2,403 research outputs found

    Sparse-to-Continuous: Enhancing Monocular Depth Estimation using Occupancy Maps

    Full text link
    This paper addresses the problem of single image depth estimation (SIDE), focusing on improving the quality of deep neural network predictions. In a supervised learning scenario, the quality of predictions is intrinsically related to the training labels, which guide the optimization process. For indoor scenes, structured-light-based depth sensors (e.g. Kinect) are able to provide dense, albeit short-range, depth maps. On the other hand, for outdoor scenes, LiDARs are considered the standard sensor, which comparatively provides much sparser measurements, especially in areas further away. Rather than modifying the neural network architecture to deal with sparse depth maps, this article introduces a novel densification method for depth maps, using the Hilbert Maps framework. A continuous occupancy map is produced based on 3D points from LiDAR scans, and the resulting reconstructed surface is projected into a 2D depth map with arbitrary resolution. Experiments conducted with various subsets of the KITTI dataset show a significant improvement produced by the proposed Sparse-to-Continuous technique, without the introduction of extra information into the training stage.Comment: Accepted. (c) 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other work

    Analysis of the hands in egocentric vision: A survey

    Full text link
    Egocentric vision (a.k.a. first-person vision - FPV) applications have thrived over the past few years, thanks to the availability of affordable wearable cameras and large annotated datasets. The position of the wearable camera (usually mounted on the head) allows recording exactly what the camera wearers have in front of them, in particular hands and manipulated objects. This intrinsic advantage enables the study of the hands from multiple perspectives: localizing hands and their parts within the images; understanding what actions and activities the hands are involved in; and developing human-computer interfaces that rely on hand gestures. In this survey, we review the literature that focuses on the hands using egocentric vision, categorizing the existing approaches into: localization (where are the hands or parts of them?); interpretation (what are the hands doing?); and application (e.g., systems that used egocentric hand cues for solving a specific problem). Moreover, a list of the most prominent datasets with hand-based annotations is provided
    • …
    corecore