117 research outputs found

    Homogeneous and heterogeneous MPSoC architectures with network-on-chip connectivity for low-power and real-time multimedia signal processing

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    Two multiprocessor system-on-chip (MPSoC) architectures are proposed and compared in the paper with reference to audio and video processing applications. One architecture exploits a homogeneous topology; it consists of 8 identical tiles, each made of a 32-bit RISC core enhanced by a 64-bit DSP coprocessor with local memory. The other MPSoC architecture exploits a heterogeneous-tile topology with on-chip distributed memory resources; the tiles act as application specific processors supporting a different class of algorithms. In both architectures, the multiple tiles are interconnected by a network-on-chip (NoC) infrastructure, through network interfaces and routers, which allows parallel operations of the multiple tiles. The functional performances and the implementation complexity of the NoC-based MPSoC architectures are assessed by synthesis results in submicron CMOS technology. Among the large set of supported algorithms, two case studies are considered: the real-time implementation of an H.264/MPEG AVC video codec and of a low-distortion digital audio amplifier. The heterogeneous architecture ensures a higher power efficiency and a smaller area occupation and is more suited for low-power multimedia processing, such as in mobile devices. The homogeneous scheme allows for a higher flexibility and easier system scalability and is more suited for general-purpose DSP tasks in power-supplied devices

    Predictable multi-processor system on chip design for multimedia applications

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    The design of multimedia systems has become increasingly complex due to consumer requirements. Consumers demand the functionalities offered by a huge desktop from these systems. Many of these systems are mobile. Therefore, power consumption and size of these devices should be small. These systems are increasingly becoming multi-processor based (MPSoCs) for the reasons of power and performance. Applications execute on these systems in different combinations also known as use-cases. Applications may have different performance requirements in each use-case. Currently, verification of all these use-cases takes bulk of the design effort. There is a need for analysis based techniques so that the platforms have a predictable behaviour and in turn provide guarantees on performance without expending precious man hours on verification. In this dissertation, techniques and architectures have been developed to design and manage these multi-processor based systems efficiently. The dissertation presents predictable architectural components for MPSoCs, a Predictable MPSoC design strategy, automatic platform synthesis tool, a run-time system and an MPSoC simulation technique. The introduction of predictability helps in rapid design of MPSoC platforms. Chapter 1 of the thesis studies the trends in modern multimedia applications and processor architectures. The chapter further highlights the problems in the design of MPSoC platforms and emphasizes the need of predictable design techniques. Predictable design techniques require predictable application and architectural components. The chapter further elaborates on Synchronous Data Flow Graphs which are used to model the applications throughout this thesis. The chapter presents the architecture template used in this thesis and enlists the contributions of the thesis. One of the contributions of this thesis is the design of a predictable component called communication assist. Chapter 2 of the thesis describes the architecture of this communication assist. The communication assist presented in this thesis not only decouples the communication from computation but also provides timing guarantees. Based on this communication assist, an MPSoC platform generation technique has been presented that can design MPSoC platforms capable of satisfying the throughput constraints of multiple applications in all use-cases. The technique is presented in Chapter 3. The design strategy uses three simple steps for platform design. In the first step it finds the required number of processors. The second step minimizes the communication interconnect between the processors and the third step minimizes the communication memory requirement of the platform. Further in Chapter 4, a tool has been developed to generate CA-based platforms for FPGAs. The output of this tool can be used to synthesize platforms on real hardware with the help of FPGA synthesis tools. The applications executing on these platforms often exhibit dynamism e.g. variation in task execution times and change in application throughput requirements. Further, new applications may often be added by consumers at run-time. Resource managers have been presented in literature to handle such dynamic situations. However, the scalability of these resource managers becomes an issue with the increase in number of processors and applications. Chapter 5 presents distributed run-time resource management techniques. Two versions of distributed resource managers have been presented which are scalable with the number of applications and processors. MPSoC platforms for real-time applications are designed assuming worst-case task execution times. It is known that the difference between average-case and worst-case behaviour can be quite large. Therefore, knowing the average case performance is also important for the system designer, and software simulation is often employed to estimate this. However, simulation in software is slow and does not scale with the number of applications and processing elements. In Chapter 6, a fast and scalable simulation methodology is introduced that can simulate the execution of multiple applications on an MPSoC platform. It is based on parallel execution of SDF (Synchronous Data Flow) models of applications. The simulation methodology uses Parallel Discrete Event Simulation (PDES) primitives and it is termed as "Smart Conservative PDES". The methodology generates a parallel simulator which is synthesizable on FPGAs. The framework can also be used to model dynamic arbitration policies which are difficult to analyse using models. The generated platform is also useful in carrying out Design Space Exploration as shown in the thesis. Finally, Chapter 7 summarizes the main findings and (practical) implications of the studies described in previous chapters of this dissertation. Using the contributions mentioned in the thesis, a designer can design and implement predictable multiprocessor based systems capable of satisfying throughput constraints of multiple applications in given set of use-cases, and employ resource management strategies to deal with dynamism in the applications. The chapter also describes the main limitations of this dissertation and makes suggestions for future research

