24,639 research outputs found
Development of the cross-platform framework for the medical image processing
This paper presents the development process of a platform for image processing with a focus on the medical imaging. Besides general image processing algorithms and visualization tools, this platform includes advanced medical imaging modules for segmentation, registration and morphological analysis. It allows fast addition and testing of new algorithms using a modular structure. New modules can be created by using a platform-independent C++ class library and can be easily integrated with a whole system by a plug-in mechanism. An abstract, hierarchical definition language allows the design of efficient graphical user interfaces, hiding the complexity of the underlying module network to the end user
Hierarchical stack filtering : a bitplane-based algorithm for massively parallel processors
With the development of novel parallel architectures for image processing, the implementation
of well-known image operators needs to be reformulated to take advantage of the so-called
massive parallelism. In this work, we propose a general algorithm that implements a large
class of nonlinear filters, called stack filters, with a 2D-array processor. The proposed method consists of decomposing an image into bitplanes with the bitwise decomposition, and then process every bitplane hierarchically. The filtered image is reconstructed by simply stacking the filtered bitplanes according to their order of significance. Owing to its hierarchical structure, our algorithm allows us to trade-off between image quality and processing time, and to significantly reduce the computation time of low-entropy images. Also, experimental tests show that the processing time of our method is substantially lower than that of classical methods when using large structuring elements. All these features are of interest to a variety of real-time applications based on morphological operations such as video segmentation and video enhancement
A graph-based mathematical morphology reader
This survey paper aims at providing a "literary" anthology of mathematical
morphology on graphs. It describes in the English language many ideas stemming
from a large number of different papers, hence providing a unified view of an
active and diverse field of research
On morphological hierarchical representations for image processing and spatial data clustering
Hierarchical data representations in the context of classi cation and data
clustering were put forward during the fties. Recently, hierarchical image
representations have gained renewed interest for segmentation purposes. In this
paper, we briefly survey fundamental results on hierarchical clustering and
then detail recent paradigms developed for the hierarchical representation of
images in the framework of mathematical morphology: constrained connectivity
and ultrametric watersheds. Constrained connectivity can be viewed as a way to
constrain an initial hierarchy in such a way that a set of desired constraints
are satis ed. The framework of ultrametric watersheds provides a generic scheme
for computing any hierarchical connected clustering, in particular when such a
hierarchy is constrained. The suitability of this framework for solving
practical problems is illustrated with applications in remote sensing
Hierarchical morphological segmentation for image sequence coding
This paper deals with a hierarchical morphological segmentation algorithm for image sequence coding. Mathematical morphology is very attractive for this purpose because it efficiently deals with geometrical features such as size, shape, contrast, or connectivity that can be considered as segmentation-oriented features. The algorithm follows a top-down procedure. It first takes into account the global information and produces a coarse segmentation, that is, with a small number of regions. Then, the segmentation quality is improved by introducing regions corresponding to more local information. The algorithm, considering sequences as being functions on a 3-D space, directly segments 3-D regions. A 3-D approach is used to get a segmentation that is stable in time and to directly solve the region correspondence problem. Each segmentation stage relies on four basic steps: simplification, marker extraction, decision, and quality estimation. The simplification removes information from the sequence to make it easier to segment. Morphological filters based on partial reconstruction are proven to be very efficient for this purpose, especially in the case of sequences. The marker extraction identifies the presence of homogeneous 3-D regions. It is based on constrained flat region labeling and morphological contrast extraction. The goal of the decision is to precisely locate the contours of regions detected by the marker extraction. This decision is performed by a modified watershed algorithm. Finally, the quality estimation concentrates on the coding residue, all the information about the 3-D regions that have not been properly segmented and therefore coded. The procedure allows the introduction of the texture and contour coding schemes within the segmentation algorithm. The coding residue is transmitted to the next segmentation stage to improve the segmentation and coding quality. Finally, segmentation and coding examples are presented to show the validity and interest of the coding approach.Peer ReviewedPostprint (published version
Adaptive Markov random fields for joint unmixing and segmentation of hyperspectral image
Linear spectral unmixing is a challenging problem in hyperspectral imaging that consists of decomposing an observed pixel into a linear combination of pure spectra (or endmembers) with their corresponding proportions (or abundances). Endmember extraction algorithms can be employed for recovering the spectral signatures while abundances are estimated using an inversion step. Recent works have shown that exploiting spatial dependencies between image pixels can improve spectral unmixing. Markov random fields (MRF) are classically used to model these spatial correlations and partition the image into multiple classes with homogeneous abundances. This paper proposes to define the MRF sites using similarity regions. These regions are built using a self-complementary area filter that stems from the morphological theory. This kind of filter divides the original image into flat zones where the underlying pixels have the same spectral values. Once the MRF has been clearly established, a hierarchical Bayesian algorithm is proposed to estimate the abundances, the class labels, the noise variance, and the corresponding hyperparameters. A hybrid Gibbs sampler is constructed to generate samples according to the corresponding posterior distribution of the unknown parameters and hyperparameters. Simulations conducted on synthetic and real AVIRIS data demonstrate the good performance of the algorithm
Auto-dual connected operators based on iterative merging algorithms
This paper proposes a new set of connected operators that are autodual. Classical connected operators are analyzed within the framework of merging algorithms. The discussion highlights three basic notions: merging order , merging criterion and region model. As a result a general merging algorithm is proposed. It can be used to create new connected operators and in particular autodual operators. Implementation issues are also discussed.Peer ReviewedPostprint (published version
A video object generation tool allowing friendly user interaction
In this paper we describe an interactive video object segmentation tool developed in the framework of the ACTS-AC098 MOMUSYS project. The Video Object Generator with User Environment (VOGUE) combines three different sets of automatic and semi-automatic-tool (spatial segmentation, object tracking and temporal segmentation) with general purpose tools for user interaction. The result is an integrated environment allowing the user-assisted segmentation of any sort of video sequences in a friendly and efficient manner.Peer ReviewedPostprint (published version
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