1,098 research outputs found

    Family names as indicators of Britain’s changing regional geography

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    In recent years the geography of surnames has become increasingly researched in genetics, epidemiology, linguistics and geography. Surnames provide a useful data source for the analysis of population structure, migrations, genetic relationships and levels of cultural diffusion and interaction between communities. The Worldnames database (www.publicprofiler.org/worldnames) of 300 million people from 26 countries georeferenced in many cases to the equivalent of UK Postcode level provides a rich source of surname data. This work has focused on the UK component of this dataset, that is the 2001 Enhanced Electoral Role, georeferenced to Output Area level. Exploratory analysis of the distribution of surnames across the UK shows that clear regions exist, such as Cornwall, Central Wales and Scotland, in agreement with anecdotal evidence. This study is concerned with applying a wide range of methods to the UK dataset to test their sensitivity and consistency to surname regions. Methods used thus far are hierarchical and non-hierarchical clustering, barrier algorithms, such as the Monmonier Algorithm, and Multidimensional Scaling. These, to varying degrees, have highlighted the regionality of UK surnames and provide strong foundations to future work and refinement in the UK context. Establishing a firm methodology has enabled comparisons to be made with data from the Great British 1881 census, developing insights into population movements from within and outside Great Britain

    An ontology driven multi-agent system for nautical chart generalization

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    On nautical charts, undersea features are portrayed by sets of soundings (depth points) and isobaths (depth contours) from which map readers can interpret undersea features. Different techniques were developed for automatic sounding selection and isobath generalization. These methods are mainly used to generate a new chart from the bathymetric database or from a larger scale chart through selection and simplification. However, a part of the process consists in selecting and emphasizing undersea features formed by groups of soundings and isobaths on the chart according to their relevance to maritime navigation. Hence, automation of the process requires classification of features and their generalization through the application of a set of operators according not only to geometric constraints but also to their meaning. The objective of this work is to conceive a multi-agent system (MAS) for nautical chart generalization that is driven by the knowledge on the generalization process and the undersea features and their relationships. First, this work provides a feature-centered ontology modeling of the generalization process. Then, the MAS structure is introduced where agents access cartographic knowledge stored in the ontology. The MAS makes use of measure algorithms to evaluate constraint violations on the chart in order to decide which generalization operators to apply. The whole model has been implemented to provide generalization plans on a real case study

    Interactive Out-of-core Visualization of Very Large Landscapes on Commodity Graphics Platforms

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    We recently introduced an efficient technique for out-of-core rendering and management of large textured landscapes. The technique, called Batched Dynamic Adaptive Meshes (BDAM), is based on a paired tree structure: a tiled quadtree for texture data and a pair of bintrees of small triangular patches for the geometry. These small patches are TINs that are constructed and optimized off-line with high quality simplification and tristripping algorithms. Hierarchical view frustum culling and view-dependendent texture/geometry refinement is performed at each frame with a stateless traversal algorithm that renders a continuous adaptive terrain surface by assembling out of core data. Thanks to the batched CPU/GPU communication model, the proposed technique is not processor intensive and fully harnesses the power of current graphics hardware. This paper summarizes the method and discusses the results obtained in a virtual flythrough over a textured digital landscape derived from aerial imaging.21-2

    Cartographic data harmonisation for a cross-border project development

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    An essential support for environmental monitoring activities is a rigorous definition of an homogeneous cartographic system required to correctly georeference the acquired data. Furthermore, since the 2007, the European INSPIRE Directive (INfrastructure for Spatial InfoRmation in the European Community) affirms the necessity to harmonize the European maps for permitting cross-border analysis. For satisfying these requirements, the authors have developed a procedure for the cartographic harmonisation in the cross border area studied during in the European project ALCOTRA (Alpes Latines- COopération TRAnsfrontalière) – ALIRHyS (Alpes Latines- Individuation Resources Hydriques Souterraines). It concerns the hydrogeological study of various springs and other water resources in an area between Italy and France including their constitution in a cross-border system. The basic cartographic information is obtained from existing national maps (Italian and French data), which use different reference systems and are produced from different data acquisitions and processes. In this paper the authors describe the methods used to obtain well-harmonised middle-scale maps (aerial orthophotos, Digital Terrain Model and digital maps). The processing has been performed using GIS software or image analysis software in order to obtain useful and correct cartographic support for the monitoring data, even if the obtained maps could be further analysed or refined in future works