    Multiprocessor System-on-Chips based Wireless Sensor Network Energy Optimization

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    Wireless Sensor Network (WSN) is an integrated part of the Internet-of-Things (IoT) used to monitor the physical or environmental conditions without human intervention. In WSN one of the major challenges is energy consumption reduction both at the sensor nodes and network levels. High energy consumption not only causes an increased carbon footprint but also limits the lifetime (LT) of the network. Network-on-Chip (NoC) based Multiprocessor System-on-Chips (MPSoCs) are becoming the de-facto computing platform for computationally extensive real-time applications in IoT due to their high performance and exceptional quality-of-service. In this thesis a task scheduling problem is investigated using MPSoCs architecture for tasks with precedence and deadline constraints in order to minimize the processing energy consumption while guaranteeing the timing constraints. Moreover, energy-aware nodes clustering is also performed to reduce the transmission energy consumption of the sensor nodes. Three distinct problems for energy optimization are investigated given as follows: First, a contention-aware energy-efficient static scheduling using NoC based heterogeneous MPSoC is performed for real-time tasks with an individual deadline and precedence constraints. An offline meta-heuristic based contention-aware energy-efficient task scheduling is developed that performs task ordering, mapping, and voltage assignment in an integrated manner. Compared to state-of-the-art scheduling our proposed algorithm significantly improves the energy-efficiency. Second, an energy-aware scheduling is investigated for a set of tasks with precedence constraints deploying Voltage Frequency Island (VFI) based heterogeneous NoC-MPSoCs. A novel population based algorithm called ARSH-FATI is developed that can dynamically switch between explorative and exploitative search modes at run-time. ARSH-FATI performance is superior to the existing task schedulers developed for homogeneous VFI-NoC-MPSoCs. Third, the transmission energy consumption of the sensor nodes in WSN is reduced by developing ARSH-FATI based Cluster Head Selection (ARSH-FATI-CHS) algorithm integrated with a heuristic called Novel Ranked Based Clustering (NRC). In cluster formation parameters such as residual energy, distance parameters, and workload on CHs are considered to improve LT of the network. The results prove that ARSH-FATI-CHS outperforms other state-of-the-art clustering algorithms in terms of LT.University of Derby, Derby, U

    Driving the Network-on-Chip Revolution to Remove the Interconnect Bottleneck in Nanoscale Multi-Processor Systems-on-Chip

