321 research outputs found

    JND-Based Perceptual Video Coding for 4:4:4 Screen Content Data in HEVC

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    The JCT-VC standardized Screen Content Coding (SCC) extension in the HEVC HM RExt + SCM reference codec offers an impressive coding efficiency performance when compared with HM RExt alone; however, it is not significantly perceptually optimized. For instance, it does not include advanced HVS-based perceptual coding methods, such as JND-based spatiotemporal masking schemes. In this paper, we propose a novel JND-based perceptual video coding technique for HM RExt + SCM. The proposed method is designed to further improve the compression performance of HM RExt + SCM when applied to YCbCr 4:4:4 SC video data. In the proposed technique, luminance masking and chrominance masking are exploited to perceptually adjust the Quantization Step Size (QStep) at the Coding Block (CB) level. Compared with HM RExt 16.10 + SCM 8.0, the proposed method considerably reduces bitrates (Kbps), with a maximum reduction of 48.3%. In addition to this, the subjective evaluations reveal that SC-PAQ achieves visually lossless coding at very low bitrates.Comment: Preprint: 2018 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP 2018

    Depth map compression via 3D region-based representation

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    In 3D video, view synthesis is used to create new virtual views between encoded camera views. Errors in the coding of the depth maps introduce geometry inconsistencies in synthesized views. In this paper, a new 3D plane representation of the scene is presented which improves the performance of current standard video codecs in the view synthesis domain. Two image segmentation algorithms are proposed for generating a color and depth segmentation. Using both partitions, depth maps are segmented into regions without sharp discontinuities without having to explicitly signal all depth edges. The resulting regions are represented using a planar model in the 3D world scene. This 3D representation allows an efficient encoding while preserving the 3D characteristics of the scene. The 3D planes open up the possibility to code multiview images with a unique representation.Postprint (author's final draft

    Steered mixture-of-experts for light field images and video : representation and coding

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    Research in light field (LF) processing has heavily increased over the last decade. This is largely driven by the desire to achieve the same level of immersion and navigational freedom for camera-captured scenes as it is currently available for CGI content. Standardization organizations such as MPEG and JPEG continue to follow conventional coding paradigms in which viewpoints are discretely represented on 2-D regular grids. These grids are then further decorrelated through hybrid DPCM/transform techniques. However, these 2-D regular grids are less suited for high-dimensional data, such as LFs. We propose a novel coding framework for higher-dimensional image modalities, called Steered Mixture-of-Experts (SMoE). Coherent areas in the higher-dimensional space are represented by single higher-dimensional entities, called kernels. These kernels hold spatially localized information about light rays at any angle arriving at a certain region. The global model consists thus of a set of kernels which define a continuous approximation of the underlying plenoptic function. We introduce the theory of SMoE and illustrate its application for 2-D images, 4-D LF images, and 5-D LF video. We also propose an efficient coding strategy to convert the model parameters into a bitstream. Even without provisions for high-frequency information, the proposed method performs comparable to the state of the art for low-to-mid range bitrates with respect to subjective visual quality of 4-D LF images. In case of 5-D LF video, we observe superior decorrelation and coding performance with coding gains of a factor of 4x in bitrate for the same quality. At least equally important is the fact that our method inherently has desired functionality for LF rendering which is lacking in other state-of-the-art techniques: (1) full zero-delay random access, (2) light-weight pixel-parallel view reconstruction, and (3) intrinsic view interpolation and super-resolution

    Optimal coding unit decision for early termination in high efficiency video coding using enhanced whale optimization algorithm

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    Video compression is an emerging research topic in the field of block based video encoders. Due to the growth of video coding technologies, high efficiency video coding (HEVC) delivers superior coding performance. With the increased encoding complexity, the HEVC enhances the rate-distortion (RD) performance. In the video compression, the out-sized coding units (CUs) have higher encoding complexity. Therefore, the computational encoding cost and complexity remain vital concerns, which need to be considered as an optimization task. In this manuscript, an enhanced whale optimization algorithm (EWOA) is implemented to reduce the computational time and complexity of the HEVC. In the EWOA, a cosine function is incorporated with the controlling parameter A and two correlation factors are included in the WOA for controlling the position of whales and regulating the movement of search mechanism during the optimization and search processes. The bit streams in the Luma-coding tree block are selected using EWOA that defines the CU neighbors and is used in the HEVC. The results indicate that the EWOA achieves best bit rate (BR), time saving, and peak signal to noise ratio (PSNR). The EWOA showed 0.006-0.012 dB higher PSNR than the existing models in the real-time videos

    Quality comparison of the HEVC and VP9 encoders performance

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    This paper reports a comparison between two recent video codecs, namely the HEVC and the VP9, using High Definition Video Sequences encoded with different bit rates. A subjective test for the evaluation of the provided Quality of Experience is reported. The video sequences were shown to a panel of subjects on a High Definition LED display and the subjective tests were performed using a Single Stimulus Methodology. The results shown that the HEVC encoder provides a better visual quality on low bit rates than the VP9. Similar performance was obtained for visually lossless conditions, although the HEVC requires lower bit rates to reach that level. Moreover, the correlation of the subjective evaluation and three tested objective metrics (PSNR, SSIM, and FSIM) revealed a good representation of the subjective results, particularly the SSIM and the FSIM metrics.info:eu-repo/semantics/publishedVersio

    Compression of Infrared images

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    JNCD-based perceptual compression of RGB 4:4:4 image data

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    In contemporary lossy image coding applications, a desired aim is to decrease, as much as possible, bits per pixel without inducing perceptually conspicuous distortions in RGB image data. In this paper, we propose a novel color-based perceptual compression technique, named RGB-PAQ. RGB-PAQ is based on CIELAB Just Noticeable Color Difference (JNCD) and Human Visual System (HVS) spectral sensitivity. We utilize CIELAB JNCD and HVS spectral sensitivity modeling to separately adjust quantization levels at the Coding Block (CB) level. In essence, our method is designed to capitalize on the inability of the HVS to perceptually differentiate photons in very similar wavelength bands. In terms of application, the proposed technique can be used with RGB (4:4:4) image data of various bit depths and spatial resolutions including, for example, true color and deep color images in HD and Ultra HD resolutions. In the evaluations, we compare RGB-PAQ with a set of anchor methods; namely, HEVC, JPEG, JPEG 2000 and Google WebP. Compared with HEVC HM RExt, RGB-PAQ achieves up to 77.8% bits reductions. The subjective evaluations confirm that the compression artifacts induced by RGB-PAQ proved to be either imperceptible (MOS = 5) or near-imperceptible (MOS = 4) in the vast majority of cases
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