172 research outputs found

    Exploring Processor and Memory Architectures for Multimedia

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    Multimedia has become one of the cornerstones of our 21st century society and, when combined with mobility, has enabled a tremendous evolution of our society. However, joining these two concepts introduces many technical challenges. These range from having sufficient performance for handling multimedia content to having the battery stamina for acceptable mobile usage. When taking a projection of where we are heading, we see these issues becoming ever more challenging by increased mobility as well as advancements in multimedia content, such as introduction of stereoscopic 3D and augmented reality. The increased performance needs for handling multimedia come not only from an ongoing step-up in resolution going from QVGA (320x240) to Full HD (1920x1080) a 27x increase in less than half a decade. On top of this, there is also codec evolution (MPEG-2 to H.264 AVC) that adds to the computational load increase. To meet these performance challenges there has been processing and memory architecture advances (SIMD, out-of-order superscalarity, multicore processing and heterogeneous multilevel memories) in the mobile domain, in conjunction with ever increasing operating frequencies (200MHz to 2GHz) and on-chip memory sizes (128KB to 2-3MB). At the same time there is an increase in requirements for mobility, placing higher demands on battery-powered systems despite the steady increase in battery capacity (500 to 2000mAh). This leaves negative net result in-terms of battery capacity versus performance advances. In order to make optimal use of these architectural advances and to meet the power limitations in mobile systems, there is a need for taking an overall approach on how to best utilize these systems. The right trade-off between performance and power is crucial. On top of these constraints, the flexibility aspects of the system need to be addressed. All this makes it very important to reach the right architectural balance in the system. The first goal for this thesis is to examine multimedia applications and propose a flexible solution that can meet the architectural requirements in a mobile system. Secondly, propose an automated methodology of optimally mapping multimedia data and instructions to a heterogeneous multilevel memory subsystem. The proposed methodology uses constraint programming for solving a multidimensional optimization problem. Results from this work indicate that using today’s most advanced mobile processor technology together with a multi-level heterogeneous on-chip memory subsystem can meet the performance requirements for handling multimedia. By utilizing the automated optimal memory mapping method presented in this thesis lower total power consumption can be achieved, whilst performance for multimedia applications is improved, by employing enhanced memory management. This is achieved through reduced external accesses and better reuse of memory objects. This automatic method shows high accuracy, up to 90%, for predicting multimedia memory accesses for a given architecture

    Bitplane image coding with parallel coefficient processing

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    Image coding systems have been traditionally tailored for multiple instruction, multiple data (MIMD) computing. In general, they partition the (transformed) image in codeblocks that can be coded in the cores of MIMD-based processors. Each core executes a sequential flow of instructions to process the coefficients in the codeblock, independently and asynchronously from the others cores. Bitplane coding is a common strategy to code such data. Most of its mechanisms require sequential processing of the coefficients. The last years have seen the upraising of processing accelerators with enhanced computational performance and power efficiency whose architecture is mainly based on the single instruction, multiple data (SIMD) principle. SIMD computing refers to the execution of the same instruction to multiple data in a lockstep synchronous way. Unfortunately, current bitplane coding strategies cannot fully profit from such processors due to inherently sequential coding task. This paper presents bitplane image coding with parallel coefficient (BPC-PaCo) processing, a coding method that can process many coefficients within a codeblock in parallel and synchronously. To this end, the scanning order, the context formation, the probability model, and the arithmetic coder of the coding engine have been re-formulated. The experimental results suggest that the penalization in coding performance of BPC-PaCo with respect to the traditional strategies is almost negligible

    Optimization of Pattern Matching Algorithms for Multi- and Many-Core Platforms

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    Image and video compression play a major role in the world today, allowing the storage and transmission of large multimedia content volumes. However, the processing of this information requires high computational resources, hence the improvement of the computational performance of these compression algorithms is very important. The Multidimensional Multiscale Parser (MMP) is a pattern-matching-based compression algorithm for multimedia contents, namely images, achieving high compression ratios, maintaining good image quality, Rodrigues et al. [2008]. However, in comparison with other existing algorithms, this algorithm takes some time to execute. Therefore, two parallel implementations for GPUs were proposed by Ribeiro [2016] and Silva [2015] in CUDA and OpenCL-GPU, respectively. In this dissertation, to complement the referred work, we propose two parallel versions that run the MMP algorithm in CPU: one resorting to OpenMP and another that converts the existing OpenCL-GPU into OpenCL-CPU. The proposed solutions are able to improve the computational performance of MMP by 3 and 2:7 , respectively. The High Efficiency Video Coding (HEVC/H.265) is the most recent standard for compression of image and video. Its impressive compression performance, makes it a target for many adaptations, particularly for holoscopic image/video processing (or light field). Some of the proposed modifications to encode this new multimedia content are based on geometry-based disparity compensations (SS), developed by Conti et al. [2014], and a Geometric Transformations (GT) module, proposed by Monteiro et al. [2015]. These compression algorithms for holoscopic images based on HEVC present an implementation of specific search for similar micro-images that is more efficient than the one performed by HEVC, but its implementation is considerably slower than HEVC. In order to enable better execution times, we choose to use the OpenCL API as the GPU enabling language in order to increase the module performance. With its most costly setting, we are able to reduce the GT module execution time from 6.9 days to less then 4 hours, effectively attaining a speedup of 45

