298 research outputs found

    Weak index versus Borel rank

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    We investigate weak recognizability of deterministic languages of infinite trees. We prove that for deterministic languages the Borel hierarchy and the weak index hierarchy coincide. Furthermore, we propose a procedure computing for a deterministic automaton an equivalent minimal index weak automaton with a quadratic number of states. The algorithm works within the time of solving the emptiness problem

    Boundedness in languages of infinite words

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    We define a new class of languages of ω\omega-words, strictly extending ω\omega-regular languages. One way to present this new class is by a type of regular expressions. The new expressions are an extension of ω\omega-regular expressions where two new variants of the Kleene star L∗L^* are added: LBL^B and LSL^S. These new exponents are used to say that parts of the input word have bounded size, and that parts of the input can have arbitrarily large sizes, respectively. For instance, the expression (aBb)ω(a^Bb)^\omega represents the language of infinite words over the letters a,ba,b where there is a common bound on the number of consecutive letters aa. The expression (aSb)ω(a^Sb)^\omega represents a similar language, but this time the distance between consecutive bb's is required to tend toward the infinite. We develop a theory for these languages, with a focus on decidability and closure. We define an equivalent automaton model, extending B\"uchi automata. The main technical result is a complementation lemma that works for languages where only one type of exponent---either LBL^B or LSL^S---is used. We use the closure and decidability results to obtain partial decidability results for the logic MSOLB, a logic obtained by extending monadic second-order logic with new quantifiers that speak about the size of sets

    Automata with Nested Pebbles Capture First-Order Logic with Transitive Closure

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    String languages recognizable in (deterministic) log-space are characterized either by two-way (deterministic) multi-head automata, or following Immerman, by first-order logic with (deterministic) transitive closure. Here we elaborate this result, and match the number of heads to the arity of the transitive closure. More precisely, first-order logic with k-ary deterministic transitive closure has the same power as deterministic automata walking on their input with k heads, additionally using a finite set of nested pebbles. This result is valid for strings, ordered trees, and in general for families of graphs having a fixed automaton that can be used to traverse the nodes of each of the graphs in the family. Other examples of such families are grids, toruses, and rectangular mazes. For nondeterministic automata, the logic is restricted to positive occurrences of transitive closure. The special case of k=1 for trees, shows that single-head deterministic tree-walking automata with nested pebbles are characterized by first-order logic with unary deterministic transitive closure. This refines our earlier result that placed these automata between first-order and monadic second-order logic on trees.Comment: Paper for Logical Methods in Computer Science, 27 pages, 1 figur

    Index problems for game automata

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    For a given regular language of infinite trees, one can ask about the minimal number of priorities needed to recognize this language with a non-deterministic, alternating, or weak alternating parity automaton. These questions are known as, respectively, the non-deterministic, alternating, and weak Rabin-Mostowski index problems. Whether they can be answered effectively is a long-standing open problem, solved so far only for languages recognizable by deterministic automata (the alternating variant trivializes). We investigate a wider class of regular languages, recognizable by so-called game automata, which can be seen as the closure of deterministic ones under complementation and composition. Game automata are known to recognize languages arbitrarily high in the alternating Rabin-Mostowski index hierarchy; that is, the alternating index problem does not trivialize any more. Our main contribution is that all three index problems are decidable for languages recognizable by game automata. Additionally, we show that it is decidable whether a given regular language can be recognized by a game automaton

    The Caucal hierarchy of infinite graphs in terms of logic and higher-order pushdown automata

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    In this paper we give two equivalent characterizations of the Caucal hierarchy, a hierarchy of infinite graphs with a decidable monadic second-order (MSO) theory. It is obtained by iterating the graph transformations of unfolding and inverse rational mapping. The first characterization sticks to this hierarchical approach, replacing the language-theoretic operation of a rational mapping by an MSO-transduction and the unfolding by the treegraph operation. The second characterization is non-iterative. We show that the family of graphs of the Caucal hierarchy coincides with the family of graphs obtained as the ε-closure of configuration graphs of higher-order pushdown automata. While the different characterizations of the graph family show their robustness and thus also their importance, the characterization in terms of higher-order pushdown automata additionally yields that the graph hierarchy is indeed strict

    The Borel hierarchy is infinite in the class of regular sets of trees

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    AbstractFor all the Borel classes of finite order, we construct weakly acceptable sets of infinite trees representing these classes

    Adding modular predicates to first-order fragments

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    We investigate the decidability of the definability problem for fragments of first order logic over finite words enriched with modular predicates. Our approach aims toward the most generic statements that we could achieve, which successfully covers the quantifier alternation hierarchy of first order logic and some of its fragments. We obtain that deciding this problem for each level of the alternation hierarchy of both first order logic and its two-variable fragment when equipped with all regular numerical predicates is not harder than deciding it for the corresponding level equipped with only the linear order and the successor. For two-variable fragments we also treat the case of the signature containing only the order and modular predicates.Relying on some recent results, this proves the decidability for each level of the alternation hierarchy of the two-variable first order fragmentwhile in the case of the first order logic the question remains open for levels greater than two.The main ingredients of the proofs are syntactic transformations of first order formulas as well as the algebraic framework of finite categories

    Cost Automata, Safe Schemes, and Downward Closures

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    Higher-order recursion schemes are an expressive formalism used to define languages of possibly infinite ranked trees. They extend regular and context-free grammars, and are equivalent to simply typed ?Y-calculus and collapsible pushdown automata. In this work we prove, under a syntactical constraint called safety, decidability of the model-checking problem for recursion schemes against properties defined by alternating B-automata, an extension of alternating parity automata for infinite trees with a boundedness acceptance condition. We then exploit this result to show how to compute downward closures of languages of finite trees recognized by safe recursion schemes

    Exploiting the Temporal Logic Hierarchy and the Non-Confluence Property for Efficient LTL Synthesis

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    The classic approaches to synthesize a reactive system from a linear temporal logic (LTL) specification first translate the given LTL formula to an equivalent omega-automaton and then compute a winning strategy for the corresponding omega-regular game. To this end, the obtained omega-automata have to be (pseudo)-determinized where typically a variant of Safra's determinization procedure is used. In this paper, we show that this determinization step can be significantly improved for tool implementations by replacing Safra's determinization by simpler determinization procedures. In particular, we exploit (1) the temporal logic hierarchy that corresponds to the well-known automata hierarchy consisting of safety, liveness, Buechi, and co-Buechi automata as well as their boolean closures, (2) the non-confluence property of omega-automata that result from certain translations of LTL formulas, and (3) symbolic implementations of determinization procedures for the Rabin-Scott and the Miyano-Hayashi breakpoint construction. In particular, we present convincing experimental results that demonstrate the practical applicability of our new synthesis procedure
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