5,111 research outputs found
Desynchronization: Synthesis of asynchronous circuits from synchronous specifications
Asynchronous implementation techniques, which measure logic delays at run time and activate registers accordingly, are inherently more robust than their synchronous counterparts, which estimate worst-case delays at design time, and constrain the clock cycle accordingly. De-synchronization is a new paradigm to automate the design of asynchronous circuits from synchronous specifications, thus permitting widespread adoption of asynchronicity, without requiring special design skills or tools. In this paper, we first of all study different protocols for de-synchronization and formally prove their correctness, using techniques originally developed for distributed deployment of synchronous language specifications. We also provide a taxonomy of existing protocols for asynchronous latch controllers, covering in particular the four-phase handshake protocols devised in the literature for micro-pipelines. We then propose a new controller which exhibits provably maximal concurrency, and analyze the performance of desynchronized circuits with respect to the original synchronous optimized implementation. We finally prove the feasibility and effectiveness of our approach, by showing its application to a set of real designs, including a complete implementation of the DLX microprocessor architectur
Asynchronous techniques for system-on-chip design
SoC design will require asynchronous techniques as the large parameter variations across the chip will make it impossible to control delays in clock networks and other global signals efficiently. Initially, SoCs will be globally asynchronous and locally synchronous (GALS). But the complexity of the numerous asynchronous/synchronous interfaces required in a GALS will eventually lead to entirely asynchronous solutions. This paper introduces the main design principles, methods, and building blocks for asynchronous VLSI systems, with an emphasis on communication and synchronization. Asynchronous circuits with the only delay assumption of isochronic forks are called quasi-delay-insensitive (QDI). QDI is used in the paper as the basis for asynchronous logic. The paper discusses asynchronous handshake protocols for communication and the notion of validity/neutrality tests, and completion tree. Basic building blocks for sequencing, storage, function evaluation, and buses are described, and two alternative methods for the implementation of an arbitrary computation are explained. Issues of arbitration, and synchronization play an important role in complex distributed systems and especially in GALS. The two main asynchronous/synchronous interfaces needed in GALS-one based on synchronizer, the other on stoppable clock-are described and analyzed
Time-Shared Execution of Realtime Computer Vision Pipelines by Dynamic Partial Reconfiguration
This paper presents an FPGA runtime framework that demonstrates the
feasibility of using dynamic partial reconfiguration (DPR) for time-sharing an
FPGA by multiple realtime computer vision pipelines. The presented time-sharing
runtime framework manages an FPGA fabric that can be round-robin time-shared by
different pipelines at the time scale of individual frames. In this new
use-case, the challenge is to achieve useful performance despite high
reconfiguration time. The paper describes the basic runtime support as well as
four optimizations necessary to achieve realtime performance given the
limitations of DPR on today's FPGAs. The paper provides a characterization of a
working runtime framework prototype on a Xilinx ZC706 development board. The
paper also reports the performance of realtime computer vision pipelines when
time-shared
The Event-Camera Dataset and Simulator: Event-based Data for Pose Estimation, Visual Odometry, and SLAM
New vision sensors, such as the Dynamic and Active-pixel Vision sensor
(DAVIS), incorporate a conventional global-shutter camera and an event-based
sensor in the same pixel array. These sensors have great potential for
high-speed robotics and computer vision because they allow us to combine the
benefits of conventional cameras with those of event-based sensors: low
latency, high temporal resolution, and very high dynamic range. However, new
algorithms are required to exploit the sensor characteristics and cope with its
unconventional output, which consists of a stream of asynchronous brightness
changes (called "events") and synchronous grayscale frames. For this purpose,
we present and release a collection of datasets captured with a DAVIS in a
variety of synthetic and real environments, which we hope will motivate
research on new algorithms for high-speed and high-dynamic-range robotics and
computer-vision applications. In addition to global-shutter intensity images
and asynchronous events, we provide inertial measurements and ground-truth
camera poses from a motion-capture system. The latter allows comparing the pose
accuracy of ego-motion estimation algorithms quantitatively. All the data are
released both as standard text files and binary files (i.e., rosbag). This
paper provides an overview of the available data and describes a simulator that
we release open-source to create synthetic event-camera data.Comment: 7 pages, 4 figures, 3 table
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