977 research outputs found

    High-Quality Facial Photo-Sketch Synthesis Using Multi-Adversarial Networks

    Full text link
    Synthesizing face sketches from real photos and its inverse have many applications. However, photo/sketch synthesis remains a challenging problem due to the fact that photo and sketch have different characteristics. In this work, we consider this task as an image-to-image translation problem and explore the recently popular generative models (GANs) to generate high-quality realistic photos from sketches and sketches from photos. Recent GAN-based methods have shown promising results on image-to-image translation problems and photo-to-sketch synthesis in particular, however, they are known to have limited abilities in generating high-resolution realistic images. To this end, we propose a novel synthesis framework called Photo-Sketch Synthesis using Multi-Adversarial Networks, (PS2-MAN) that iteratively generates low resolution to high resolution images in an adversarial way. The hidden layers of the generator are supervised to first generate lower resolution images followed by implicit refinement in the network to generate higher resolution images. Furthermore, since photo-sketch synthesis is a coupled/paired translation problem, we leverage the pair information using CycleGAN framework. Both Image Quality Assessment (IQA) and Photo-Sketch Matching experiments are conducted to demonstrate the superior performance of our framework in comparison to existing state-of-the-art solutions. Code available at: https://github.com/lidan1/PhotoSketchMAN.Comment: Accepted by 2018 13th IEEE International Conference on Automatic Face & Gesture Recognition (FG 2018)(Oral

    Recovering Faces from Portraits with Auxiliary Facial Attributes

    Full text link
    Recovering a photorealistic face from an artistic portrait is a challenging task since crucial facial details are often distorted or completely lost in artistic compositions. To handle this loss, we propose an Attribute-guided Face Recovery from Portraits (AFRP) that utilizes a Face Recovery Network (FRN) and a Discriminative Network (DN). FRN consists of an autoencoder with residual block-embedded skip-connections and incorporates facial attribute vectors into the feature maps of input portraits at the bottleneck of the autoencoder. DN has multiple convolutional and fully-connected layers, and its role is to enforce FRN to generate authentic face images with corresponding facial attributes dictated by the input attribute vectors. %Leveraging on the spatial transformer networks, FRN automatically compensates for misalignments of portraits. % and generates aligned face images. For the preservation of identities, we impose the recovered and ground-truth faces to share similar visual features. Specifically, DN determines whether the recovered image looks like a real face and checks if the facial attributes extracted from the recovered image are consistent with given attributes. %Our method can recover high-quality photorealistic faces from unaligned portraits while preserving the identity of the face images as well as it can reconstruct a photorealistic face image with a desired set of attributes. Our method can recover photorealistic identity-preserving faces with desired attributes from unseen stylized portraits, artistic paintings, and hand-drawn sketches. On large-scale synthesized and sketch datasets, we demonstrate that our face recovery method achieves state-of-the-art results.Comment: 2019 IEEE Winter Conference on Applications of Computer Vision (WACV

    FaceShop: Deep Sketch-based Face Image Editing

    Get PDF
    We present a novel system for sketch-based face image editing, enabling users to edit images intuitively by sketching a few strokes on a region of interest. Our interface features tools to express a desired image manipulation by providing both geometry and color constraints as user-drawn strokes. As an alternative to the direct user input, our proposed system naturally supports a copy-paste mode, which allows users to edit a given image region by using parts of another exemplar image without the need of hand-drawn sketching at all. The proposed interface runs in real-time and facilitates an interactive and iterative workflow to quickly express the intended edits. Our system is based on a novel sketch domain and a convolutional neural network trained end-to-end to automatically learn to render image regions corresponding to the input strokes. To achieve high quality and semantically consistent results we train our neural network on two simultaneous tasks, namely image completion and image translation. To the best of our knowledge, we are the first to combine these two tasks in a unified framework for interactive image editing. Our results show that the proposed sketch domain, network architecture, and training procedure generalize well to real user input and enable high quality synthesis results without additional post-processing.Comment: 13 pages, 20 figure
    corecore