14 research outputs found
Homotopic rectilinear routing with few links and thick edges
We study the problem of finding non-crossing thick minimum-link rectilinear paths homotopic to a set of input paths in an environment with rectangular obstacles. This problem occurs in the context of map schematization under geometric embedding restrictions, for example, when schematizing a highway network for use as a thematic layer. We present a 2-approximation algorithm that runs in O(n3 +kin log n + kout) time, where n is the total number of input paths and obstacles and kin and kout are the total complexities of the input and output paths, respectively. Our algorithm not only approximates the minimum number of links, but also minimizes the total length of the paths. An approximation factor of 2 is optimal when using smallest paths as lower bound
Large bichromatic point sets admit empty monochromatic 4-gons
We consider a variation of a problem stated by Erd˝os
and Szekeres in 1935 about the existence of a number
fES(k) such that any set S of at least fES(k) points in
general position in the plane has a subset of k points
that are the vertices of a convex k-gon. In our setting
the points of S are colored, and we say that a (not necessarily
convex) spanned polygon is monochromatic if
all its vertices have the same color. Moreover, a polygon
is called empty if it does not contain any points of
S in its interior. We show that any bichromatic set of
n ≥ 5044 points in R2 in general position determines
at least one empty, monochromatic quadrilateral (and
thus linearly many).Postprint (published version
Homotopic rectilinear routing with few links and thick edges
We study the NP-hard problem of finding non-crossing thick minimum-link rectilinear paths which are homotopic to a set of input paths in an environment with rectangular obstacles. We present a 2-approximation that runs in O(n 3 + k_in log n+ k_out) time, where n is the total number of input paths and obstacles and k in and k out are the total complexities of the input and output paths. Our algorithm not only approximates the minimum number of links, but also simultaneously minimizes the total length of the paths. We also show that an approximation factor of 2 is optimal when using smallest paths as lower bound
Visualization Algorithms for Maps and Diagrams
One of the most common visualization tools used by mankind are maps or diagrams. In this thesis we explore new algorithms for visualizing maps (road and argument maps). A map without any textual information or pictograms is often without use so we
research also further into the field of labeling maps. In particular we consider the new challenges posed by interactive maps offered by mobile devices. We discuss new algorithmic approaches and experimentally evaluate them
LIPIcs, Volume 258, SoCG 2023, Complete Volume
LIPIcs, Volume 258, SoCG 2023, Complete Volum
Mobile Robots Navigation
Mobile robots navigation includes different interrelated activities: (i) perception, as obtaining and interpreting sensory information; (ii) exploration, as the strategy that guides the robot to select the next direction to go; (iii) mapping, involving the construction of a spatial representation by using the sensory information perceived; (iv) localization, as the strategy to estimate the robot position within the spatial map; (v) path planning, as the strategy to find a path towards a goal location being optimal or not; and (vi) path execution, where motor actions are determined and adapted to environmental changes. The book addresses those activities by integrating results from the research work of several authors all over the world. Research cases are documented in 32 chapters organized within 7 categories next described