2,912 research outputs found

    Software agents & human behavior

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    People make important decisions in emergencies. Often these decisions involve high stakes in terms of lives and property. Bhopal disaster (1984), Piper Alpha disaster (1988), Montara blowout (2009), and explosion on Deepwater Horizon (2010) are a few examples among many industrial incidents. In these incidents, those who were in-charge took critical decisions under various ental stressors such as time, fatigue, and panic. This thesis presents an application of naturalistic decision-making (NDM), which is a recent decision-making theory inspired by experts making decisions in real emergencies. This study develops an intelligent agent model that can be programed to make human-like decisions in emergencies. The agent model has three major components: (1) A spatial learning module, which the agent uses to learn escape routes that are designated routes in a facility for emergency evacuation, (2) a situation recognition module, which is used to recognize or distinguish among evolving emergency situations, and (3) a decision-support module, which exploits modules in (1) and (2), and implements an NDM based decision-logic for producing human-like decisions in emergencies. The spatial learning module comprises a generalized stochastic Petri net-based model of spatial learning. The model classifies routes into five classes based on landmarks, which are objects with salient spatial features. These classes deal with the question of how difficult a landmark turns out to be when an agent observes it the first time during a route traversal. An extension to the spatial learning model is also proposed where the question of how successive route traversals may impact retention of a route in the agent’s memory is investigated. The situation awareness module uses Markov logic network (MLN) to define different offshore emergency situations using First-order Logic (FOL) rules. The purpose of this module is to give the agent the necessary experience of dealing with emergencies. The potential of this module lies in the fact that different training samples can be used to produce agents having different experience or capability to deal with an emergency situation. To demonstrate this fact, two agents were developed and trained using two different sets of empirical observations. The two are found to be different in recognizing the prepare-to-abandon-platform alarm (PAPA ), and similar to each other in recognition of an emergency using other cues. Finally, the decision-support module is proposed as a union of spatial-learning module, situation awareness module, and NDM based decision-logic. The NDM-based decision-logic is inspired by Klein’s (1998) recognition primed decision-making (RPDM) model. The agent’s attitudes related to decision-making as per the RPDM are represented in the form of belief, desire, and intention (BDI). The decision-logic involves recognition of situations based on experience (as proposed in situation-recognition module), and recognition of situations based on classification, where ontological classification is used to guide the agent in cases where the agent’s experience about confronting a situation is inadequate. At the planning stage, the decision-logic exploits the agent’s spatial knowledge (as proposed in spatial-learning module) about the layout of the environment to make adjustments in the course of actions relevant to a decision that has already been made as a by-product of situation recognition. The proposed agent model has potential to be used to improve virtual training environment’s fidelity by adding agents that exhibit human-like intelligence in performing tasks related to emergency evacuation. Notwithstanding, the potential to exploit the basis provided here, in the form of an agent representing human fallibility, should not be ignored for fields like human reliability analysis

    Zero-gravity movement studies

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    The use of computer graphics to simulate the movement of articulated animals and mechanisms has a number of uses ranging over many fields. Human motion simulation systems can be useful in education, medicine, anatomy, physiology, and dance. In biomechanics, computer displays help to understand and analyze performance. Simulations can be used to help understand the effect of external or internal forces. Similarly, zero-gravity simulation systems should provide a means of designing and exploring the capabilities of hypothetical zero-gravity situations before actually carrying out such actions. The advantage of using a simulation of the motion is that one can experiment with variations of a maneuver before attempting to teach it to an individual. The zero-gravity motion simulation problem can be divided into two broad areas: human movement and behavior in zero-gravity, and simulation of articulated mechanisms