    A multi-agent system for on-the-fly web map generation and spatial conflict resolution

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    Résumé Internet est devenu un moyen de diffusion de l’information géographique par excellence. Il offre de plus en plus de services cartographiques accessibles par des milliers d’internautes à travers le monde. Cependant, la qualité de ces services doit être améliorée, principalement en matière de personnalisation. A cette fin, il est important que la carte générée corresponde autant que possible aux besoins, aux préférences et au contexte de l’utilisateur. Ce but peut être atteint en appliquant les transformations appropriées, en temps réel, aux objets de l’espace à chaque cycle de génération de la carte. L’un des défis majeurs de la génération d’une carte à la volée est la résolution des conflits spatiaux qui apparaissent entre les objets, essentiellement à cause de l’espace réduit des écrans d’affichage. Dans cette thèse, nous proposons une nouvelle approche basée sur la mise en œuvre d’un système multiagent pour la génération à la volée des cartes et la résolution des conflits spatiaux. Cette approche est basée sur l’utilisation de la représentation multiple et la généralisation cartographique. Elle résout les conflits spatiaux et génère les cartes demandées selon une stratégie innovatrice : la génération progressive des cartes par couches d’intérêt. Chaque couche d’intérêt contient tous les objets ayant le même degré d’importance pour l’utilisateur. Ce contenu est déterminé à la volée au début du processus de génération de la carte demandée. Notre approche multiagent génère et transfère cette carte suivant un mode parallèle. En effet, une fois une couche d’intérêt générée, elle est transmise à l’utilisateur. Dans le but de résoudre les conflits spatiaux, et par la même occasion générer la carte demandée, nous affectons un agent logiciel à chaque objet de l’espace. Les agents entrent ensuite en compétition pour l’occupation de l’espace disponible. Cette compétition est basée sur un ensemble de priorités qui correspondent aux différents degrés d’importance des objets pour l’utilisateur. Durant la résolution des conflits, les agents prennent en considération les besoins et les préférences de l’utilisateur afin d’améliorer la personnalisation de la carte. Ils améliorent la lisibilité des objets importants et utilisent des symboles qui pourraient aider l’utilisateur à mieux comprendre l’espace géographique. Le processus de génération de la carte peut être interrompu en tout temps par l’utilisateur lorsque les données déjà transmises répondent à ses besoins. Dans ce cas, son temps d’attente est réduit, étant donné qu’il n’a pas à attendre la génération du reste de la carte. Afin d’illustrer notre approche, nous l’appliquons au contexte de la cartographie sur le web ainsi qu’au contexte de la cartographie mobile. Dans ces deux contextes, nous catégorisons nos données, qui concernent la ville de Québec, en quatre couches d’intérêt contenant les objets explicitement demandés par l’utilisateur, les objets repères, le réseau routier et les objets ordinaires qui n’ont aucune importance particulière pour l’utilisateur. Notre système multiagent vise à résoudre certains problèmes liés à la génération à la volée des cartes web. Ces problèmes sont les suivants : 1. Comment adapter le contenu des cartes, à la volée, aux besoins des utilisateurs ? 2. Comment résoudre les conflits spatiaux de manière à améliorer la lisibilité de la carte tout en prenant en considération les besoins de l’utilisateur ? 3. Comment accélérer la génération et le transfert des données aux utilisateurs ? Les principales contributions de cette thèse sont : 1. La résolution des conflits spatiaux en utilisant les systèmes multiagent, la généralisation cartographique et la représentation multiple. 2. La génération des cartes dans un contexte web et dans un contexte mobile, à la volée, en utilisant les systèmes multiagent, la généralisation cartographique et la représentation multiple. 3. L’adaptation des contenus des cartes, en temps réel, aux besoins de l’utilisateur à la source (durant la première génération de la carte). 4. Une nouvelle modélisation de l’espace géographique basée sur une architecture multi-couches du système multiagent. 5. Une approche de génération progressive des cartes basée sur les couches d’intérêt. 6. La génération et le transfert, en parallèle, des cartes aux utilisateurs, dans les contextes web et mobile.Abstract Internet is a fast growing medium to get and disseminate geospatial information. It provides more and more web mapping services accessible by thousands of users worldwide. However, the quality of these services needs to be improved, especially in term of personalization. In order to increase map flexibility, it is important that the map corresponds as much as possible to the user’s needs, preferences and context. This may be possible by applying the suitable transformations, in real-time, to spatial objects at each map generation cycle. An underlying challenge of such on-the-fly map generation is to solve spatial conflicts that may appear between objects especially due to lack of space on display screens. In this dissertation, we propose a multiagent-based approach to address the problems of on-the-fly web map generation and spatial conflict resolution. The approach is based upon the use of multiple representation and cartographic generalization. It solves conflicts and generates maps according to our innovative progressive map generation by layers of interest approach. A layer of interest contains objects that have the same importance to the user. This content, which depends on the user’s needs and the map’s context of use, is determined on-the-fly. Our multiagent-based approach generates and transfers data of the required map in parallel. As soon as a given layer of interest is generated, it is transmitted to the user. In order to generate a given map and solve spatial conflicts, we assign a software agent to every spatial object. Then, the agents compete for space occupation. This competition is driven by a set of priorities corresponding to the importance of objects for the user. During processing, agents take into account users’ needs and preferences in order to improve the personalization of the final map. They emphasize important objects by improving their legibility and using symbols in order to help the user to better understand the geographic space. Since the user can stop the map generation process whenever he finds the required information from the amount of data already transferred, his waiting delays are reduced. In order to illustrate our approach, we apply it to the context of tourist web and mobile mapping applications. In these contexts, we propose to categorize data into four layers of interest containing: explicitly required objects, landmark objects, road network and ordinary objects which do not have any specific importance for the user. In this dissertation, our multiagent system aims at solving the following problems related to on-the-fly web mapping applications: 1. How can we adapt the contents of maps to users’ needs on-the-fly? 2. How can we solve spatial conflicts in order to improve the legibility of maps while taking into account users’ needs? 3. How can we speed up data generation and transfer to users? The main contributions of this thesis are: 1. The resolution of spatial conflicts using multiagent systems, cartographic generalization and multiple representation. 2. The generation of web and mobile maps, on-the-fly, using multiagent systems, cartographic generalization and multiple representation. 3. The real-time adaptation of maps’ contents to users’ needs at the source (during the first generation of the map). 4. A new modeling of the geographic space based upon a multi-layers multiagent system architecture. 5. A progressive map generation approach by layers of interest. 6. The generation and transfer of web and mobile maps at the same time to users

