuracy loss due to neglecting border effects is shown to be undesirably high within transition regions of certain deployment scenarios. Using a throughput metric not relying on the stationarity of the spatial node distribution, the spatial throughput locally around a given node is characterized.Comment: This work was presented in part at ISIT 201

    A Simulation Framework For Performance Evaluation Of Network Selection Algorithms In Heterogeneous Wireless Networks.

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    Future wireless communication systems will be comprised by the integration of different radio access technologies (RATs), referred to as heterogeneous wireless network (HWN)

    Performance of Joint XR and Best Effort eMBB Traffic in 5G-Advanced Networks

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    In this paper, we address the joint performance of eXtended reality (XR) and best effort enhanced mobile broadband (eMBB) traffic for a 5G-Advanced system. Although XR users require stringent throughput and latency performance, operators do not lose significant additional network capacity when adding XR users to an eMBB dominated network. For instance, adding an XR service at 45 Mbps with 10 ms packet delay budget, yields close to a 45 Mbps drop in eMBB capacity. In an XR only network layer, we show how the capacity in number of supported XR users depends significantly on the rate but also the latency budget. We show also how the XR service capacity is significantly reduced in the mixed service setting as the system goes into full load and other-cell interference becomes significant. The presented results can be used by cellular service providers to assess their networks performance of XR traffic based on their current eMBB performance, or as input to dimensioning to be able to serve certain XR traffic loads
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