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    The sustained demand for faster, more powerful chips has been met by the availability of chip manufacturing processes allowing for the integration of increasing numbers of computation units onto a single die. The resulting outcome, especially in the embedded domain, has often been called SYSTEM-ON-CHIP (SoC) or MULTI-PROCESSOR SYSTEM-ON-CHIP (MP-SoC). MPSoC design brings to the foreground a large number of challenges, one of the most prominent of which is the design of the chip interconnection. With a number of on-chip blocks presently ranging in the tens, and quickly approaching the hundreds, the novel issue of how to best provide on-chip communication resources is clearly felt. NETWORKS-ON-CHIPS (NoCs) are the most comprehensive and scalable answer to this design concern. By bringing large-scale networking concepts to the on-chip domain, they guarantee a structured answer to present and future communication requirements. The point-to-point connection and packet switching paradigms they involve are also of great help in minimizing wiring overhead and physical routing issues. However, as with any technology of recent inception, NoC design is still an evolving discipline. Several main areas of interest require deep investigation for NoCs to become viable solutions: • The design of the NoC architecture needs to strike the best tradeoff among performance, features and the tight area and power constraints of the onchip domain. • Simulation and verification infrastructure must be put in place to explore, validate and optimize the NoC performance. • NoCs offer a huge design space, thanks to their extreme customizability in terms of topology and architectural parameters. Design tools are needed to prune this space and pick the best solutions. • Even more so given their global, distributed nature, it is essential to evaluate the physical implementation of NoCs to evaluate their suitability for next-generation designs and their area and power costs. This dissertation performs a design space exploration of network-on-chip architectures, in order to point-out the trade-offs associated with the design of each individual network building blocks and with the design of network topology overall. The design space exploration is preceded by a comparative analysis of state-of-the-art interconnect fabrics with themselves and with early networkon- chip prototypes. The ultimate objective is to point out the key advantages that NoC realizations provide with respect to state-of-the-art communication infrastructures and to point out the challenges that lie ahead in order to make this new interconnect technology come true. Among these latter, technologyrelated challenges are emerging that call for dedicated design techniques at all levels of the design hierarchy. In particular, leakage power dissipation, containment of process variations and of their effects. The achievement of the above objectives was enabled by means of a NoC simulation environment for cycleaccurate modelling and simulation and by means of a back-end facility for the study of NoC physical implementation effects. Overall, all the results provided by this work have been validated on actual silicon layout

    Electronic System-Level Synthesis Methodologies

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    From MARTE to Reconfigurable NoCs: A model driven design methodology

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    Due to the continuous exponential rise in SoC's design complexity, there is a critical need to find new seamless methodologies and tools to handle the SoC co-design aspects. We address this issue and propose a novel SoC co-design methodology based on Model Driven Engineering and the MARTE (Modeling and Analysis of Real-Time and Embedded Systems) standard proposed by Object Management Group, to raise the design abstraction levels. Extensions of this standard have enabled us to move from high level specifications to execution platforms such as reconfigurable FPGAs. In this paper, we present a high level modeling approach that targets modern Network on Chips systems. The overall objective: to perform system modeling at a high abstraction level expressed in Unified Modeling Language (UML); and afterwards, transform these high level models into detailed enriched lower level models in order to automatically generate the necessary code for final FPGA synthesis

    State of the art baseband DSP platforms for Software Defined Radio: A survey

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    Software Defined Radio (SDR) is an innovative approach which is becoming a more and more promising technology for future mobile handsets. Several proposals in the field of embedded systems have been introduced by different universities and industries to support SDR applications. This article presents an overview of current platforms and analyzes the related architectural choices, the current issues in SDR, as well as potential future trends.Peer reviewe

