16 research outputs found

    Character Recognition

    Get PDF
    Character recognition is one of the pattern recognition technologies that are most widely used in practical applications. This book presents recent advances that are relevant to character recognition, from technical topics such as image processing, feature extraction or classification, to new applications including human-computer interfaces. The goal of this book is to provide a reference source for academic research and for professionals working in the character recognition field

    A Systematic Review and Meta-Analysis of the Incidence of Injury in Professional Female Soccer

    Get PDF
    The epidemiology of injury in male professional football is well documented and has been used as a basis to monitor injury trends and implement injury prevention strategies. There are no systematic reviews that have investigated injury incidence in women’s professional football. Therefore, the extent of injury burden in women’s professional football remains unknown. PURPOSE: The primary aim of this study was to calculate an overall incidence rate of injury in senior female professional soccer. The secondary aims were to provide an incidence rate for training and match play. METHODS: PubMed, Discover, EBSCO, Embase and ScienceDirect electronic databases were searched from inception to September 2018. Two reviewers independently assessed study quality using the Strengthening the Reporting of Observational Studies in Epidemiology statement using a 22-item STROBE checklist. Seven prospective studies (n=1137 professional players) were combined in a pooled analysis of injury incidence using a mixed effects model. Heterogeneity was evaluated using the Cochrane Q statistic and I2. RESULTS: The epidemiological incidence proportion over one season was 0.62 (95% CI 0.59 - 0.64). Mean total incidence of injury was 3.15 (95% CI 1.54 - 4.75) injuries per 1000 hours. The mean incidence of injury during match play was 10.72 (95% CI 9.11 - 12.33) and during training was 2.21 (95% CI 0.96 - 3.45). Data analysis found a significant level of heterogeneity (total Incidence, X2 = 16.57 P < 0.05; I2 = 63.8%) and during subsequent sub group analyses in those studies reviewed (match incidence, X2 = 76.4 (d.f. = 7), P <0.05; I2 = 90.8%, training incidence, X2 = 16.97 (d.f. = 7), P < 0.05; I2 = 58.8%). Appraisal of the study methodologies revealed inconsistency in the use of injury terminology, data collection procedures and calculation of exposure by researchers. Such inconsistencies likely contribute to the large variance in the incidence and prevalence of injury reported. CONCLUSIONS: The estimated risk of sustaining at least one injury over one football season is 62%. Continued reporting of heterogeneous results in population samples limits meaningful comparison of studies. Standardising the criteria used to attribute injury and activity coupled with more accurate methods of calculating exposure will overcome such limitations

    Pertanika Journal of Science & Technology

    Get PDF

    ICEIRD 2011

    Get PDF

    Off-line Arabic Handwriting Recognition System Using Fast Wavelet Transform

    Get PDF
    In this research, off-line handwriting recognition system for Arabic alphabet is introduced. The system contains three main stages: preprocessing, segmentation and recognition stage. In the preprocessing stage, Radon transform was used in the design of algorithms for page, line and word skew correction as well as for word slant correction. In the segmentation stage, Hough transform approach was used for line extraction. For line to words and word to characters segmentation, a statistical method using mathematic representation of the lines and words binary image was used. Unlike most of current handwriting recognition system, our system simulates the human mechanism for image recognition, where images are encoded and saved in memory as groups according to their similarity to each other. Characters are decomposed into a coefficient vectors, using fast wavelet transform, then, vectors, that represent a character in different possible shapes, are saved as groups with one representative for each group. The recognition is achieved by comparing a vector of the character to be recognized with group representatives. Experiments showed that the proposed system is able to achieve the recognition task with 90.26% of accuracy. The system needs only 3.41 seconds a most to recognize a single character in a text of 15 lines where each line has 10 words on average

    Off-line Arabic Handwriting Recognition System Using Fast Wavelet Transform

    Get PDF
    In this research, off-line handwriting recognition system for Arabic alphabet is introduced. The system contains three main stages: preprocessing, segmentation and recognition stage. In the preprocessing stage, Radon transform was used in the design of algorithms for page, line and word skew correction as well as for word slant correction. In the segmentation stage, Hough transform approach was used for line extraction. For line to words and word to characters segmentation, a statistical method using mathematic representation of the lines and words binary image was used. Unlike most of current handwriting recognition system, our system simulates the human mechanism for image recognition, where images are encoded and saved in memory as groups according to their similarity to each other. Characters are decomposed into a coefficient vectors, using fast wavelet transform, then, vectors, that represent a character in different possible shapes, are saved as groups with one representative for each group. The recognition is achieved by comparing a vector of the character to be recognized with group representatives. Experiments showed that the proposed system is able to achieve the recognition task with 90.26% of accuracy. The system needs only 3.41 seconds a most to recognize a single character in a text of 15 lines where each line has 10 words on average

    Semantic discovery and reuse of business process patterns

    Get PDF
    Patterns currently play an important role in modern information systems (IS) development and their use has mainly been restricted to the design and implementation phases of the development lifecycle. Given the increasing significance of business modelling in IS development, patterns have the potential of providing a viable solution for promoting reusability of recurrent generalized models in the very early stages of development. As a statement of research-in-progress this paper focuses on business process patterns and proposes an initial methodological framework for the discovery and reuse of business process patterns within the IS development lifecycle. The framework borrows ideas from the domain engineering literature and proposes the use of semantics to drive both the discovery of patterns as well as their reuse
    corecore