40 research outputs found

    High-performance arithmetic coding VLSI macro for the H264 video compression standard

    Get PDF

    Parallelism and the software-hardware interface in embedded systems

    Get PDF
    This thesis by publications addresses issues in the architecture and microarchitecture of next generation, high performance streaming Systems-on-Chip through quantifying the most important forms of parallelism in current and emerging embedded system workloads. The work consists of three major research tracks, relating to data level parallelism, thread level parallelism and the software-hardware interface which together reflect the research interests of the author as they have been formed in the last nine years. Published works confirm that parallelism at the data level is widely accepted as the most important performance leverage for the efficient execution of embedded media and telecom applications and has been exploited via a number of approaches the most efficient being vectorlSIMD architectures. A further, complementary and substantial form of parallelism exists at the thread level but this has not been researched to the same extent in the context of embedded workloads. For the efficient execution of such applications, exploitation of both forms of parallelism is of paramount importance. This calls for a new architectural approach in the software-hardware interface as its rigidity, manifested in all desktop-based and the majority of embedded CPU's, directly affects the performance ofvectorized, threaded codes. The author advocates a holistic, mature approach where parallelism is extracted via automatic means while at the same time, the traditionally rigid hardware-software interface is optimized to match the temporal and spatial behaviour of the embedded workload. This ultimate goal calls for the precise study of these forms of parallelism for a number of applications executing on theoretical models such as instruction set simulators and parallel RAM machines as well as the development of highly parametric microarchitectural frameworks to encapSUlate that functionality.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Homogeneous and heterogeneous MPSoC architectures with network-on-chip connectivity for low-power and real-time multimedia signal processing

    Get PDF
    Two multiprocessor system-on-chip (MPSoC) architectures are proposed and compared in the paper with reference to audio and video processing applications. One architecture exploits a homogeneous topology; it consists of 8 identical tiles, each made of a 32-bit RISC core enhanced by a 64-bit DSP coprocessor with local memory. The other MPSoC architecture exploits a heterogeneous-tile topology with on-chip distributed memory resources; the tiles act as application specific processors supporting a different class of algorithms. In both architectures, the multiple tiles are interconnected by a network-on-chip (NoC) infrastructure, through network interfaces and routers, which allows parallel operations of the multiple tiles. The functional performances and the implementation complexity of the NoC-based MPSoC architectures are assessed by synthesis results in submicron CMOS technology. Among the large set of supported algorithms, two case studies are considered: the real-time implementation of an H.264/MPEG AVC video codec and of a low-distortion digital audio amplifier. The heterogeneous architecture ensures a higher power efficiency and a smaller area occupation and is more suited for low-power multimedia processing, such as in mobile devices. The homogeneous scheme allows for a higher flexibility and easier system scalability and is more suited for general-purpose DSP tasks in power-supplied devices

    Joint Optimization of Low-power DCT Architecture and Effcient Quantization Technique for Embedded Image Compression

    Get PDF
    International audienceThe Discrete Cosine Transform (DCT)-based image com- pression is widely used in today's communication systems. Signi cant research devoted to this domain has demonstrated that the optical com- pression methods can o er a higher speed but su er from bad image quality and a growing complexity. To meet the challenges of higher im- age quality and high speed processing, in this chapter, we present a joint system for DCT-based image compression by combining a VLSI archi- tecture of the DCT algorithm and an e cient quantization technique. Our approach is, rstly, based on a new granularity method in order to take advantage of the adjacent pixel correlation of the input blocks and to improve the visual quality of the reconstructed image. Second, a new architecture based on the Canonical Signed Digit and a novel Common Subexpression Elimination technique is proposed to replace the constant multipliers. Finally, a recon gurable quantization method is presented to e ectively save the computational complexity. Experimental results obtained with a prototype based on FPGA implementation and com- parisons with existing works corroborate the validity of the proposed optimizations in terms of power reduction, speed increase, silicon area saving and PSNR improvement

    A Novel Multi-Symbol Curve Fit based CABAC Framework for Hybrid Video Codec's with Improved Coding Efficiency and Throughput