    Energy Aware Runtime Systems for Elastic Stream Processing Platforms

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    Following an invariant growth in the required computational performance of processors, the multicore revolution started around 20 years ago. This revolution was mainly an answer to power dissipation constraints restricting the increase of clock frequency in single-core processors. The multicore revolution not only brought in the challenge of parallel programming, i.e. being able to develop software exploiting the entire capabilities of manycore architectures, but also the challenge of programming heterogeneous platforms. The question of “on which processing element to map a specific computational unit?”, is well known in the embedded community. With the introduction of general-purpose graphics processing units (GPGPUs), digital signal processors (DSPs) along with many-core processors on different system-on-chip platforms, heterogeneous parallel platforms are nowadays widespread over several domains, from consumer devices to media processing platforms for telecom operators. Finding mapping together with a suitable hardware architecture is a process called design-space exploration. This process is very challenging in heterogeneous many-core architectures, which promise to offer benefits in terms of energy efficiency. The main problem is the exponential explosion of space exploration. With the recent trend of increasing levels of heterogeneity in the chip, selecting the parameters to take into account when mapping software to hardware is still an open research topic in the embedded area. For example, the current Linux scheduler has poor performance when mapping tasks to computing elements available in hardware. The only metric considered is CPU workload, which as was shown in recent work does not match true performance demands from the applications. Doing so may produce an incorrect allocation of resources, resulting in a waste of energy. The origin of this research work comes from the observation that these approaches do not provide full support for the dynamic behavior of stream processing applications, especially if these behaviors are established only at runtime. This research will contribute to the general goal of developing energy-efficient solutions to design streaming applications on heterogeneous and parallel hardware platforms. Streaming applications are nowadays widely spread in the software domain. Their distinctive characiteristic is the retrieving of multiple streams of data and the need to process them in real time. The proposed work will develop new approaches to address the challenging problem of efficient runtime coordination of dynamic applications, focusing on energy and performance management.Efter en oföränderlig tillväxt i prestandakrav hos processorer, började den flerkärniga processor-revolutionen för ungefär 20 år sedan. Denna revolution skedde till största del som en lösning till begränsningar i energieffekten allt eftersom klockfrekvensen kontinuerligt höjdes i en-kärniga processorer. Den flerkärniga processor-revolutionen medförde inte enbart utmaningen gällande parallellprogrammering, m.a.o. förmågan att utveckla mjukvara som använder sig av alla delelement i de flerkärniga processorerna, men också utmaningen med programmering av heterogena plattformar. Frågeställningen ”på vilken processorelement skall en viss beräkning utföras?” är väl känt inom ramen för inbyggda datorsystem. Efter introduktionen av grafikprocessorer för allmänna beräkningar (GPGPU), signalprocesserings-processorer (DSP) samt flerkärniga processorer på olika system-on-chip plattformar, är heterogena parallella plattformar idag omfattande inom många domäner, från konsumtionsartiklar till mediaprocesseringsplattformar för telekommunikationsoperatörer. Processen att placera beräkningarna på en passande hårdvaruplattform kallas för utforskning av en designrymd (design-space exploration). Denna process är mycket utmanande för heterogena flerkärniga arkitekturer, och kan medföra fördelar när det gäller energieffektivitet. Det största problemet är att de olika valmöjligheterna i designrymden kan växa exponentiellt. Enligt den nuvarande trenden som förespår ökad heterogeniska aspekter i processorerna är utmaningen att hitta den mest passande placeringen av beräkningarna på hårdvaran ännu en forskningsfråga inom ramen för inbyggda datorsystem. Till exempel, den nuvarande schemaläggaren i Linux operativsystemet är inkapabel att hitta en effektiv placering av beräkningarna på den underliggande hårdvaran. Det enda mätsättet som används är processorns belastning vilket, som visats i tidigare forskning, inte motsvarar den verkliga prestandan i applikationen. Användning av detta mätsätt vid resursallokering resulterar i slöseri med energi. Denna forskning härstammar från observationerna att dessa tillvägagångssätt inte stöder det dynamiska beteendet hos ström-processeringsapplikationer (stream processing applications), speciellt om beteendena bara etableras vid körtid. Denna forskning kontribuerar till det allmänna målet att utveckla energieffektiva lösningar för ström-applikationer (streaming applications) på heterogena flerkärniga hårdvaruplattformar. Ström-applikationer är numera mycket vanliga i mjukvarudomän. Deras distinkta karaktär är inläsning av flertalet dataströmmar, och behov av att processera dem i realtid. Arbetet i denna forskning understöder utvecklingen av nya sätt för att lösa det utmanade problemet att effektivt koordinera dynamiska applikationer i realtid och fokus på energi- och prestandahantering

    System-Level Power Estimation Methodology for MPSoC based Platforms

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    Avec l'essor des nouvelles technologies d'intégration sur silicium submicroniques, la consommation de puissance dans les systèmes sur puce multiprocesseur (MPSoC) est devenue un facteur primordial au niveau du flot de conception. La prise en considération de ce facteur clé dès les premières phases de conception, joue un rôle primordial puisqu'elle permet d'augmenter la fiabilité des composants et de réduire le temps d'arrivée sur le marché du produit final.Shifting the design entry point up to the system-level is the most important countermeasure adopted to manage the increasing complexity of Multiprocessor System on Chip (MPSoC). The reason is that decisions taken at this level, early in the design cycle, have the greatest impact on the final design in terms of power and energy efficiency. However, taking decisions at this level is very difficult, since the design space is extremely wide and it has so far been mostly a manual activity. Efficient system-level power estimation tools are therefore necessary to enable proper Design Space Exploration (DSE) based on power/energy and timing.VALENCIENNES-Bib. électronique (596069901) / SudocSudocFranceF
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