1,049 research outputs found

    What is Computational Intelligence and where is it going?

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    What is Computational Intelligence (CI) and what are its relations with Artificial Intelligence (AI)? A brief survey of the scope of CI journals and books with ``computational intelligence'' in their title shows that at present it is an umbrella for three core technologies (neural, fuzzy and evolutionary), their applications, and selected fashionable pattern recognition methods. At present CI has no comprehensive foundations and is more a bag of tricks than a solid branch of science. The change of focus from methods to challenging problems is advocated, with CI defined as a part of computer and engineering sciences devoted to solution of non-algoritmizable problems. In this view AI is a part of CI focused on problems related to higher cognitive functions, while the rest of the CI community works on problems related to perception and control, or lower cognitive functions. Grand challenges on both sides of this spectrum are addressed

    Adaptive dynamic programming with eligibility traces and complexity reduction of high-dimensional systems

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    This dissertation investigates the application of a variety of computational intelligence techniques, particularly clustering and adaptive dynamic programming (ADP) designs especially heuristic dynamic programming (HDP) and dual heuristic programming (DHP). Moreover, a one-step temporal-difference (TD(0)) and n-step TD (TD(λ)) with their gradients are utilized as learning algorithms to train and online-adapt the families of ADP. The dissertation is organized into seven papers. The first paper demonstrates the robustness of model order reduction (MOR) for simulating complex dynamical systems. Agglomerative hierarchical clustering based on performance evaluation is introduced for MOR. This method computes the reduced order denominator of the transfer function by clustering system poles in a hierarchical dendrogram. Several numerical examples of reducing techniques are taken from the literature to compare with our work. In the second paper, a HDP is combined with the Dyna algorithm for path planning. The third paper uses DHP with an eligibility trace parameter (λ) to track a reference trajectory under uncertainties for a nonholonomic mobile robot by using a first-order Sugeno fuzzy neural network structure for the critic and actor networks. In the fourth and fifth papers, a stability analysis for a model-free action-dependent HDP(λ) is demonstrated with batch- and online-implementation learning, respectively. The sixth work combines two different gradient prediction levels of critic networks. In this work, we provide a convergence proofs. The seventh paper develops a two-hybrid recurrent fuzzy neural network structures for both critic and actor networks. They use a novel n-step gradient temporal-difference (gradient of TD(λ)) of an advanced ADP algorithm called value-gradient learning (VGL(λ)), and convergence proofs are given. Furthermore, the seventh paper is the first to combine the single network adaptive critic with VGL(λ). --Abstract, page iv

    Advances in Reinforcement Learning

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    Reinforcement Learning (RL) is a very dynamic area in terms of theory and application. This book brings together many different aspects of the current research on several fields associated to RL which has been growing rapidly, producing a wide variety of learning algorithms for different applications. Based on 24 Chapters, it covers a very broad variety of topics in RL and their application in autonomous systems. A set of chapters in this book provide a general overview of RL while other chapters focus mostly on the applications of RL paradigms: Game Theory, Multi-Agent Theory, Robotic, Networking Technologies, Vehicular Navigation, Medicine and Industrial Logistic

    A comparison of fuzzy approaches for training a humanoid robotic football player

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    © 2017 IEEE. Fuzzy Systems are an efficient instrument to create efficient and transparent models of the behavior of complex dynamic systems such as autonomous humanoid robots. The human interpretability of these models is particularly significant when it is applied to the cognitive robotics research, in which the models are designed to study the behaviors and produce a better understanding of the underlying processes of the cognitive development. From this research point of view, this paper presents a comparative study on training fuzzy based system to control the autonomous navigation and task execution of a humanoid robot controlled in a soccer scenario. Examples of sensor data are collected via a computer simulation, then we compare the performance of several fuzzy algorithms able to learn and optimize the humanoid robot's actions from the data
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