32 research outputs found
Sparse Hopsets in Congested Clique
We give the first Congested Clique algorithm that computes a sparse hopset
with polylogarithmic hopbound in polylogarithmic time. Given a graph ,
a -hopset with "hopbound" , is a set of edges
added to such that for any pair of nodes and in there is a path
with at most hops in with length within of
the shortest path between and in .
Our hopsets are significantly sparser than the recent construction of
Censor-Hillel et al. [6], that constructs a hopset of size
, but with a smaller polylogarithmic hopbound. On the other
hand, the previously known constructions of sparse hopsets with polylogarithmic
hopbound in the Congested Clique model, proposed by Elkin and Neiman
[10],[11],[12], all require polynomial rounds.
One tool that we use is an efficient algorithm that constructs an
-limited neighborhood cover, that may be of independent interest.
Finally, as a side result, we also give a hopset construction in a variant of
the low-memory Massively Parallel Computation model, with improved running time
over existing algorithms
Massively Parallel Approximate Distance Sketches
Data structures that allow efficient distance estimation (distance oracles, distance sketches, etc.) have been extensively studied, and are particularly well studied in centralized models and classical distributed models such as CONGEST. We initiate their study in newer (and arguably more realistic) models of distributed computation: the Congested Clique model and the Massively Parallel Computation (MPC) model. We provide efficient constructions in both of these models, but our core results are for MPC. In MPC we give two main results: an algorithm that constructs stretch/space optimal distance sketches but takes a (small) polynomial number of rounds, and an algorithm that constructs distance sketches with worse stretch but that only takes polylogarithmic rounds.
Along the way, we show that other useful combinatorial structures can also be computed in MPC. In particular, one key component we use to construct distance sketches are an MPC construction of the hopsets of [Elkin and Neiman, 2016]. This result has additional applications such as the first polylogarithmic time algorithm for constant approximate single-source shortest paths for weighted graphs in the low memory MPC setting
Brief Announcement: Massively Parallel Approximate Distance Sketches
Data structures that allow efficient distance estimation have been extensively studied both in centralized models and classical distributed models. We initiate their study in newer (and arguably more realistic) models of distributed computation: the Congested Clique model and the Massively Parallel Computation (MPC) model. In MPC we give two main results: an algorithm that constructs stretch/space optimal distance sketches but takes a (small) polynomial number of rounds, and an algorithm that constructs distance sketches with worse stretch but that only takes polylogarithmic rounds. Along the way, we show that other useful combinatorial structures can also be computed in MPC. In particular, one key component we use is an MPC construction of the hopsets of Elkin and Neiman (2016). This result has additional applications such as the first polylogarithmic time algorithm for constant approximate single-source shortest paths for weighted graphs in the low memory MPC setting
(1 + )-Approximate shortest paths in dynamic streams
Computing approximate shortest paths in the dynamic streaming setting is a fundamental challenge that has been intensively studied. Currently existing solutions for this problem either build a sparse multiplicative spanner of the input graph and compute shortest paths in the spanner offline, or compute an exact single source BFS tree. Solutions of the first type are doomed to incur a stretch-space tradeoff of 2−1 versus n1+1/, for an integer parameter . (In fact, existing solutions also incur an extra factor of 1 + in the stretch for weighted graphs, and an additional factor of logO(1) n in the space.) The only existing solution of the second type uses n1/2−O(1/) passes over the stream (for space O(n1+1/)), and applies only to unweighted graphs. In this paper we show that (1+)-approximate single-source shortest paths can be computed with ˜O (n1+1/) space using just constantly many passes in unweighted graphs, and polylogarithmically many passes in weighted graphs. Moreover, the same result applies for multi-source shortest paths, as long as the number of sources is O(n1/). We achieve these results by devising efficient dynamic streaming constructions of (1 + , )-spanners and hopsets. On our way to these results, we also devise a new dynamic streaming algorithm for the 1-sparse recovery problem. Even though our algorithm for this task is slightly inferior to the existing algorithms of [26, 11], we believe that it is of independent interest. 2012 ACM Subject Classification Theory of computation ! Streaming models; Theory of computation ! Streaming, sublinear and near linear time algorithms; Theory of computation ! Shortest paths; Theory of computation ! Sparsification and spanner
Distributed Exact Shortest Paths in Sublinear Time
The distributed single-source shortest paths problem is one of the most
fundamental and central problems in the message-passing distributed computing.
Classical Bellman-Ford algorithm solves it in time, where is the
number of vertices in the input graph . Peleg and Rubinovich (FOCS'99)
showed a lower bound of for this problem, where
is the hop-diameter of .
Whether or not this problem can be solved in time when is
relatively small is a major notorious open question. Despite intensive research
\cite{LP13,N14,HKN15,EN16,BKKL16} that yielded near-optimal algorithms for the
approximate variant of this problem, no progress was reported for the original
problem.
In this paper we answer this question in the affirmative. We devise an
algorithm that requires time, for , and time, for larger . This
running time is sublinear in in almost the entire range of parameters,
specifically, for . For the all-pairs shortest paths
problem, our algorithm requires time, regardless of
the value of .
We also devise the first algorithm with non-trivial complexity guarantees for
computing exact shortest paths in the multipass semi-streaming model of
computation.
From the technical viewpoint, our algorithm computes a hopset of a
skeleton graph of without first computing itself. We then conduct
a Bellman-Ford exploration in , while computing the required edges
of on the fly. As a result, our algorithm computes exactly those edges of
that it really needs, rather than computing approximately the entire
Exploiting Hopsets: Improved Distance Oracles for Graphs of Constant Highway Dimension and Beyond
For fixed h >= 2, we consider the task of adding to a graph G a set of weighted shortcut edges on the same vertex set, such that the length of a shortest h-hop path between any pair of vertices in the augmented graph is exactly the same as the original distance between these vertices in G. A set of shortcut edges with this property is called an exact h-hopset and may be applied in processing distance queries on graph G. In particular, a 2-hopset directly corresponds to a distributed distance oracle known as a hub labeling. In this work, we explore centralized distance oracles based on 3-hopsets and display their advantages in several practical scenarios. In particular, for graphs of constant highway dimension, and more generally for graphs of constant skeleton dimension, we show that 3-hopsets require exponentially fewer shortcuts per node than any previously described distance oracle, and also offer a speedup in query time when compared to simple oracles based on a direct application of 2-hopsets. Finally, we consider the problem of computing minimum-size h-hopset (for any h >= 2) for a given graph G, showing a polylogarithmic-factor approximation for the case of unique shortest path graphs. When h=3, for a given bound on the space used by the distance oracle, we provide a construction of hopset achieving polylog approximation both for space and query time compared to the optimal 3-hopset oracle given the space bound