475 research outputs found

    Towards Automotive Embedded Systems with Self-X Properties

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    With self-adaptation and self-organization new paradigms for the management of distributed systems have been introduced. By enhancing the automotive software system with self-X capabilities, e.g. self-healing, self-configuration and self-optimization, the complexity is handled while increasing the flexibility, scalability and dependability of these systems. In this chapter we present an approach for enhancing automotive systems with self-X properties. At first, we discuss the benefits of providing automotive software systems with self-management capabilities and outline concrete use cases. Afterwards, we will discuss requirements and challenges for realizing adaptive automotive embedded systems

    Mapping Framework for Heterogeneous Reconfigurable Architectures:Combining Temporal Partitioning and Multiprocessor Scheduling

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    ReSP: A Nonintrusive Transaction-Level Reflective MPSoC Simulation Platform for Design Space Exploration

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    Describing and Simulating Dynamic Reconfiguration in SystemC Exemplified by a Dedicated 3D Collision Detection Hardware

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    The ongoing trend towards development of parallel software and the increased flexibility of state-of-the-art programmable logic devices are currently converging in the field of reconfigurable hardware. On the other hand there is the traditional hardware market, with its increasingly short development cycles, which is mainly driven by high-level prototyping of products. To enable the design community to conveniently develop reconfigurable architectures in a short time-to-market, this thesis introduces the library ReChannel, which extends SystemC with advanced language constructs for high level reconfiguration modelling. It combines IP reuse and high-level modelling with reconfiguration. The proposed methodology was tested on a hierarchical FPGA-based 3D collision detection accelerator, is also presented. To enable implementation of such a complex algorithm in FPGA logic it had to be implemented using fixed-point arithmetic. Therefore a special method was derived that enables rounding of the used bounding-volumes without incurring the correctness of the non-intersection reports. This guarantees a correct overall result. A bound on the rounding error was derived that gives a measure of the number of false intersection reports, and thus on the run-time. A triangle and a quadrangle intersection test were implemented as the second</p

    Design Space Exploration for Partially Reconfigurable Architectures in Real-Time Systems

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    International audienceIn this paper, we introduce FoRTReSS (Flow for Reconfigurable archiTectures in Real-time SystemS), a methodology for the generation of partially reconfigurable architectures with real-time constraints, enabling Design Space Exploration (DSE) at the early stages of the development. FoRTReSS can be completely integrated into existing partial reconfiguration flows to generate physical constraints describing the architecture in terms of reconfigurable regions that are used to floorplan the design, with key metrics such as partially reconfigurable area, real-time or external fragmentation. The flow is based upon our SystemC simulator for real-time systems that helps develop and validate scheduling algorithms with respect to application timing constraints and partial reconfiguration physical behaviour. We tested our approach with a video stream encryption/decryption application together with Error Correcting Code and showed that partial reconfiguration may lead to an area improvement up to 38% on some resources without compromising application performance, in a very small amount of time: less than 30 s

    Design Framework for Heterogeneous Hardware and Software in Wireless Sensor Networks

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    International audienceWireless Sensor Networks are composed of many autonomous resource-constrained sensor nodes. Constrains are low energy, memory and processing speed. Nowadays, several limitations exist for heterogeneous Wireless Sensor Networks: various hardware and software are hardly supported at design and simulation levels. Meanwhile, to optimize a self-organized network, it is essential to be able to update it with new nodes, to ensure interoperability, and to be able to exchange not only data but functionalities between nodes. Moreover, it is difficult to make design space exploration, as accurate hardware-level models and network-level simulations have very different (opposite) levels. We propose a simulator-based on SystemC language-that allows such design space explorations. It is composed of a library of hardware and software blocks. More and more sophisticated software support is implemented in our simulator. As trend is to deploy heterogeneous nodes, various software levels have to be considered. Our simulator is also thought to support many levels: from machine code to high level languages

    System level modeling of dynamic reconfigurable system-on-chip

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    In this paper methods of dynamically reconfigurable multi-core System-on-chip (SoC) design are discussed, the approaches of system modeling for evaluation of these systems are presented. The dynamically reconfigurable SoC can be developed using the FPGA and the ASIC technologies. The implementations of dynamic reconfiguration using these approaches are essentially different. The system level modeling is used to evaluate the performance of dynamically reconfigured systems in the early stage of their development. The models of dynamically reconfigurable systems have very significant differences from the models of systems without a dynamical reconfiguration. The development of such models may require extensions of existing tools and specification of mechanisms functionality. In this paper the existing tools for SoC system design and the requirements for it to allow modeling of reconfigurable systems are considered. We propose mechanisms for system level modeling of the dynamically reconfigurable Networks-on-Chip (NoC) implemented on the ASIC technology

    High-Level Design for Ultra-Fast Software Defined Radio Prototyping on Multi-Processors Heterogeneous Platforms

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    International audienceThe design of Software Defined Radio (SDR) equipments (terminals, base stations, etc.) is still very challenging. We propose here a design methodology for ultra-fast prototyping on heterogeneous platforms made of GPPs (General Purpose Processors), DSPs (Digital Signal Processors) and FPGAs (Field Programmable Gate Array). Lying on a component-based approach, the methodology mainly aims at automating as much as possible the design from an algorithmic validation to a multi-processing heterogeneous implementation. The proposed methodology is based on the SynDEx CAD design approach, which was originally dedicated to multi-GPPs networks. We show how this was changed so that it is made appropriate with an embedded context of DSP. The implication of FPGAs is then addressed and integrated in the design approach with very little restrictions. Apart from a manual HW/SW partitioning, all other operations may be kept automatic in a heterogeneous processing context. The targeted granularity of the components, which are to be assembled in the design flow, is roughly the same size as that of a FFT, a filter or a Viterbi decoder for instance. The re-use of third party or pre-developed IPs is a basis for this design approach. Thanks to the proposed design methodology it is possible to port "ultra" fast a radio application over several platforms. In addition, the proposed design methodology is not restricted to SDR equipment design, and can be useful for any real-time embedded heterogeneous design in a prototyping context
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