    Get PDF
    Video compression is an essential component of present-day applications and a decisive factor between the success or failure of a business model. There is an ever increasing demand to transmit larger number of superior-quality video channels into the available transmission bandwidth. Consumers are increasingly discerning about the quality and performance of video-based products and there is therefore a strong incentive for continuous improvement in video coding technology for companies to have market edge over its competitors. Even though processor speeds and network bandwidths continue to increase, a better video compression results in a more competitive product. This drive to improve video compression technology has led to a revolution in the last decade. In this thesis we addresses some of these data compression problems in a practical multimedia system that employ Hybrid video coding schemes. Typically Real life video signals show non-stationary statistical behavior. The statistics of these signals largely depend on the video content and the acquisition process. Hybrid video coding schemes like H264/AVC exploits some of the non-stationary characteristics but certainly not all of it. Moreover, higher order statistical dependencies on a syntax element level are mostly neglected in existing video coding schemes. Designing a video coding scheme for a video coder by taking into consideration these typically observed statistical properties, however, offers room for significant improvements in coding efficiency.In this thesis work a new frequency domain curve-fitting compression framework is proposed as an extension to H264 Context Adaptive Binary Arithmetic Coder (CABAC) that achieves better compression efficiency at reduced complexity. The proposed Curve-Fitting extension to H264 CABAC, henceforth called as CF-CABAC, is modularly designed to conveniently fit into existing block based H264 Hybrid video Entropy coding algorithms. Traditionally there have been many proposals in the literature to fuse surfaces/curve fitting with Block-based, Region based, Training-based (VQ, fractals) compression algorithms primarily to exploiting pixel- domain redundancies. Though the compression efficiency of these are expectantly better than DCT transform based compression, but their main drawback is the high computational demand which make the former techniques non-competitive for real-time applications over the latter. The curve fitting techniques proposed so far have been on the pixel domain. The video characteristic on the pixel domain are highly non-stationary making curve fitting techniques not very efficient in terms of video quality, compression ratio and complexity. In this thesis, we explore using curve fitting techniques to Quantized frequency domain coefficients. we fuse this powerful technique to H264 CABAC Entropy coding. Based on some predictable characteristics of Quantized DCT coefficients, a computationally in-expensive curve fitting technique is explored that fits into the existing H264 CABAC framework. Also Due to the lossy nature of video compression and the strong demand for bandwidth and computation resources in a multimedia system, one of the key design issues for video coding is to optimize trade-off among quality (distortion) vs compression (rate) vs complexity. This thesis also briefly studies the existing rate distortion (RD) optimization approaches proposed to video coding for exploring the best RD performance of a video codec. Further, we propose a graph based algorithm for Rate-distortion. optimization of quantized coefficient indices for the proposed CF-CABAC entropy coding

    Reconfigurable Instruction Cell Architecture Reconfiguration and Interconnects

    Get PDF

    End to end Multi-Objective Optimisation of H.264 and HEVC Codecs

    Get PDF
    All multimedia devices now incorporate video CODECs that comply with international video coding standards such as H.264 / MPEG4-AVC and the new High Efficiency Video Coding Standard (HEVC) otherwise known as H.265. Although the standard CODECs have been designed to include algorithms with optimal efficiency, large number of coding parameters can be used to fine tune their operation, within known constraints of for e.g., available computational power, bandwidth, consumer QoS requirements, etc. With large number of such parameters involved, determining which parameters will play a significant role in providing optimal quality of service within given constraints is a further challenge that needs to be met. Further how to select the values of the significant parameters so that the CODEC performs optimally under the given constraints is a further important question to be answered. This thesis proposes a framework that uses machine learning algorithms to model the performance of a video CODEC based on the significant coding parameters. Means of modelling both the Encoder and Decoder performance is proposed. We define objective functions that can be used to model the performance related properties of a CODEC, i.e., video quality, bit-rate and CPU time. We show that these objective functions can be practically utilised in video Encoder/Decoder designs, in particular in their performance optimisation within given operational and practical constraints. A Multi-objective Optimisation framework based on Genetic Algorithms is thus proposed to optimise the performance of a video codec. The framework is designed to jointly minimize the CPU Time, Bit-rate and to maximize the quality of the compressed video stream. The thesis presents the use of this framework in the performance modelling and multi-objective optimisation of the most widely used video coding standard in practice at present, H.264 and the latest video coding standard, H.265/HEVC. When a communication network is used to transmit video, performance related parameters of the communication channel will impact the end-to-end performance of the video CODEC. Network delays and packet loss will impact the quality of the video that is received at the decoder via the communication channel, i.e., even if a video CODEC is optimally configured network conditions will make the experience sub-optimal. Given the above the thesis proposes a design, integration and testing of a novel approach to simulating a wired network and the use of UDP protocol for the transmission of video data. This network is subsequently used to simulate the impact of packet loss and network delays on optimally coded video based on the framework previously proposed for the modelling and optimisation of video CODECs. The quality of received video under different levels of packet loss and network delay is simulated, concluding the impact on transmitted video based on their content and features