    GPUを用いた動画像高速編集手法に関する研究

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    The video coding standard H.264/AVC can achieve higher coding efficiency than previous standards. However, it comes at the expense of an increased encoding complexity, especially for motion estimation process which induces very time consuming task even for current central processing units (CPU). On the other hand, due to the rapid growth of the processing capability of graphics processing unit (GPU), using GPU as a coprocessor to assist the CPU in computing massive data becomes essential. In this work, we propose a fast parallel algorithm for motion estimation (ME) process in H.264/AVC on a computer unified device architecture (CUDA) platform. The proposed algorithm performs the parallel calculation of the residuals and SAD. Simulation results show that with the assistance of GPU the processing time is about 2 times faster than that of using CPU only

    Hardware/Software Co-design for Multicore Architectures

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    Siirretty Doriast

    Strategy of Microscopic Parallelism for Bitplane Image Coding

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    Optimisation énergétique de processus de traitement du signal et ses applications au décodage vidéo

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    Consumer electronics offer today more and more features (video, audio, GPS, Internet) and connectivity means (multi-radio systems with WiFi, Bluetooth, UMTS, HSPA, LTE-advanced ... ). The power demand of these devices is growing for the digital part especially for the processing chip. To support this ever increasing computing demand, processor architectures have evolved with multicore processors, graphics processors (GPU) and ether dedicated hardware accelerators. However, the evolution of battery technology is itself slower. Therefore, the autonomy of embedded systems is now under a great pressure. Among the new functionalities supported by mobile devices, video services take a prominent place. lndeed, recent analyzes show that they will represent 70% of mobile Internet traffic by 2016. Accompanying this growth, new technologies are emerging for new services and applications. Among them HEVC (High Efficiency Video Coding) can double the data compression while maintaining a subjective quality equivalent to its predecessor, the H.264 standard. ln a digital circuit, the total power consumption is made of static power and dynamic power. Most of modern hardware architectures implement means to control the power consumption of the system. Dynamic Voltage and Frequency Scaling (DVFS) mainly reduces the dynamic power of the circuit. This technique aims to adapt the power of the processor (and therefore its consumption) to the actual load needed by the application. To control the static power, Dynamic Power Management (DPM or sleep modes) aims to stop the voltage supplies associated with specific areas of the chip. ln this thesis, we first present a model of the energy consumed by the circuit integrating DPM and DVFS modes. This model is generalized to multi-core integrated circuits and to a rapid prototyping tool. Thus, the optimal operating point of a circuit, i.e. the operating frequency and the number of active cores, is identified. Secondly, the HEVC application is integrated to a multicore architecture coupled with a sophisticated DVFS mechanism. We show that this application can be implemented efficiently on general purpose processors (GPP) while minimizing the power consumption. Finally, and to get further energy gain, we propose a modified HEVC decoder that is capable to tune its energy gains together with a decoding quality trade-off.Aujourd'hui, les appareils électroniques offrent de plus en plus de fonctionnalités (vidéo, audio, GPS, internet) et des connectivités variées (multi-systèmes de radio avec WiFi, Bluetooth, UMTS, HSPA, LTE-advanced ... ). La demande en puissance de ces appareils est donc grandissante pour la partie numérique et notamment le processeur de calcul. Pour répondre à ce besoin sans cesse croissant de nouvelles fonctionnalités et donc de puissance de calcul, les architectures des processeurs ont beaucoup évolué : processeurs multi-coeurs, processeurs graphiques (GPU) et autres accélérateurs matériels dédiés. Cependant, alors que de nouvelles architectures matérielles peinent à répondre aux exigences de performance, l'évolution de la technologie des batteries est quant à elle encore plus lente. En conséquence, l'autonomie des systèmes embarqués est aujourd'hui sous pression. Parmi les nouveaux services supportés par les terminaux mobiles, la vidéo prend une place prépondérante. En effet, des analyses récentes de tendance montrent qu'elle représentera 70 % du trafic internet mobile dès 2016. Accompagnant cette croissance, de nouvelles technologies émergent permettant de nouveaux services et applications. Parmi elles, HEVC (High Efficiency Video Coding) permet de doubler la compression de données tout en garantissant une qualité subjective équivalente à son prédécesseur, la norme H.264. Dans un circuit numérique, la consommation provient de deux éléments: la puissance statique et la puissance dynamique. La plupart des architectures matérielles récentes mettent en oeuvre des procédés permettant de contrôler la puissance du système. Le changement dynamique du couple tension/fréquence appelé Dynamic Voltage and Frequency Scaling (DVFS) agit principalement sur la puissance dynamique du circuit. Cette technique permet d'adapter la puissance du processeur (et donc sa consommation) à la charge réelle nécessaire pour une application. Pour contrôler la puissance statique, le Dynamic Power Management (DPM, ou modes de veille) consistant à arrêter les alimentations associées à des zones spécifiques de la puce. Dans cette thèse, nous présentons d'abord une modélisation de l'énergie consommée par le circuit intégrant les modes DVFS et DPM. Cette modélisation est généralisée au circuit multi-coeurs et intégrée à un outil de prototypage rapide. Ainsi le point de fonctionnement optimal d'un circuit, la fréquence de fonctionnement et le nombre de coeurs actifs, est identifié. Dans un second temps, l'application HEVC est intégrée à une architecture multi-coeurs avec une adaptation dynamique de la fréquence de développement. Nous montrons que cette application peut être implémentée efficacement sur des processeurs généralistes (GPP) tout en minimisant la puissance consommée. Enfin, et pour aller plus loin dans les gains en énergie, nous proposons une modification du décodeur HEVC qui permet à un décodeur de baisser encore plus sa consommation en fonction du budget énergétique disponible localement
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