13 research outputs found

    Period Information Deviation on the Segmental Sinusoidal Model

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    Speech signal can be modeled by sinusoidal model. On the sinusoidal model, there are many kinds for representing the signal. One of model is Segmental Sinusoidal model. The segmental sinusoidal model is an approximation method based on sinusoidal model for speech signal, especially for periodic detection. The periodic signal can be decomposed by infinite sinusoidal signal with combination of amplitude, frequency and phase. After the signal is decomposed, parameter will be quantized. The proposed quantization method in this paper is sampling signal on big part between minimum and maximum part over observation block. Some parameters of speech signal are detected. The useful parameters are peaks and period between consecutive peaks. Period information obtained from this quantization tends to different than the original, In this paper, we show the experimental results that there are many differences between period information on encoder side with the decoder side. It caused by quantization error on period information and quantization error on the codebook design. Effect of differences is degradation of signal quality, especially on frequency signal accuracy. On this paper, deviation of the reconstructed signal from original signal will be evaluated. Deviation from the original signals means that some error occur on period quantization

    Period Information Deviation on the Segmental Sinusoidal Model

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    Speech signal can be modeled by sinusoidal model. On the sinusoidal model, there are many kinds for representing the signal. One of model is Segmental Sinusoidal model. The segmental sinusoidal model is an approximation method based on sinusoidal model for speech signal, especially for periodic detection. The periodic signal can be decomposed by infinite sinusoidal signal with combination of amplitude, frequency and phase. After the signal is decomposed, parameter will be quantized. The proposed quantization method in this paper is sampling signal on big part between minimum and maximum part over observation block. Some parameters of speech signal are detected. The useful parameters are peaks and period between consecutive peaks. Period information obtained from this quantization tends to different than the original, In this paper, we show the experimental results that there are many differences between period information on encoder side with the decoder side. It caused by quantization error on period information and quantization error on the codebook design. Effect of differences is degradation of signal quality, especially on frequency signal accuracy. On this paper, deviation of the reconstructed signal from original signal will be evaluated. Deviation from the original signals means that some error occur on period quantizatio

    Program Mikrokontroler Untuk Menampilkan Tingkat Ketegangan Otot

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    Program Mikrokontroler Untuk Menampilkan Tingkat Ketegangan Oto

    Electromyography (EM G) Signal Compression using Sinusoidal Segmental Model

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    Muscle signal called electromyography signal have a positive-negative signal generated by MUAP. The number of MUAP is depends on the muscle activity. On the stressed muscle, the characteristics is like periodic signal. Based on its characteristic, we can be modeled this by sinusoidal model. On the sinusoidal model, there are many kinds for representing the signal. One of model is Segmental Sinusoidal model. EMG signal can be represented as a combination of sinusoidal signal which was generated by muscle system with infinite combination of amplitude, frequency and phase. On quantization based on peak to peak, EMG signal was detected its peaks, both of positive and negative. Then time distance between peak to peak would be quantized. In this paper, we proposed a new method to quantize and reconstruct ECG signal which segmented by peak to peak based on sinusoidal model. The part of signal between positive peak and following negative peak or vice versa was estimated as a half period of the sinusoid signal. Magnitude between peaks was the double of the estimated sine amplitude. The information which taken from quantization process were period and gain. The experiment result show that synthesis signal quality was reduced on the high frequency component

    MASCOT : metadata for advanced scalable video coding tools : final report

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    The goal of the MASCOT project was to develop new video coding schemes and tools that provide both an increased coding efficiency as well as extended scalability features compared to technology that was available at the beginning of the project. Towards that goal the following tools would be used: - metadata-based coding tools; - new spatiotemporal decompositions; - new prediction schemes. Although the initial goal was to develop one single codec architecture that was able to combine all new coding tools that were foreseen when the project was formulated, it became clear that this would limit the selection of the new tools. Therefore the consortium decided to develop two codec frameworks within the project, a standard hybrid DCT-based codec and a 3D wavelet-based codec, which together are able to accommodate all tools developed during the course of the project

    An Integrated Network Architecture for a High Speed Distributed Multimedia System.