    Harmonization of categorical maps by alignment processes and thematic consistency analysis

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    Nicolau, R., Basos, N., Marcelino, F., Caetano, M., & M. C. Pereira, J. (2020). Harmonization of categorical maps by alignment processes and thematic consistency analysis. AIMS Geosciences, 6(4), 473-490. https://doi.org/10.3934/geosci.2020026This paper describes an approach for harmonizing historical vector categorical maps with related modern maps. The approach aims at the correction of geometric distortions and semantic disagreements using alignment processes and analysis of thematic coherence. The harmonized version of the map produced by this approach can already be overlaid with other maps, what was unfeasible with the original map. The positional errors of the old map are reduced by two consecutive geometric adjustments, which use transformations usually available in most GIS software. The thematic consistency between the old and the modern map is achieved by harmonizing their classification systems and by the inclusion of specific contents missing in the early map, but represented in the modern map (e.g. small rivers). This approach was tested in the geometric and thematic harmonization of the Portuguese Land Cover/Land Use (LCLU) map for 1990 (COS90). In this test, the 1995 orthorectified aerial images and the 1995 LCLU map (COS95) were used as reference sources of higher positional accuracy, to align the COS90 map. COS90 was firstly adjusted with the 1995 aerial images by an NTV2 grid transformation, developed by the authors. Then, for reduction of the local distortions, the map resulting from the first transformation was aligned with the COS95 by a rubber-sheeting linear interpolation transformation. This geometric harmonization enabled a decrease of the Root Mean Square Error of COS90 from 204 meters to 13 meters. The thematic harmonization of COS90 enabled its comparison with modern related maps, and the integration of 201 river sections, that were missing because the specifications used in the production of the original map did not allow their representation.publishersversionpublishe

    06101 Abstracts Collection -- Spatial Data:mining, processing and communicating

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    From 05.03.06 to 10.03.06, the Dagstuhl Seminar 06101 ``Spatial Data: mining, processing and communicating\u27\u27 was held in the International Conference and Research Center (IBFI), Schloss Dagstuhl. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general. Links to extended abstracts or full papers are provided, if available

    Three-dimensional interactive maps: theory and practice

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