7,967 research outputs found
Characteristics of flight simulator visual systems
The physical parameters of the flight simulator visual system that characterize the system and determine its fidelity are identified and defined. The characteristics of visual simulation systems are discussed in terms of the basic categories of spatial, energy, and temporal properties corresponding to the three fundamental quantities of length, mass, and time. Each of these parameters are further addressed in relation to its effect, its appropriate units or descriptors, methods of measurement, and its use or importance to image quality
Stereo TV enhancement study Final technical report
Human depth perception of television displays in stereo, and nonstereo presentation
Future Directions in Astronomy Visualisation
Despite the large budgets spent annually on astronomical research equipment
such as telescopes, instruments and supercomputers, the general trend is to
analyse and view the resulting datasets using small, two-dimensional displays.
We report here on alternative advanced image displays, with an emphasis on
displays that we have constructed, including stereoscopic projection, multiple
projector tiled displays and a digital dome. These displays can provide
astronomers with new ways of exploring the terabyte and petabyte datasets that
are now regularly being produced from all-sky surveys, high-resolution computer
simulations, and Virtual Observatory projects. We also present a summary of the
Advanced Image Displays for Astronomy (AIDA) survey which we conducted from
March-May 2005, in order to raise some issues pertitent to the current and
future level of use of advanced image displays.Comment: 13 pages, 2 figures, accepted for publication in PAS
Dynamic urban projection mapping
“Dynamic projection mapping” is a variation of the best-known “projection mapping”. It
considers the perceptual analysis of the urban landscape in which the video projection and the
observer’s displacement speed are hypothesized. This latter, in particular, is variable and may
depend on factors not directly controllable by the driver (slowdowns due to accidents, rallies, etc.).
This speed can be supported and controlled by a number of traffic flow measurement systems. These
data are available on the internet, like Google Maps APIs and/or speed sensors located close to the
point of interest. The content of projection becomes dynamic and varies according to how the
observer perceives the vehicle: slow, medium, fast
Public ubiquitous computing systems:lessons from the e-campus display deployments
In this paper we reflect on our experiences of deploying ubiquitous computing systems in public spaces and present a series of lessons that we feel will be of benefit to researchers planning similar public deployments. We focus on experiences gained from building and deploying three experimental public display systems as part of the e-campus pro ject. However, we believe the lessons are likely to be generally applicable to many different types of public ubicomp deployment
From presence to consciousness through virtual reality
Immersive virtual environments can break the deep, everyday connection between where our senses tell us we are and where we are actually located and whom we are with. The concept of 'presence' refers to the phenomenon of behaving and feeling as if we are in the virtual world created by computer displays. In this article, we argue that presence is worthy of study by neuroscientists, and that it might aid the study of perception and consciousness
Neuronal processing of translational optic flow in the visual system of the shore crab Carcinus maenas
This paper describes a search for neurones sensitive to optic flow in the visual system of the shore crab Carcinus maenas using a procedure developed from that of Krapp and Hengstenberg. This involved determining local motion sensitivity and its directional selectivity at many points within the neurone's receptive field and plotting the results on a map. Our results showed that local preferred directions of motion are independent of velocity, stimulus shape and type of motion (circular or linear). Global response maps thus clearly represent real properties of the neurones' receptive fields. Using this method, we have discovered two families of interneurones sensitive to translational optic flow. The first family has its terminal arborisations in the lobula of the optic lobe, the second family in the medulla. The response maps of the lobula neurones (which appear to be monostratified lobular giant neurones) show a clear focus of expansion centred on or just above the horizon, but at significantly different azimuth angles. Response maps such as these, consisting of patterns of movement vectors radiating from a pole, would be expected of neurones responding to self-motion in a particular direction. They would be stimulated when the crab moves towards the pole of the neurone's receptive field. The response maps of the medulla neurones show a focus of contraction, approximately centred on the horizon, but at significantly different azimuth angles. Such neurones would be stimulated when the crab walked away from the pole of the neurone's receptive field. We hypothesise that both the lobula and the medulla interneurones are representatives of arrays of cells, each of which would be optimally activated by self-motion in a different direction. The lobula neurones would be stimulated by the approaching scene and the medulla neurones by the receding scene. Neurones tuned to translational optic flow provide information on the three-dimensional layout of the environment and are thought to play a role in the judgment of heading
The Leeds Advanced Driving Simulator: Three Years In Operation
The Leeds Advanced Driving Simulator (LADS) at the University of Leeds is a medium cost fixed-base simulator and its development has been funded by the Science and Engineering Research Council (now EPSRC). It has been fully operational since mid-1993 for rural-road scenes (Carsten and Gallimore, 1993) but currently simulation of urban environments and vehicle interactions are possible too. This paper focuses on the recent development of LADS. Also detailed other recent research projects carried out in the simulator to date
The Leeds Advanced Driving Simulator: Three Years In Operation
The Leeds Advanced Driving Simulator (LADS) at the University of Leeds is a medium cost fixed-base simulator and its development has been funded by the Science and Engineering Research Council (now EPSRC). It has been fully operational since mid-1993 for rural-road scenes (Carsten and Gallimore, 1993) but currently simulation of urban environments and vehicle interactions are possible too. This paper focuses on the recent development of LADS. Also detailed other recent research projects carried out in the simulator to date
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