4,913 research outputs found

    Integrated information increases with fitness in the evolution of animats

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    One of the hallmarks of biological organisms is their ability to integrate disparate information sources to optimize their behavior in complex environments. How this capability can be quantified and related to the functional complexity of an organism remains a challenging problem, in particular since organismal functional complexity is not well-defined. We present here several candidate measures that quantify information and integration, and study their dependence on fitness as an artificial agent ("animat") evolves over thousands of generations to solve a navigation task in a simple, simulated environment. We compare the ability of these measures to predict high fitness with more conventional information-theoretic processing measures. As the animat adapts by increasing its "fit" to the world, information integration and processing increase commensurately along the evolutionary line of descent. We suggest that the correlation of fitness with information integration and with processing measures implies that high fitness requires both information processing as well as integration, but that information integration may be a better measure when the task requires memory. A correlation of measures of information integration (but also information processing) and fitness strongly suggests that these measures reflect the functional complexity of the animat, and that such measures can be used to quantify functional complexity even in the absence of fitness data.Comment: 27 pages, 8 figures, one supplementary figure. Three supplementary video files available on request. Version commensurate with published text in PLoS Comput. Bio

    Activity representation with motion hierarchies

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    International audienceComplex activities, e.g., pole vaulting, are composed of a variable number of sub-events connected by complex spatio-temporal relations, whereas simple actions can be represented as sequences of short temporal parts. In this paper, we learn hierarchical representations of activity videos in an unsupervised manner. These hierarchies of mid-level motion components are data-driven decompositions specific to each video. We introduce a spectral divisive clustering algorithm to efficiently extract a hierarchy over a large number of tracklets (i.e., local trajectories). We use this structure to represent a video as an unordered binary tree. We model this tree using nested histograms of local motion features. We provide an efficient positive definite kernel that computes the structural and visual similarity of two hierarchical decompositions by relying on models of their parent-child relations. We present experimental results on four recent challenging benchmarks: the High Five dataset [Patron-Perez et al, 2010], the Olympics Sports dataset [Niebles et al, 2010], the Hollywood 2 dataset [Marszalek et al, 2009], and the HMDB dataset [Kuehne et al, 2011]. We show that pervideo hierarchies provide additional information for activity recognition. Our approach improves over unstructured activity models, baselines using other motion decomposition algorithms, and the state of the art

    Region-based representations of image and video: segmentation tools for multimedia services

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    This paper discusses region-based representations of image and video that are useful for multimedia services such as those supported by the MPEG-4 and MPEG-7 standards. Classical tools related to the generation of the region-based representations are discussed. After a description of the main processing steps and the corresponding choices in terms of feature spaces, decision spaces, and decision algorithms, the state of the art in segmentation is reviewed. Mainly tools useful in the context of the MPEG-4 and MPEG-7 standards are discussed. The review is structured around the strategies used by the algorithms (transition based or homogeneity based) and the decision spaces (spatial, spatio-temporal, and temporal). The second part of this paper proposes a partition tree representation of images and introduces a processing strategy that involves a similarity estimation step followed by a partition creation step. This strategy tries to find a compromise between what can be done in a systematic and universal way and what has to be application dependent. It is shown in particular how a single partition tree created with an extremely simple similarity feature can support a large number of segmentation applications: spatial segmentation, motion estimation, region-based coding, semantic object extraction, and region-based retrieval.Peer ReviewedPostprint (published version

    Fine-grained action recognition by motion saliency and mid-level patches

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    Effective extraction of human body parts and operated objects participating in action is the key issue of fine-grained action recognition. However, most of the existing methods require intensive manual annotation to train the detectors of these interaction components. In this paper, we represent videos by mid-level patches to avoid the manual annotation, where each patch corresponds to an action-related interaction component. In order to capture mid-level patches more exactly and rapidly, candidate motion regions are extracted by motion saliency. Firstly, the motion regions containing interaction components are segmented by a threshold adaptively calculated according to the saliency histogram of the motion saliency map. Secondly, we introduce a mid-level patch mining algorithm for interaction component detection, with object proposal generation and mid-level patch detection. The object proposal generation algorithm is used to obtain multi-granularity object proposals inspired by the idea of the Huffman algorithm. Based on these object proposals, the mid-level patch detectors are trained by K-means clustering and SVM. Finally, we build a fine-grained action recognition model using a graph structure to describe relationships between the mid-level patches. To recognize actions, the proposed model calculates the appearance and motion features of mid-level patches and the binary motion cooperation relationships between adjacent patches in the graph. Extensive experiments on the MPII cooking database demonstrate that the proposed method gains better results on fine-grained action recognition

    Temporally coherent 3D point cloud video segmentation in generic scenes

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    © 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes,creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.Video segmentation is an important building block for high level applications, such as scene understanding and interaction analysis. While outstanding results are achieved in this field by the state-of-the-art learning and model-based methods, they are restricted to certain types of scenes or require a large amount of annotated training data to achieve object segmentation in generic scenes. On the other hand, RGBD data, widely available with the introduction of consumer depth sensors, provide actual world 3D geometry compared with 2D images. The explicit geometry in RGBD data greatly help in computer vision tasks, but the lack of annotations in this type of data may also hinder the extension of learning-based methods to RGBD. In this paper, we present a novel generic segmentation approach for 3D point cloud video (stream data) thoroughly exploiting the explicit geometry in RGBD. Our proposal is only based on low level features, such as connectivity and compactness. We exploit temporal coherence by representing the rough estimation of objects in a single frame with a hierarchical structure and propagating this hierarchy along time. The hierarchical structure provides an efficient way to establish temporal correspondences at different scales of object-connectivity and to temporally manage the splits and merges of objects. This allows updating the segmentation according to the evidence observed in the history. The proposed method is evaluated on several challenging data sets, with promising results for the presented approach.Peer ReviewedPostprint (author's final draft
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