487 research outputs found

    Selenia: A habitability study for the development of a third generation lunar base

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    When Apollo astronauts landed on the Moon, the first generation of lunar bases was established. They consisted essentially of a lunar module and related hardware capable of housing two astronauts for not more than several days. Second generation lunar bases are being developed, and further infrastructure, such as space station, orbital transfer, and reusable lander vehicles will be necessary, as prolonged stay on the Moon is required for exploration, research, and construction for the establishment of a permanent human settlement there. Human life in these habitats could be sustained for months, dependent on a continual flow of life-support supplies from Earth. Third-generation lunar bases will come into being as self sufficiency of human settlements becomes feasible. Regeneration of water, oxygen production, and development of indigenous construction materials from lunar resources will be necessary. Greenhouses will grow food supplies in engineered biospheres. Assured protection from solar flares and cosmic radiation must be provided, as well as provision for survival under meteor showers, or the threat of meteorite impact. All these seem to be possible within the second decade of the next century. Thus, the builders of Selenia, the first of the third-generation lunar bases are born today. During the last two years students from the School of Architecture of the University of Puerto Rico have studied the problems that relate to habitability for prolonged stay in extraterrestrial space. An orbital personnel transport to Mars developed originally by the Aerospace Engineering Department of the University of Michigan was investigated and habitability criteria for evaluation of human space habitats were proposed. An important finding from that study was that the necessary rotational diameter of the vessel has to be on the order of two kilometers to ensure comfort for humans under the artificial gravity conditions necessary to maintain physiological well being of passengers, beyond the level of mere survival

    FOLDED MYSTERY

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    The body of work in my thesis project titled Folded Mystery are the metaphors for how we exchange knowledge, how perception widens our perspective, and how observation deepens our understanding of the reality in which we live. I seek works of art that activate once the viewer is involved. Folded Mystery is about challenging viewers\u27 perception of multi-perception embodiment through 2D and 3D drawings, sculptural paintings, and installations that focus on the interaction of geometric abstract forms, colors, reflective objects and layering grid-like materials in space

    3D Reconstruction, Digital Twinning, and Virtual Reality: Architectural Heritage Applications

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    Virtual Reality proposes different innovative solutions for the fruition of tangible, intangible, or no longer existing Cultural Heritage. The representation of architectural artifacts through virtual 3D models framed in immersive and interactive virtual environments allows building new paths of knowledge. This kind of narrative feeds the fruition, the understanding, and the involvement of the user. The article presents different examples of VR applied in the CH field, highlighting the VR capacities, foreshadowing possible future developments in the specific domain. The first case study describes the reconstructive digital modeling and the prototype application of VR aimed at rendering the interior space of the provisional hall of the First Italian Parliament, no longer existing, for the use of visitors to Palazzo Carignano in Turin. The second case study concerns the Charterhouse of Pisa in Calci and deals with two VR experiences realized for a new visit tour: 3D reconstruction of the illusory space depicted in a quadraturist frescoes and 3D representation of the layout of the cloister in its most important historical phases. The third case study deals with the reconstruction of the Cathedral of Carpi through a 3D interoperable BIM model and the new communication tool called “during time Digital Twin”, which uses a combination of VR and AR

