16 research outputs found

    Selected topics in robotics for space exploration

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    Papers and abstracts included represent both formal presentations and experimental demonstrations at the Workshop on Selected Topics in Robotics for Space Exploration which took place at NASA Langley Research Center, 17-18 March 1993. The workshop was cosponsored by the Guidance, Navigation, and Control Technical Committee of the NASA Langley Research Center and the Center for Intelligent Robotic Systems for Space Exploration (CIRSSE) at RPI, Troy, NY. Participation was from industry, government, and other universities with close ties to either Langley Research Center or to CIRSSE. The presentations were very broad in scope with attention given to space assembly, space exploration, flexible structure control, and telerobotics

    Multilevel Parallel Communications

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    The research reported in this thesis investigates the use of parallelism at multiple levels to realize high-speed networks that offer advantages in throughput, cost, reliability, and flexibility over alternative approaches. This research specifically considers use of parallelism at two levels: the upper level and the lower level. At the upper level, N protocol processors perform functions included in the transport and network layers. At the lower level, M channels provide data and physical layer functions. The resulting system provides very high bandwidth to an application. A key concept of this research is the use of replicated channels to provide a single, high bandwidth channel to a single application. The parallelism provided by the network is transparent to communicating applications, thus differentiating this strategy from schemes that provide a collection of disjoint channels between applications on different nodes. Another innovative aspect of this research is that parallelism is exploited at multiple layers of the network to provide high throughput not only at the physical layer, but also at upper protocol layers. Schedulers are used to distribute data from a single stream to multiple channels and to merge data from multiple channels to reconstruct a single coherent stream. High throughput is possible by providing the combined bandwidth of multiple channels to a single source and destination through use of parallelism at multiple protocol layers. This strategy is cost effective since systems can be built using standard technologies that benefit from the economies of a broad applications base. The exotic and revolutionary components needed in non-parallel approaches to build high speed networks are not required. The replicated channels can be used to achieve high reliability as well. Multilevel parallelism is flexible since the degree of parallelism provided at any level can be matched to protocol processing demands and application requirements

    Modelling parallel and distributed virtual reality systems for performance analysis and comparison

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    Most Virtual Reality systems employ some form of parallel processing, making use of multiple processors which are often distributed over large areas geographically, and which communicate via various forms of message passing. The approaches to parallel decomposition differ for each system, as do the performance implications of each approach. Previous comparisons have only identified and categorized the different approaches. None have examined the performance issues involved in the different parallel decompositions. Performance measurement for a Virtual Reality system differs from that of other parallel systems in that some measure of the delays involved with the interaction of the separate components is required, in addition to the measure of the throughput of the system. Existing performance analysis approaches are typically not well suited to providing both these measures. This thesis describes the development of a performance analysis technique that is able to provide measures of both interaction latency and cycle time for a model of a Virtual Reality system. This technique allows performance measures to be generated as symbolic expressions describing the relationships between the delays in the model. It automatically generates constraint regions, specifying the values of the system parameters for which performance characteristics change. The performance analysis technique shows strong agreement with values measured from implementation of three common decomposition strategies on two message passing architectures. The technique is successfully applied to a range of parallel decomposition strategies found in Parallel and Distributed Virtual Reality systems. For each system, the primary decomposition techniques are isolated and analysed to determine their performance characteristics. This analysis allows a comparison of the various decomposition techniques, and in many cases reveals trends in their behaviour that would have gone unnoticed with alternative analysis techniques. The work described in this thesis supports the Performance Analysis and Comparison of Parallel and Distributed Virtual Reality systems. In addition it acts as a reference, describing the performance characteristics of decomposition strategies used in Virtual Reality systems

