70,873 research outputs found

    Evaluate the Performance of Video Transmission Using H.264 (SVC) Over Long Term Evolution (LTE)

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    In recent years, the mobile Internet has increased dramatically with the development of 3G and 4G technologies. Especially th e usage of mobile broadband internet on the devices like cellular mobiles, Tablets and Laptops has skyrocketed. Among the multimedia applications video streaming is the most popular mobile application. But, making these services available to users in a cost effective way without compromising quality is a big challenge. The development of Long Term Evolution (LTE) technology in the mobile world made this task achievable. The features of LTE technology provide effective services in multimedia applications with high data rates and low latency. The aim of this paper is to evaluate the quality of service (QoS) performance over LTE

    Performance Evaluation of Distributed Mobility Management Protocols: Limitations and Solutions for Future Mobile Networks

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    Mobile Internet data traffic has experienced an exponential growth over the last few years due to the rise of demanding multimedia content and the increasing number of mobile devices. Seamless mobility support at the IP level is envisioned as a key architectural requirement in order to deal with the ever-increasing demand for data and to efficiently utilize a plethora of different wireless access networks. Current efforts from both industry and academia aim to evolve the mobility management protocols towards a more distributed operation to tackle shortcomings of fully centralized approaches. However, distributed solutions face several challenges that can result in lower performance which might affect real-time and multimedia applications. In this paper, we conduct an analytical and simulated evaluation of the main centralized and proposed Distributed Mobility Management (DMM) solutions. Our results show that, in some scenarios, when users move at high speed and/or when the mobile node is running long-lasting applications, the DMM approaches incur high signaling cost and long handover latency.This work was supported by the Government of Extremadura under Grant no. GR15099 and by the European Regional Development Fund Programme (2014–2020) and the Regional Fund, through Computing and Advanced Technologies Foundation of Extremadura (COMPUTAEX)

    An example of dynamic QoS negotiation

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    The traffic generated by multimedia applications presents a high degree of burstiness that can be hardly described by a static set of traffic parameters. The following paper presents a dynamic QoS negotiation scheme applied to a video streaming application. In applications that uses RSVP, the dynamic and efficient usage of the resources can be reached with the introduction of the renegotiable variable bit rate (RVBR) service, which is based on the renegotiation of the traffic specification. In this paper we describe and discuss the RVBR service and how it applies to resource reservation for Internet traffic with RSVP. For that we propose an architecture design that we evaluate by accomplishing a prototype implementation, whose performance are measured with real MPEG2 video traces. The results we obtained indicate that renegotiation is an efficient mechanism to accommodate traffic fluctuations over the burst time-scale, and that RVBR service can be easily implemented, to this aim, in real applications, using available technology

    Objective assessment of region of interest-aware adaptive multimedia streaming quality

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    Adaptive multimedia streaming relies on controlled adjustment of content bitrate and consequent video quality variation in order to meet the bandwidth constraints of the communication link used for content delivery to the end-user. The values of the easy to measure network-related Quality of Service metrics have no direct relationship with the way moving images are perceived by the human viewer. Consequently variations in the video stream bitrate are not clearly linked to similar variation in the user perceived quality. This is especially true if some human visual system-based adaptation techniques are employed. As research has shown, there are certain image regions in each frame of a video sequence on which the users are more interested than in the others. This paper presents the Region of Interest-based Adaptive Scheme (ROIAS) which adjusts differently the regions within each frame of the streamed multimedia content based on the user interest in them. ROIAS is presented and discussed in terms of the adjustment algorithms employed and their impact on the human perceived video quality. Comparisons with existing approaches, including a constant quality adaptation scheme across the whole frame area, are performed employing two objective metrics which estimate user perceived video quality
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