    A Practice-Based Approach to Defining Maximalism

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    This practice-based Ph.D. is an exploration of the concept of maximalism in the field of visual arts. Previous studies of maximalism in disciplines such as literature and architecture signalled a lack of rigor surrounding the use of the term maximalism with regard to various cultural productions. In addition, the relative scarcity of works addressing maximalism in visual art drove the development of this research, which aims to clarify the definition of maximalism through the practice of art. Through critical interrogation, the body of work developed within this project revealed insights into the nature of artistic maximalism. During the development of the project, a methodological research gap was identified as the absence of a set of procedures enabling the understanding and use of the concept of maximalism. To address this methodological gap, a theoretical framework describing maximalism in terms of formal parameters was constructed. Maximalism was investigated through the exploration of a variety of new and traditional media: holography, virtual reality (VR) artmaking, 3D printing, printmaking and drawing. The study revealed the intrinsically maximalist nature of holography in conjunction with VR artmaking. VR holography, a new art form resulting from this research, expands physical space by using a flat surface to render potentially infinite 3D content. It also connects the realms of the virtual and the real. Other forms of artistic maximalism revealed by this study include: the expansion of the space of art through para-artistic devices, intensity maximalism explored through miniature drawing, chromatic maximalism, durational maximalism and narrative maximalism. Maximalism as an artistic practice reflects an engagement of the artist in a continual process of becoming, as a method to access and explore new tools for artistic expression. The main contribution of the research is a twofold definition of maximalism. On the one hand, maximalism is defined as a mode of artistic expression intrinsic to the artwork, a definition which lends itself to a type of art analysis partially grounded in formalism. On the other hand, maximalism is proposed as a characteristic of the process of artmaking, referring to a strategy which the artist employs as a means of decentralising the artistic self. Investigating these forms of maximalism showed the potential usefulness, to art theory and criticism, of a theory of maximalism based on aesthetic formalism. The clarification of the concept of maximalism constitutes a contribution to the vocabulary and discourse of art

    Capturing Culture: The Practical Application of Holographic Recording for Artefacts Selected from the Heritage and Museums of the Arabian Peninsula

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    Recording cultural heritage is one of the most important issues for consideration in the twenty- first century. Safeguarding, protecting and preserving heritage, through effective mechanism, is of crucial importance. Holographic technology has the potential to offer an appropriate solution to solve issues in documenting, cataloguing and replaying the original optical information of the artefact in three-dimensional imaging. This thesis investigates the relationship between art and technology through holograms recorded as part of a practice-based research programme. It questions whether the holographic medium can be used to capture and disseminate information for use in audience interaction, and therefore raise public awareness, by solving the problem of displaying the original artefacts outside the museum context. Using holographic records of such valuable items has the potential to save them from being lost or destroyed, and opens up the prospect of a new form of virtual museum. This research examines the possibility of recording valuable and priceless artefacts using a mobile holographic recording system designed for museums. To this end, historical, traditional and cultural artefacts on display in Saudi heritage museums have been selected. This project involves the recording of ancient Arabian Peninsula cultural heritage, and in particular jewellery artefacts that we perceive as three-dimensional images created, using holographic wavefront information. The research adopts both qualitative and quantitative research methods and critical review of relevant literature on the holographic medium to determine how it might provide an innovative method of engaging museums in Saudi Arabia. The findings of this research offer an original contribution to knowledge and understanding for scholars concerned with conservation of Saudi Arabia’s cultural heritage

    The Role of Imperfection in Everyday Aesthetics

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    The notions of perfection and imperfection do not have the same prominent presence they once occupied in earlier aesthetics discourse. However, they still play an important role as criteria for aesthetic judgments today in our everyday life. The wide-spread and easily accepted aesthetic appeal of objects with perfection tends to overshadow the potential aesthetic value of imperfect objects that are considered to be defective or deficient. This not only impoverishes our aesthetic lives but also leads to some serious environmental and social consequences. I first argue for the need to cultivate an aesthetic sensibility to appreciate imperfection in our everyday experience. However, I also argue that such an aesthetic sensibility should not be applied indiscriminately. As newly emerging negative aesthetics indicates, in some cases it is critically important to maintain the negative assessment of imperfection, as it may indicate a need for corrective actions

    Wood Science for Conservation of Cultural Heritage – Braga 2008

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    COST Action IE0601 "Wood Science for Conservation of Cultural Heritage" (www.woodculther.org) aims to improve the conservation of European wooden cultural heritage objects, by fostering research and interaction between researchers in various fields of wood science, conservators of wooden artworks, scientists from related fields. These proceedings contain the papers presented in the 2nd International Conference held in Braga (Portugal) 5-7/11/2008, dealing with themes such as material properties, biological degradation, characterization and measurement techniques, conservation, structures. This conference was patronized by the European Society for Wood Mechanics (ESWM), an informal body promoting wood mechanics in Europe by regular organisation of meetings through running COST Actions
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