105 research outputs found

    Parallel Position Weight Matrices Algorithms

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    International audiencePosition Weight Matrices (PWMs) are broadly used in computational biology. The basic problems, Scan and MultipleScan, aim to find all the occurrences of a given PWM or a set of PWMs in long sequences. Some other PWM tasks share a common NP-hard subproblem, ScoreDistribution. The existing algorithms rely on the enumeration on a large set of scores or words, and they are mostly not suitable for parallelization. We propose a new algorithm, BucketScoreDistribution, that is both very efficient and suitable for parallelization. We bound the error induced by this algorithm. We realized a GPU prototype for Scan, MultipleScan and BucketScoreDistribution with the CUDA libraries, and report for the different problems speedups larger than 10× on several Nvidia cards

    Online Modeling and Tuning of Parallel Stream Processing Systems

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    Writing performant computer programs is hard. Code for high performance applications is profiled, tweaked, and re-factored for months specifically for the hardware for which it is to run. Consumer application code doesn\u27t get the benefit of endless massaging that benefits high performance code, even though heterogeneous processor environments are beginning to resemble those in more performance oriented arenas. This thesis offers a path to performant, parallel code (through stream processing) which is tuned online and automatically adapts to the environment it is given. This approach has the potential to reduce the tuning costs associated with high performance code and brings the benefit of performance tuning to consumer applications where otherwise it would be cost prohibitive. This thesis introduces a stream processing library and multiple techniques to enable its online modeling and tuning. Stream processing (also termed data-flow programming) is a compute paradigm that views an application as a set of logical kernels connected via communications links or streams. Stream processing is increasingly used by computational-x and x-informatics fields (e.g., biology, astrophysics) where the focus is on safe and fast parallelization of specific big-data applications. A major advantage of stream processing is that it enables parallelization without necessitating manual end-user management of non-deterministic behavior often characteristic of more traditional parallel processing methods. Many big-data and high performance applications involve high throughput processing, necessitating usage of many parallel compute kernels on several compute cores. Optimizing the orchestration of kernels has been the focus of much theoretical and empirical modeling work. Purely theoretical parallel programming models can fail when the assumptions implicit within the model are mis-matched with reality (i.e., the model is incorrectly applied). Often it is unclear if the assumptions are actually being met, even when verified under controlled conditions. Full empirical optimization solves this problem by extensively searching the range of likely configurations under native operating conditions. This, however, is expensive in both time and energy. For large, massively parallel systems, even deciding which modeling paradigm to use is often prohibitively expensive and unfortunately transient (with workload and hardware). In an ideal world, a parallel run-time will re-optimize an application continuously to match its environment, with little additional overhead. This work presents methods aimed at doing just that through low overhead instrumentation, modeling, and optimization. Online optimization provides a good trade-off between static optimization and online heuristics. To enable online optimization, modeling decisions must be fast and relatively accurate. Online modeling and optimization of a stream processing system first requires the existence of a stream processing framework that is amenable to the intended type of dynamic manipulation. To fill this void, we developed the RaftLib C++ template library, which enables usage of the stream processing paradigm for C++ applications (it is the run-time which is the basis of almost all the work within this dissertation). An application topology is specified by the user, however almost everything else is optimizable by the run-time. RaftLib takes advantage of the knowledge gained during the design of several prior streaming languages (notably Auto-Pipe). The resultant framework enables online migration of tasks, auto-parallelization, online buffer-reallocation, and other useful dynamic behaviors that were not available in many previous stream processing systems. Several benchmark applications have been designed to assess the performance gains through our approaches and compare performance to other leading stream processing frameworks. Information is essential to any modeling task, to that end a low-overhead instrumentation framework has been developed which is both dynamic and adaptive. Discovering a fast and relatively optimal configuration for a stream processing application often necessitates solving for buffer sizes within a finite capacity queueing network. We show that a generalized gain/loss network flow model can bootstrap the process under certain conditions. Any modeling effort, requires that a model be selected; often a highly manual task, involving many expensive operations. This dissertation demonstrates that machine learning methods (such as a support vector machine) can successfully select models at run-time for a streaming application. The full set of approaches are incorporated into the open source RaftLib framework

    On the design of architecture-aware algorithms for emerging applications

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    This dissertation maps various kernels and applications to a spectrum of programming models and architectures and also presents architecture-aware algorithms for different systems. The kernels and applications discussed in this dissertation have widely varying computational characteristics. For example, we consider both dense numerical computations and sparse graph algorithms. This dissertation also covers emerging applications from image processing, complex network analysis, and computational biology. We map these problems to diverse multicore processors and manycore accelerators. We also use new programming models (such as Transactional Memory, MapReduce, and Intel TBB) to address the performance and productivity challenges in the problems. Our experiences highlight the importance of mapping applications to appropriate programming models and architectures. We also find several limitations of current system software and architectures and directions to improve those. The discussion focuses on system software and architectural support for nested irregular parallelism, Transactional Memory, and hybrid data transfer mechanisms. We believe that the complexity of parallel programming can be significantly reduced via collaborative efforts among researchers and practitioners from different domains. This dissertation participates in the efforts by providing benchmarks and suggestions to improve system software and architectures.Ph.D.Committee Chair: Bader, David; Committee Member: Hong, Bo; Committee Member: Riley, George; Committee Member: Vuduc, Richard; Committee Member: Wills, Scot