    Exploring Processor and Memory Architectures for Multimedia

    Get PDF
    Multimedia has become one of the cornerstones of our 21st century society and, when combined with mobility, has enabled a tremendous evolution of our society. However, joining these two concepts introduces many technical challenges. These range from having sufficient performance for handling multimedia content to having the battery stamina for acceptable mobile usage. When taking a projection of where we are heading, we see these issues becoming ever more challenging by increased mobility as well as advancements in multimedia content, such as introduction of stereoscopic 3D and augmented reality. The increased performance needs for handling multimedia come not only from an ongoing step-up in resolution going from QVGA (320x240) to Full HD (1920x1080) a 27x increase in less than half a decade. On top of this, there is also codec evolution (MPEG-2 to H.264 AVC) that adds to the computational load increase. To meet these performance challenges there has been processing and memory architecture advances (SIMD, out-of-order superscalarity, multicore processing and heterogeneous multilevel memories) in the mobile domain, in conjunction with ever increasing operating frequencies (200MHz to 2GHz) and on-chip memory sizes (128KB to 2-3MB). At the same time there is an increase in requirements for mobility, placing higher demands on battery-powered systems despite the steady increase in battery capacity (500 to 2000mAh). This leaves negative net result in-terms of battery capacity versus performance advances. In order to make optimal use of these architectural advances and to meet the power limitations in mobile systems, there is a need for taking an overall approach on how to best utilize these systems. The right trade-off between performance and power is crucial. On top of these constraints, the flexibility aspects of the system need to be addressed. All this makes it very important to reach the right architectural balance in the system. The first goal for this thesis is to examine multimedia applications and propose a flexible solution that can meet the architectural requirements in a mobile system. Secondly, propose an automated methodology of optimally mapping multimedia data and instructions to a heterogeneous multilevel memory subsystem. The proposed methodology uses constraint programming for solving a multidimensional optimization problem. Results from this work indicate that using today’s most advanced mobile processor technology together with a multi-level heterogeneous on-chip memory subsystem can meet the performance requirements for handling multimedia. By utilizing the automated optimal memory mapping method presented in this thesis lower total power consumption can be achieved, whilst performance for multimedia applications is improved, by employing enhanced memory management. This is achieved through reduced external accesses and better reuse of memory objects. This automatic method shows high accuracy, up to 90%, for predicting multimedia memory accesses for a given architecture

    System-on-a-Chip (SoC) based Hardware Acceleration in Register Transfer Level (RTL) Design

    Get PDF
    Today, modern System-on-a-Chip (SoC) systems have grown rapidly due to the increased processing power, while maintaining the size of the hardware circuit. The number of transistors on a chip continues to increase, but current SoC designs may not be able to exploit the potential performance, especially with energy consumption and chip area becoming two major concerns. Traditional SoC designs usually separate software and hardware. Thus, the process of improving the system performance is a complicated task for both software and hardware designers. The aim of this research is to develop hardware acceleration workflow for software applications. Thus, system performance can be improved with constraints of energy consumption and on-chip resource costs. The characteristics of software applications can be identified by using profiling tools. Hardware acceleration can have significant performance improvement for highly mathematical calculations or repeated functions. The performance of SoC systems can then be improved, if the hardware acceleration method is used to accelerate the element that incurs performance overheads. The concepts mentioned in this study can be easily applied to a variety of sophisticated software applications. The contributions of SoC-based hardware acceleration in the hardware-software co-design platform include the following: (1) Software profiling methods are applied to H.264 Coder-Decoder (CODEC) core. The hotspot function of aimed application is identified by using critical attributes such as cycles per loop, loop rounds, etc. (2) Hardware acceleration method based on Field-Programmable Gate Array (FPGA) is used to resolve system bottlenecks and improve system performance. The identified hotspot function is then converted to a hardware accelerator and mapped onto the hardware platform. Two types of hardware acceleration methods – central bus design and co-processor design, are implemented for comparison in the proposed architecture. (3) System specifications, such as performance, energy consumption, and resource costs, are measured and analyzed. The trade-off of these three factors is compared and balanced. Different hardware accelerators are implemented and evaluated based on system requirements. 4) The system verification platform is designed based on Integrated Circuit (IC) workflow. Hardware optimization techniques are used for higher performance and less resource costs. Experimental results show that the proposed hardware acceleration workflow for software applications is an efficient technique. The system can reach 2.8X performance improvements and save 31.84% energy consumption by applying the Bus-IP design. The Co-processor design can have 7.9X performance and save 75.85% energy consumption
    corecore