    A computing structure for data acquisition in high energy physics

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    A review of the development of parallel computing ispresented, followed by a summary of currently recognised typesof parallel computer and a brief summary of some applicationsof parallel computing in the field of high energy physics.The computing requirement at the data acquisition stageof a particular set of high energy physics experiments isdetailed, with reference to the computing system currently inuse. The requirement for a parallel processor to process thedata from these experiments is established and a possiblecomputing structure put forward.The topology proposed consists of a set of rings ofprocessors stacked to give a cylindrical arrangement, ananalytical approach is used to verify the suitability andextensibility of the suggested scheme. Using simulationresults the behaviour of rings and cylinders of processorsusing different algorithms for the movement of data within thesystem and different patterns of data input is presented anddiscussed.Practical hardware and software details for processingequipment capable of supporting such a structure as presentedhere is given, various algorithms for use with this equipment,e. g. program distribution, are developed and the software forthe implementation of the cylindrical structure is presented.Appendices of constructional information and all programlistings are included

    Second Annual Conference on Astronomical Data Analysis Software and Systems. Abstracts

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    Abstracts from the conference are presented. The topics covered include the following: next generation software systems and languages; databases, catalogs, and archives; user interfaces/visualization; real-time data acquisition/scheduling; and IRAF/STSDAS/PROS status reports

    Third International Symposium on Space Mission Operations and Ground Data Systems, part 2

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    Under the theme of 'Opportunities in Ground Data Systems for High Efficiency Operations of Space Missions,' the SpaceOps '94 symposium included presentations of more than 150 technical papers spanning five topic areas: Mission Management, Operations, Data Management, System Development, and Systems Engineering. The symposium papers focus on improvements in the efficiency, effectiveness, and quality of data acquisition, ground systems, and mission operations. New technology, methods, and human systems are discussed. Accomplishments are also reported in the application of information systems to improve data retrieval, reporting, and archiving; the management of human factors; the use of telescience and teleoperations; and the design and implementation of logistics support for mission operations. This volume covers expert systems, systems development tools and approaches, and systems engineering issues

    Conference on Intelligent Robotics in Field, Factory, Service, and Space (CIRFFSS 1994), volume 1

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    The AIAA/NASA Conference on Intelligent Robotics in Field, Factory, Service, and Space (CIRFFSS '94) was originally proposed because of the strong belief that America's problems of global economic competitiveness and job creation and preservation can partly be solved by the use of intelligent robotics, which are also required for human space exploration missions. Individual sessions addressed nuclear industry, agile manufacturing, security/building monitoring, on-orbit applications, vision and sensing technologies, situated control and low-level control, robotic systems architecture, environmental restoration and waste management, robotic remanufacturing, and healthcare applications

    On the Distribution of Control in Asynchronous Processor Architectures

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    Institute for Computing Systems ArchitectureThe effective performance of computer systems is to a large measure determined by the synergy between the processor architecture, the instruction set and the compiler. In the past, the sequencing of information within processor architectures has normally been synchronous: controlled centrally by a clock. However, this global signal could possibly limit the future gains in performance that can potentially be achieved through improvements in implementation technology. This thesis investigates the effects of relaxing this strict synchrony by distributing control within processor architectures through the use of a novel asynchronous design model known as a micronet. The impact of asynchronous control on the performance of a RISC-style processor is explored at different levels. Firstly, improvements in the performance of individual instructions by exploiting actual run-time behaviours are demonstrated. Secondly, it is shown that micronets are able to exploit further (both spatial and temporal) instructionlevel parallelism (ILP) efficiently through the distribution of control to datapath resources. Finally, exposing fine-grain concurrency within a datapath can only be of benefit to a computer system if it can easily be exploited by the compiler. Although compilers for micronet-based asynchronous processors may be considered to be more complex than their synchronous counterparts, it is shown that the variable execution time of an instruction does not adversely affect the compiler's ability to schedule code efficiently. In conclusion, the modelling of a processor's datapath as a micronet permits the exploitation of both finegrain ILP and actual run-time delays, thus leading to the efficient utilisation of functional units and in turn resulting in an improvement in overall system performance
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