    Getting to the Point. Index Sets and Parallelism-Preserving Autodiff for Pointful Array Programming

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    We present a novel programming language design that attempts to combine the clarity and safety of high-level functional languages with the efficiency and parallelism of low-level numerical languages. We treat arrays as eagerly-memoized functions on typed index sets, allowing abstract function manipulations, such as currying, to work on arrays. In contrast to composing primitive bulk-array operations, we argue for an explicit nested indexing style that mirrors application of functions to arguments. We also introduce a fine-grained typed effects system which affords concise and automatically-parallelized in-place updates. Specifically, an associative accumulation effect allows reverse-mode automatic differentiation of in-place updates in a way that preserves parallelism. Empirically, we benchmark against the Futhark array programming language, and demonstrate that aggressive inlining and type-driven compilation allows array programs to be written in an expressive, "pointful" style with little performance penalty.Comment: 31 pages with appendix, 11 figures. A conference submission is still under revie

    Hardware-Aware Algorithm Designs for Efficient Parallel and Distributed Processing

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    The introduction and widespread adoption of the Internet of Things, together with emerging new industrial applications, bring new requirements in data processing. Specifically, the need for timely processing of data that arrives at high rates creates a challenge for the traditional cloud computing paradigm, where data collected at various sources is sent to the cloud for processing. As an approach to this challenge, processing algorithms and infrastructure are distributed from the cloud to multiple tiers of computing, closer to the sources of data. This creates a wide range of devices for algorithms to be deployed on and software designs to adapt to.In this thesis, we investigate how hardware-aware algorithm designs on a variety of platforms lead to algorithm implementations that efficiently utilize the underlying resources. We design, implement and evaluate new techniques for representative applications that involve the whole spectrum of devices, from resource-constrained sensors in the field, to highly parallel servers. At each tier of processing capability, we identify key architectural features that are relevant for applications and propose designs that make use of these features to achieve high-rate, timely and energy-efficient processing.In the first part of the thesis, we focus on high-end servers and utilize two main approaches to achieve high throughput processing: vectorization and thread parallelism. We employ vectorization for the case of pattern matching algorithms used in security applications. We show that re-thinking the design of algorithms to better utilize the resources available in the platforms they are deployed on, such as vector processing units, can bring significant speedups in processing throughout. We then show how thread-aware data distribution and proper inter-thread synchronization allow scalability, especially for the problem of high-rate network traffic monitoring. We design a parallelization scheme for sketch-based algorithms that summarize traffic information, which allows them to handle incoming data at high rates and be able to answer queries on that data efficiently, without overheads.In the second part of the thesis, we target the intermediate tier of computing devices and focus on the typical examples of hardware that is found there. We show how single-board computers with embedded accelerators can be used to handle the computationally heavy part of applications and showcase it specifically for pattern matching for security-related processing. We further identify key hardware features that affect the performance of pattern matching algorithms on such devices, present a co-evaluation framework to compare algorithms, and design a new algorithm that efficiently utilizes the hardware features.In the last part of the thesis, we shift the focus to the low-power, resource-constrained tier of processing devices. We target wireless sensor networks and study distributed data processing algorithms where the processing happens on the same devices that generate the data. Specifically, we focus on a continuous monitoring algorithm (geometric monitoring) that aims to minimize communication between nodes. By deploying that algorithm in action, under realistic environments, we demonstrate that the interplay between the network protocol and the application plays an important role in this layer of devices. Based on that observation, we co-design a continuous monitoring application with a modern network stack and augment it further with an in-network aggregation technique. In this way, we show that awareness of the underlying network stack is important to realize the full potential of the continuous monitoring algorithm.The techniques and solutions presented in this thesis contribute to better utilization of hardware characteristics, across a wide spectrum of platforms. We employ these techniques on problems that are representative examples of current and upcoming applications and contribute with an outlook of emerging possibilities that can build on the results of the thesis