    A semantic-based probabilistic approach for real-time video event recognition

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    This is the author’s version of a work that was accepted for publication in Journal Computer Vision and Image Understanding. Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. A definitive version was subsequently published in Journal Computer Vision and Image Understanding, 116, 9 (2012) DOI: 10.1016/j.cviu.2012.04.005This paper presents an approach for real-time video event recognition that combines the accuracy and descriptive capabilities of, respectively, probabilistic and semantic approaches. Based on a state-of-art knowledge representation, we define a methodology for building recognition strategies from event descriptions that consider the uncertainty of the low-level analysis. Then, we efficiently organize such strategies for performing the recognition according to the temporal characteristics of events. In particular, we use Bayesian Networks and probabilistically-extended Petri Nets for recognizing, respectively, simple and complex events. For demonstrating the proposed approach, a framework has been implemented for recognizing human-object interactions in the video monitoring domain. The experimental results show that our approach improves the event recognition performance as compared to the widely used deterministic approach.This work has been partially supported by the Spanish Administration agency CDTI (CENIT-VISION 2007- 1007), by the Spanish Government (TEC2011-25995 EventVideo), by the Consejería de Educación of the Comunidad de Madrid and by The European Social Fund

    A Methodology for Extracting Human Bodies from Still Images

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    Monitoring and surveillance of humans is one of the most prominent applications of today and it is expected to be part of many future aspects of our life, for safety reasons, assisted living and many others. Many efforts have been made towards automatic and robust solutions, but the general problem is very challenging and remains still open. In this PhD dissertation we examine the problem from many perspectives. First, we study the performance of a hardware architecture designed for large-scale surveillance systems. Then, we focus on the general problem of human activity recognition, present an extensive survey of methodologies that deal with this subject and propose a maturity metric to evaluate them. One of the numerous and most popular algorithms for image processing found in the field is image segmentation and we propose a blind metric to evaluate their results regarding the activity at local regions. Finally, we propose a fully automatic system for segmenting and extracting human bodies from challenging single images, which is the main contribution of the dissertation. Our methodology is a novel bottom-up approach relying mostly on anthropometric constraints and is facilitated by our research in the fields of face, skin and hands detection. Experimental results and comparison with state-of-the-art methodologies demonstrate the success of our approach

    Proceedings of the 1st Doctoral Consortium at the European Conference on Artificial Intelligence (DC-ECAI 2020)

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    1st Doctoral Consortium at the European Conference on Artificial Intelligence (DC-ECAI 2020), 29-30 August, 2020 Santiago de Compostela, SpainThe DC-ECAI 2020 provides a unique opportunity for PhD students, who are close to finishing their doctorate research, to interact with experienced researchers in the field. Senior members of the community are assigned as mentors for each group of students based on the student’s research or similarity of research interests. The DC-ECAI 2020, which is held virtually this year, allows students from all over the world to present their research and discuss their ongoing research and career plans with their mentor, to do networking with other participants, and to receive training and mentoring about career planning and career option

    A semantic concept for the mapping of low-level analysis data to high-level scene descriptions

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    Zusammen mit dem wachsenden Bedarf an Sicherheit wird eine zunehmende Menge an Überwachungsinhalten geschaffen. Um eine schnelle und zuverlässige Suche in den Aufnahmen hunderter oder tausender in einer einzelnenEinrichtung installierten Überwachungssensoren zu ermöglichen, istdie Indizierung dieses Inhalts im Voraus unentbehrlich. Zu diesem Zweckermöglicht das Konzept des Smart Indexing & Retrieval (SIR) durch dieErzeugung von high-level Metadaten kosteneffiziente Suchen. Da es immerschwieriger wird, diese Daten manuell mit annehmbarem Zeit- und Kostenaufwandzu generieren, muss die Erzeugung dieser Metadaten auf Basis vonlow-level Analysedaten automatisch erfolgen.Während bisherige Ansätze stark domänenabhängig sind, wird in dieserArbeit ein generisches Konzept für die Abbildung der Ergebnisse von lowlevelAnalysedaten auf semantische Szenenbeschreibungen präsentiert. Diekonstituierenden Elemente dieses Ansatzes und die ihnen zugrunde liegendenBegriffe werden vorgestellt, und eine Einführung in ihre Anwendungwird gegeben. Der Hauptbeitrag des präsentierten Ansatzes sind dessen Allgemeingültigkeit und die frühe Stufe, auf der der Schritt von der low-levelauf die high-level Repräsentation vorgenommen wird. Dieses Schließen in derMetadatendomäne wird in kleinen Zeitfenstern durchgeführt, während dasSchließen auf komplexeren Szenen in der semantischen Domäne ausgeführtwird. Durch die Verwendung dieses Ansatzes ist sogar eine unbeaufsichtigteSelbstbewertung der Analyseergebnisse möglich
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