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    Computer communication demands for higher bandwidth and smaller delays are increasing rapidly as the march into the twenty-first century gains momentum. These demands are generated by visualization applications which model complex real time phenomena in visual form, electronic document imaging and manipulation, concurrent engineering, on-line databases and multimedia applications which integrate audio, video and data. The convergence of the computer and video worlds is leading to the emergence of a distributed multimedia environment. This research investigates an integrated approach in the design of a high speed computer-video local area network for a distributed multimedia environment. The initial step in providing multimedia services over computer networks is to ensure bandwidth availability for these services. The bandwidth needs based on traffic generated in a distributed multimedia environment is computationally characterized by a model. This model is applied to the real-time problem of designing a backbone for a distributed multimedia environment at the NASA Classroom of the Future Program. The network incorporates legacy LANs and the latest high speed switching technologies. Performance studies have been conducted with different network topologies for various multimedia application scenarios to establish benchmarks for the operation of the network. In these performance studies it has been observed that network topologies play an important role in ensuring that sufficient bandwidth is available for multimedia traffic. After the implementation of the network and the performance studies, it was found that for true quality of service guarantees, some modifications will have to be made in the multimedia operating systems used in client workstations. These modifications would gather knowledge of the channel between source and destination and reserve resources for multimedia communication based on specified requirements. A scheme for reserving resources in a network consisting legacy LAN and ATM is presented to guarantee quality of service for multimedia applications

    3D multiple description coding for error resilience over wireless networks

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    Mobile communications has gained a growing interest from both customers and service providers alike in the last 1-2 decades. Visual information is used in many application domains such as remote health care, video –on demand, broadcasting, video surveillance etc. In order to enhance the visual effects of digital video content, the depth perception needs to be provided with the actual visual content. 3D video has earned a significant interest from the research community in recent years, due to the tremendous impact it leaves on viewers and its enhancement of the user’s quality of experience (QoE). In the near future, 3D video is likely to be used in most video applications, as it offers a greater sense of immersion and perceptual experience. When 3D video is compressed and transmitted over error prone channels, the associated packet loss leads to visual quality degradation. When a picture is lost or corrupted so severely that the concealment result is not acceptable, the receiver typically pauses video playback and waits for the next INTRA picture to resume decoding. Error propagation caused by employing predictive coding may degrade the video quality severely. There are several ways used to mitigate the effects of such transmission errors. One widely used technique in International Video Coding Standards is error resilience. The motivation behind this research work is that, existing schemes for 2D colour video compression such as MPEG, JPEG and H.263 cannot be applied to 3D video content. 3D video signals contain depth as well as colour information and are bandwidth demanding, as they require the transmission of multiple high-bandwidth 3D video streams. On the other hand, the capacity of wireless channels is limited and wireless links are prone to various types of errors caused by noise, interference, fading, handoff, error burst and network congestion. Given the maximum bit rate budget to represent the 3D scene, optimal bit-rate allocation between texture and depth information rendering distortion/losses should be minimised. To mitigate the effect of these errors on the perceptual 3D video quality, error resilience video coding needs to be investigated further to offer better quality of experience (QoE) to end users. This research work aims at enhancing the error resilience capability of compressed 3D video, when transmitted over mobile channels, using Multiple Description Coding (MDC) in order to improve better user’s quality of experience (QoE). Furthermore, this thesis examines the sensitivity of the human visual system (HVS) when employed to view 3D video scenes. The approach used in this study is to use subjective testing in order to rate people’s perception of 3D video under error free and error prone conditions through the use of a carefully designed bespoke questionnaire.EThOS - Electronic Theses Online ServicePetroleum Technology Development Fund (PTDF)GBUnited Kingdo
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