    SCALABLE TECHNIQUES FOR SCHEDULING AND MAPPING DSP APPLICATIONS ONTO EMBEDDED MULTIPROCESSOR PLATFORMS

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    A variety of multiprocessor architectures has proliferated even for off-the-shelf computing platforms. To make use of these platforms, traditional implementation frameworks focus on implementing Digital Signal Processing (DSP) applications using special platform features to achieve high performance. However, due to the fast evolution of the underlying architectures, solution redevelopment is error prone and re-usability of existing solutions and libraries is limited. In this thesis, we facilitate an efficient migration of DSP systems to multiprocessor platforms while systematically leveraging previous investment in optimized library kernels using dataflow design frameworks. We make these library elements, which are typically tailored to specialized architectures, more amenable to extensive analysis and optimization using an efficient and systematic process. In this thesis we provide techniques to allow such migration through four basic contributions: 1. We propose and develop a framework to explore efficient utilization of Single Instruction Multiple Data (SIMD) cores and accelerators available in heterogeneous multiprocessor platforms consisting of General Purpose Processors (GPPs) and Graphics Processing Units (GPUs). We also propose new scheduling techniques by applying extensive block processing in conjunction with appropriate task mapping and task ordering methods that match efficiently with the underlying architecture. The approach gives the developer the ability to prototype a GPU-accelerated application and explore its design space efficiently and effectively. 2. We introduce the concept of Partial Expansion Graphs (PEGs) as an implementation model and associated class of scheduling strategies. PEGs are designed to help realize DSP systems in terms of forms and granularities of parallelism that are well matched to the given applications and targeted platforms. PEGs also facilitate derivation of both static and dynamic scheduling techniques, depending on the amount of variability in task execution times and other operating conditions. We show how to implement efficient PEG-based scheduling methods using real time operating systems, and to re-use pre-optimized libraries of DSP components within such implementations. 3. We develop new algorithms for scheduling and mapping systems implemented using PEGs. Collectively, these algorithms operate in three steps. First, the amount of data parallelism in the application graph is tuned systematically over many iterations to profit from the available cores in the target platform. Then a mapping algorithm that uses graph analysis is developed to distribute data and task parallel instances over different cores while trying to balance the load of all processing units to make use of pipeline parallelism. Finally, we use a novel technique for performance evaluation by implementing the scheduler and a customizable solution on the programmable platform. This allows accurate fitness functions to be measured and used to drive runtime adaptation of schedules. 4. In addition to providing scheduling techniques for the mentioned applications and platforms, we also show how to integrate the resulting solution in the underlying environment. This is achieved by leveraging existing libraries and applying the GPP-GPU scheduling framework to augment a popular existing Software Defined Radio (SDR) development environment -- GNU Radio -- with a dataflow foundation and a stand-alone GPU-accelerated library. We also show how to realize the PEG model on real time operating system libraries, such as the Texas Instruments DSP/BIOS. A code generator that accepts a manual system designer solution as well as automatically configured solutions is provided to complete the design flow starting from application model to running system

    Co-Evaluation of Pattern Matching Algorithms on IoT Devices with Embedded GPUs

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    Pattern matching is an important building block for many security applications, including Network Intrusion Detection Systems (NIDS). As NIDS grow in functionality and complexity, the time overhead and energy consumption of pattern matching become a significant consideration that limits the deployability of such systems, especially on resource-constrained devices.\ua0On the other hand, the emergence of new computing platforms, such as embedded devices with integrated, general-purpose Graphics Processing Units (GPUs), brings new, interesting challenges and opportunities for algorithm design in this setting: how to make use of new architectural features and how to evaluate their effect on algorithm performance. Up to now, work that focuses on pattern matching for such platforms has been limited to specific algorithms in isolation.In this work, we present a systematic and comprehensive benchmark that allows us to co-evaluate both existing and new pattern matching algorithms on heterogeneous devices equipped with embedded GPUs, suitable for medium- to high-level IoT deployments. We evaluate the algorithms on such a heterogeneous device, in close connection with the architectural features of the platform and provide insights on how these features affect the algorithms\u27 behavior. We find that, in our target embedded platform, GPU-based pattern matching algorithms have competitive performance compared to the CPU and consume half as much energy as the CPU-based variants.\ua0Based on these insights, we also propose HYBRID, a new pattern matching approach that efficiently combines techniques from existing approaches and outperforms them by 1.4x, across a range of realistic and synthetic data sets. Our benchmark details the effect of various optimizations, thus providing a path forward to make existing security mechanisms such as NIDS deployable on IoT devices

    GPGPU-Enabled Physics Based Deformed Model Simulation

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    Computer simulation techniques are widely adopted nowadays in many areas like manufacturing, engineering, graphics, animation, virtual reality and so on. However, the standard finite element based simulation is notorious for its expensive computation. To address this challenge, I present a GPU-based parallel implementation for simulating large elastic deformation. Classic modal analysis provides a set of orthonormal bases vectors, which span a spectral space encoding the dynamics of the elastic body. As each basis vector is orthogonal to each other, the computation is completely decoupled and can be well-fit into the modern GPGPU platform. We further explore the latest feature of NVIDIA CUDA so that the result of GPU computation can be directly used for upcoming rendering/visualization and a significant amount of overheads for transmitting data from client GPU and host CPU via the PCI-Express bus are avoided. Real-time simulation is made possible with this technique for many cases that otherwise is not possible
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